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Op Money Dupe

The document is a Lua script for a Roblox game that implements an auto-farming feature, allowing players to rob cash registers and safes while tracking various statistics like earnings, ping, and FPS. It creates a user interface (UI) for displaying these stats and includes anti-AFK functionality to prevent players from being kicked for inactivity. The script also manages the player's character and handles the movement towards targets for robbing.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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0% found this document useful (0 votes)
13 views

Op Money Dupe

The document is a Lua script for a Roblox game that implements an auto-farming feature, allowing players to rob cash registers and safes while tracking various statistics like earnings, ping, and FPS. It creates a user interface (UI) for displaying these stats and includes anti-AFK functionality to prevent players from being kicked for inactivity. The script also manages the player's character and handles the movement towards targets for robbing.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 7

local Players = game:GetService("Players")

local Workspace = game:GetService("Workspace")


local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local VirtualUser = game:GetService("VirtualUser")
local StatsService = game:GetService("Stats")

local localPlayer = Players.LocalPlayer


local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local humanoid = character:FindFirstChildWhichIsA("Humanoid")
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")

local bag = localPlayer:WaitForChild("States"):WaitForChild("Bag")


local bagSizeLevel =
localPlayer:WaitForChild("Stats"):WaitForChild("BagSizeLevel"):WaitForChild("Curren
tAmount")
local robEvent =
ReplicatedStorage:WaitForChild("GeneralEvents"):WaitForChild("Rob")
local targetPosition = CFrame.new(1636.62537, 104.349976, -1736.184)

if humanoid then
local clonedHumanoid = humanoid:Clone()
clonedHumanoid.Parent = character
localPlayer.Character = nil
clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false)
humanoid:Destroy()
localPlayer.Character = character
local camera = Workspace.CurrentCamera
camera.CameraSubject = clonedHumanoid
camera.CFrame = camera.CFrame
clonedHumanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
local animate = character:FindFirstChild("Animate")
if animate then
animate.Disabled = true
task.wait(0.07)
animate.Disabled = false
end
clonedHumanoid.Health = clonedHumanoid.MaxHealth
humanoid = clonedHumanoid
humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
end

localPlayer.Idled:Connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)

if getgenv().AntiAfkExecuted and game.CoreGui:FindFirstChild("AutoFarmUI") then


getgenv().AntiAfkExecuted = false
getgenv().zamanbaslaticisi = false
game.CoreGui.AutoFarmUI:Destroy()
end

getgenv().AntiAfkExecuted = true
local AutoFarmUI = Instance.new("ScreenGui")
AutoFarmUI.Name = "AutoFarmUI"
AutoFarmUI.Parent = game.CoreGui
AutoFarmUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

local MainFrame = Instance.new("Frame")


MainFrame.Parent = AutoFarmUI
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
MainFrame.BackgroundTransparency = 0.2
MainFrame.Position = UDim2.new(0.5, -125, 0.5, -75)
MainFrame.Size = UDim2.new(0, 250, 0, 150)
MainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
MainFrame.Visible = false

local UICorner = Instance.new("UICorner")


UICorner.CornerRadius = UDim.new(0, 10)
UICorner.Parent = MainFrame

local UIStroke = Instance.new("UIStroke")


UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(60, 60, 60)
UIStroke.Parent = MainFrame

local Title = Instance.new("TextLabel")


Title.Parent = MainFrame
Title.Text = "Money Dupe V.5"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 16
Title.Size = UDim2.new(1, 0, 0, 30)
Title.BackgroundTransparency = 1

local CloseButton = Instance.new("TextButton")


CloseButton.Parent = MainFrame
CloseButton.Text = "X"
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextSize = 16
CloseButton.TextColor3 = Color3.fromRGB(255, 0, 0)
CloseButton.BackgroundTransparency = 1
CloseButton.Size = UDim2.new(0, 25, 0, 25)
CloseButton.Position = UDim2.new(0.9, 0, 0, 5)

local StatsFrame = Instance.new("Frame")


StatsFrame.Parent = MainFrame
StatsFrame.BackgroundTransparency = 1
StatsFrame.Position = UDim2.new(0, 10, 0, 40)
StatsFrame.Size = UDim2.new(1, -20, 1, -50)

local UIListLayout = Instance.new("UIListLayout")


UIListLayout.Parent = StatsFrame
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 5)

local function createLabel(text, parent)


local Label = Instance.new("TextLabel")
Label.Parent = parent
Label.Text = text
Label.TextColor3 = Color3.fromRGB(255, 255, 255)
Label.Font = Enum.Font.Gotham
Label.TextSize = 14
Label.Size = UDim2.new(1, 0, 0, 20)
Label.BackgroundTransparency = 1
Label.TextXAlignment = Enum.TextXAlignment.Left
return Label
end

local PingLabel = createLabel("Ping: Calculating...", StatsFrame)


local CashLabel = createLabel("Earnings: $0", StatsFrame)
local FPSLabel = createLabel("FPS: Calculating...", StatsFrame)
local TimerLabel = createLabel("Time: 00:00:00", StatsFrame)

local function openUI()


MainFrame.Visible = true
MainFrame.Size = UDim2.new(0, 200, 0, 120)
local fadeIn = TweenService:Create(MainFrame, TweenInfo.new(0.3,
Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
Size = UDim2.new(0, 250, 0, 150),
BackgroundTransparency = 0.2
})
fadeIn:Play()
end

local function closeUI()


local fadeOut = TweenService:Create(MainFrame, TweenInfo.new(0.3,
Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
Size = UDim2.new(0, 200, 0, 120),
BackgroundTransparency = 1
})
fadeOut:Play()
fadeOut.Completed:Connect(function()
AutoFarmUI:Destroy()
end)
end

CloseButton.MouseButton1Click:Connect(closeUI)

openUI()

local dragging, dragStart, startPos


local currentTween
local function updateDrag(input)
local delta = input.Position - dragStart
local targetPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
if currentTween then
currentTween:Cancel()
end
currentTween = TweenService:Create(MainFrame, TweenInfo.new(0.05,
Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {Position = targetPos})
currentTween:Play()
end

MainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)

MainFrame.InputChanged:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch) and dragging then
updateDrag(input)
end
end)

UserInputService.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
updateDrag(input)
end
end)

task.spawn(function()
while task.wait(0.7) do
local dt = RunService.RenderStepped:Wait()
FPSLabel.Text = "FPS: " .. tostring(math.floor(1 / dt))
end
end)

task.spawn(function()
while task.wait(0.7) do
local perfStats = StatsService:FindFirstChild("PerformanceStats")
if perfStats and perfStats:FindFirstChild("Ping") then
PingLabel.Text = "Ping: " ..
tostring(math.floor(perfStats.Ping:GetValue())) .. "ms"
end
end
end)

local seconds, minutes, hours = 0, 0, 0

task.spawn(function()
while task.wait(1) do
seconds = seconds + 1
if seconds >= 60 then
seconds = 0
minutes = minutes + 1
end
if minutes >= 60 then
minutes = 0
hours = hours + 1
end
TimerLabel.Text = string.format("Time: %02d:%02d:%02d", hours, minutes,
seconds)
end
end)

local function formatNumber(n)


local formatted = tostring(n)
local k
while true do
formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
if k == 0 then break end
end
return formatted
end

local function moveToTarget()


if humanoidRootPart then
humanoidRootPart.CFrame = targetPosition
end
end

local cashRegisters = {}

local safes = {}

local function updateCaches()


for _, child in ipairs(Workspace:GetChildren()) do
if child:IsA("Model") then
if child.Name == "CashRegister" then
table.insert(cashRegisters, child)
elseif child.Name == "Safe" then
table.insert(safes, child)
end
end
end
end

updateCaches()

Workspace.ChildAdded:Connect(function(child)
if child:IsA("Model") then
if child.Name == "CashRegister" then
table.insert(cashRegisters, child)
elseif child.Name == "Safe" then
table.insert(safes, child)
end
end
end)

Workspace.ChildRemoved:Connect(function(child)
if child:IsA("Model") then
if child.Name == "CashRegister" then
for i = #cashRegisters, 1, -1 do
if cashRegisters[i] == child then
table.remove(cashRegisters, i)
end
end
elseif child.Name == "Safe" then
for i = #safes, 1, -1 do
if safes[i] == child then
table.remove(safes, i)
end
end
end
end
end)
local function checkCashRegister()
if bag.Value >= bagSizeLevel.Value then
moveToTarget()
return false
end
for i = 1, #cashRegisters do
local item = cashRegisters[i]
local openPart = item:FindFirstChild("Open")
if openPart then
humanoidRootPart.CFrame = openPart.CFrame
robEvent:FireServer("Register", {
Part = item:FindFirstChild("Union"),
OpenPart = openPart,
ActiveValue = item:FindFirstChild("Active"),
Active = true
})
return true
end
end
return false
end

local function checkSafe()


if bag.Value >= bagSizeLevel.Value then
moveToTarget()
return false
end
for i = 1, #safes do
local item = safes[i]
if item:FindFirstChild("Amount") and item.Amount.Value > 0 then
local safePart = item:FindFirstChild("Safe")
if safePart then
humanoidRootPart.CFrame = safePart.CFrame
local openFlag = item:FindFirstChild("Open")
if openFlag and openFlag.Value then
robEvent:FireServer("Safe", item)
else
local openSafe = item:FindFirstChild("OpenSafe")
if openSafe then
openSafe:FireServer("Completed")
end
robEvent:FireServer("Safe", item)
end
return true
end
end
end
return false
end

RunService.RenderStepped:Connect(function()
if not checkCashRegister() then
checkSafe()
end
end)

local leaderstats = localPlayer:WaitForChild("leaderstats")


local cashStat = leaderstats:WaitForChild("$$")
local initialCash = cashStat.Value
task.spawn(function()
while task.wait(0.7) do
local earned = cashStat.Value - initialCash
CashLabel.Text = "Earnings: $" .. formatNumber(earned)
end
end)

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