Chapter= 1 Light Physics
Chapter= 1 Light Physics
Chapter= 1 Light Physics
Light is a form of energy that enables us to see things. Light starts from a source and bounces off objects
which are perceived by our eyes and our brain processes this signal, which eventually enables us to see.
Nature of Light
Light behaves as a:
When light is incident on a plane mirror, most of it gets reflected, and some of it gets absorbed in the
medium.
Reflection and refraction of light
Characteristics of light
A medium that is polished well without any irregularities on its surface will cause regular reflection of
light. For example, a plane mirror. But even then some light gets absorbed by the surface.
Laws of Reflection
The incident ray, reflected ray and the normal all lie in the same plane. Angle of incidence = Angle of
reflection [∠i=∠r]
Propagation of light
Rectilinear propagation of light: Light travels in a straight line between any two points.
Light's path
Fermat's Theorem
The principle of least time: Light always takes the quickest path between any two points (which
may not be the shortest path).
Rectilinear propagation of light and the law of reflection [∠i=∠r] can be validated by Fermat's
principle of least time.
Plane mirror
Any flat and polished surface that has almost no irregularities on its surface that reflect light is called as
a plane mirror.
Characteristics of images
Images can be real or virtual, erect or inverted, magnified or diminished. A real image is formed
by the actual convergence of light rays. A virtual image is the apparent convergence of diverging
light rays.
If an image formed is upside down then it is called inverted or else it is an erect image. If the
image formed is bigger than the object, then it is called magnified. If the image formed is smaller
than the object, then it is diminished.
If the direction of a ray of light is reversed due to reflection off a surface, then it will retrace its path.
Reversibility
Spherical mirror
Consider a hollow sphere with a very smooth and polished inside surface and an outer surface with a
coating of mercury so that no light can come out. Then if we cut a thin slice out of the shell, we get a
curved mirror, which is called a spherical mirror.
Focal length is half the distance between pole and radius of curvature.
F=R2
Curved Mirror
A mirror (or any polished, reflective surface) with a curvature is known as a curved mirror.
Centre of curvature (C): The centre of the sphere that the spherical mirror was a part of.
The radius of curvature (r): The distance between the centre of curvature and the spherical
mirror. This radius will intersect the mirror at the pole (P).
Principal Axis: The line passing through the pole and the centre of curvature is the main or
principal axis.
Concave Mirror: A spherical mirror with the reflecting surface that bulges inwards.
Convex Mirror: A spherical mirror with the reflecting surface that bulges outwards.
Focus (F): Take a concave mirror. All rays parallel to the principal axis converge at a point
between the pole and the centre of curvature. This point is called as the focal point or focus.
Focal length: Distance between pole and focus.
A ray passing through the centre of curvature hits the concave spherical mirror and retraces its
path.
Rays parallel to the principal axis passes through the focal point or focus.
For objects at various positions, the image formed can be found using the ray diagrams for the special
two rays. The following table is for a concave mirror.
Distances measured towards positive x and y axes (coordinate system) are positive and towards
negative x and y-axes are negative. Keep in mind the origin is the pole(P). Usually, the height of the
object is taken as positive as it is above the principal axis and height of the image is taken as negative as
it is below the principal axis.
1v+1u=1f, where ‘u’ is object distance, ‘v’ is the image distance and ‘f’ is the focal length of
spherical mirror, which is found by similarity of triangles.
The magnification produced by a spherical mirror is the ratio of the height of the image to the
height of the object. It is usually represented as ‘m’.
Position and Size of image formed
Size of image can be found using the magnification formula m=h′/h=−(v/u). If m is -ve it is a real image
and if it is +ve it is a virtual image.
Refraction
The shortest path need not be the quickest path. Since light is always in a hurry, it bends when it enters
a different medium as it is still following the quickest path. This phenomenon of light bending in a
different medium is called refraction.
The ratio of the sine of the angle of incidence to the sine of the angle of refraction is a constant,
for the light of a given colour and for the given pair of media. This law is also known as
Snell’s law of refraction.
Refractive index of one medium with respect to another medium is called relative refractive index.
When taken with respect to vacuum, it's known as an absolute refractive index.
When the light is incident on a rectangular glass slab, it emerges out parallel to the incident ray and is
laterally displaced. It moves from rarer to denser medium and then again to the rarer medium.
Light bends towards the normal when moving from rarer to denser medium at the surface of
the two media.
Light bends away from the normal when moving from denser to rarer medium at the surface of
contact of the two media.
Refractive Index
The extent to which light bends when moving from one medium to another is called refractive index.
This depends on the ratio of the speeds in the two media. The greater the ratio, more the bending. It is
also the ratio of the sine of the angle of incidence and the sine of the angle of refraction, which is a
constant for any given pair of media. It is denoted by:
n=sin ∠isin ∠r=Speed of light in medium 1Speed of light in medium 2
When the light goes from a denser to a rarer medium it bends away from the normal.
The angle at which the incident ray causes the refracted ray to go along the surface of the two
media parallelly is called critical angle.
When the incident angle is greater than the critical angle, it reflects inside the denser medium
instead of refracting. This phenomenon is known as Total Internal Reflection. E.g mirages,
optical fibres.
T.I.R.
When light is incident on a curved surface and passes through, the laws of refraction still hold true. For
example lenses.
Spherical lenses
Spherical lenses are the lenses formed by binding two spherical transparent surfaces together. Spherical
lenses formed by binding two spherical surfaces bulging outward are known as convex lenses while the
spherical lenses formed by binding two spherical surfaces such that they are curved inward are known
as concave lenses.
Pole (P): The midpoint or the symmetric centre of a spherical lens is known as its Optical Centre.
It is also called as the pole.
Principal Axis: The line passing through the optical centre and the centre of curvature.
Paraxial Ray: A ray close to principal axis and also parallel to it.
Centre of curvature (C): The centres of the spheres that the spherical lens was a part of. A
spherical lens has two centres of curvatures.
Focus (F): It is the point on the axis of a lens to which parallel rays of light converge or from
which they appear to diverge after refraction.
A ray of light parallel to principal axis passes/appears to pass through the focus.
Table for
a convex lens
Power of a Lens
Power of a lens is the reciprocal of its focal length i.e 1f (in metre). The SI unit of power of a lens is
dioptre(D).