PROBABILITY ASSIGNMENT ONE
PROBABILITY ASSIGNMENT ONE
PROBABILITY ASSIGNMENT ONE
COUNTING
An efficient way of counting is necessary to handle large masses of statistical data (e.g. the level of
inventory at the end of a given month, or the number of production runs on a given machine in a 24-
hour period, etc.), and for an understanding of probability.
In this section, we shall develop a few counting techniques. Such techniques will enable us to count the
following, without having to list all of the items:
Addition Rule
Let E1 and E2 be mutually exclusive events (i.e. there are no common
outcomes).
Let event E describe the situation where either event E1 or event E2 will occur.
The number of times event E will occur can be given by the expression:
where
Example 1
Consider a set of
numbers S={−4,−2,1,3,5,6,7,8,9,10}S={−4,−2,1,3,5,6,7,8,9,10}
Let the events E1, E2 and E3 be defined as:
Find n(E).
Answer
=2+5
=7
OR
OR
(The probability of AA given BB equals the probability of AA and BB divided by the probability of BB.)
P(A|B)=P(A) AND
P(B|A)=P(B).
EXAMPLE
Klaus is trying to choose where to go on vacation. His two choices are: A=New Zealand A=New
Zealand and B=Alaska B=Alaska.
Klaus can only afford one vacation. The probability that he chooses AA is P(A)=0.6P(A)=0.6 and
the probability that he chooses BB is P(B)=0.35P(B)=0.35.
P(A AND B)=0P(A AND B)=0 because Klaus can only afford to take one vacation
Therefore, the probability that he chooses either New Zealand or Alaska is P(A OR B)=P(A)
+P(B)=0.6+0.35=0.95P(A OR B)=P(A)+P(B)=0.6+0.35=0.95. Note that the probability that he does
not choose to go anywhere on vacation must be 0.05.
EXAMPLE 2
Carlos plays college soccer. He makes a goal 65% of the time he shoots. Carlos is going to attempt two
goals in a row in the next game. A=A= the event Carlos is successful on his first
attempt. P(A)=0.65P(A)=0.65. B=B= the event Carlos is successful on his second
attempt. P(B)=0.65P(B)=0.65. Carlos tends to shoot in streaks. The probability that he makes the second
goal GIVEN that he made the first goal is 0.90.
b. What is the probability that Carlos makes either the first goal or the second goal?
Solutions
Carlos makes the first and second goals with probability 0.585.
b. The problem is asking you to find P(A OR B)P(A OR B).
Carlos makes either the first goal or the second goal with probability 0.715
c. No, they are not, because P(B AND A)=0.585P(B AND A)=0.585.
d. No, they are not because P(A and B)=0.585P(A and B)=0.585.
Basic Idea:
The Set Decomposition Counting Principle states that if a set AAA can be
decomposed into disjoint subsets A1,A2,…,AkA_1, A_2, \dots, A_kA1,A2,…,Ak,
then the number of elements in AAA can be computed as the sum of the
number of elements in each of these disjoint subsets:
This is valid only if the sets A1,A2,…,AkA_1, A_2, \dots, A_kA1,A2,…,Ak are
disjoint, meaning they do not overlap (i.e., Ai∩Aj=∅A_i \cap A_j = \
emptysetAi∩Aj=∅ for i≠ji \neq ji=j).
Applications:
40+30+30=10040 + 30 + 30 = 10040+30+30=100
This formula ensures that any overlap between AAA and BBB is only counted
once.
Example:
A={1,2,3,4}
B={3,4,5,6}
∣A∪B∣=∣A1∣+∣A2∣+∣A3∣
=2+2+2=6
EXAMPLE 01
Suppose you roll a fair six-sided die with the numbers 1,2,3,4,5,6 on the
faces. Previously, we found the sample space for this experiment:
S={1,2,3,4,5,6}
ANSWERS
P(AC)=1−P(A)÷P(AC)
=1−P(A)
EXAMPLE 02
1. What is the probability that a student in the class does not play
on one of the school’s sports teams?
2. What is the probability that a student in the class does not have
a part-time job?
ANSWERS
Concept Review
“If n items are distributed among m containers and n > m, then at least one
container must contain more than one item.”
Theorem -I) If “A” is the average number of pigeons per hole, where A is
not an integer then
Or II) We can say that, if n + 1 objects are put into n boxes, then at least one
box contains two or more objects. The abstract formulation of the principle:
Let X and Y be finite sets and let f: A→B be a function.
The pigeonhole principle is one of the simplest but most useful ideas in
mathematics. We will see more applications that proof of this theorem.
QUESTION 02
If the ordering is relevant, repetitions are allowed and there are 𝑛𝑛 objects to
choose from, then there are nr different arrangements of 𝑟 objects possible.
Example
=104
=10000
nPr= (n−r )!
n!
10!
=
7!
=720
If the ordering is not relevant, repetitions are not allowed and there are 𝑛𝑛
objects to choose from, then there are
n!
Cr = r ! (n−r )!
n
Then;
(n+ r−1)!
Cr= r !(n−r )!
n+r-1
Example 01
This is a combination problem because the order in which the fruits are
chosen does not matter.
Where:
Example 02;
Solution
From
n!
nCr = r ! (n−r )!
Hence there are 56 ways the customer can choose the fruits.
QUESTION 3
1. Architectural Design: This type of design focuses on the aesthetics, functionality, and spatial
layout of buildings and structures. Architects use architectural design to create blueprints, floor
plans, and 3D models of buildings.
2. Industrial Design: Industrial designers focus on the form, function, and usability of products
and consumer goods. They consider factors such as ergonomics, materials, manufacturing
processes, and user experience in their designs.
3. Graphic Design: Graphic designers create visual content for print, digital media, advertising,
and branding purposes. They use typography, imagery, color theory, and layout principles to
communicate messages effectively.
4. Interior Design: Interior designers plan and design the layout, furniture, colors, and decor of
interior spaces such as homes, offices, restaurants, and retail stores. They consider aesthetics,
functionality, and user experience in their designs.
6. Electrical Design: Electrical engineers design electrical systems, circuits, and components for
various applications such as power distribution, control systems, electronics, and
telecommunications. They consider factors such as voltage, current, resistance, and safety in
their designs.
7. Software Design: Software engineers use software design to create algorithms, data structures,
user interfaces, and architecture for computer programs and applications. They consider factors
such as scalability, performance, security, and user experience in their designs.
8. Product Design: Product designers focus on creating innovative and marketable products that
meet user needs and preferences. They consider factors such as aesthetics, functionality,
manufacturability, cost-effectiveness, and sustainability in their designs.
9. User Experience (UX) Design: UX designers focus on enhancing the usability, accessibility,
and satisfaction of digital products and interfaces for end users. They consider factors such as
user research, information architecture, interaction design, and usability testing in their designs.
10. Systems Design: Systems engineers use systems design to analyze and optimize complex
systems with multiple interconnected components. They consider factors such as requirements
analysis, system architecture, integration, and performance in their designs.
These are just a few examples of the many types of design disciplines that exist in engineering
and related fields. Each type of design requires specialized knowledge, skills, and tools to create
successful solutions that meet the needs of users, clients, and stakeholders.