PATHFIT-TABLE TENNIS
PATHFIT-TABLE TENNIS
STROKES
1. PUSH - is the basic defensive shot.
2. DRIVE - racket is primarily perpendicular to the
2. PENHOLD GRIP - This is similar to holding a direction of the stroke.
pen between the thumb and forefinger. The
forefinger and thumb reach over the shoulders of the 3. CHOP - this is primarily a defensive stroke.
blade, with the other fingers spread over the back.
4. SMASH SHOT - is used on a higher-than-the-net
Only one side of the racket is used for both forehand
bounce - the higher the better. It is high straight
and backhand shots.
forward and downward without spin on the o
pponent’s court. This is an offensive stroke.
RULES OF THE GAME A POINT
• The objective of the game is to hit the ball with the A point is awarded to the opponent in the following
racket or paddle held in the hand over the net. The circumstances:
ball must strike on the server’s side of the court
1. Failure to make a good service, unless a let is
before striking the top of the table on the opponent’s
declared.
court.
2. Failure to make a good return of a good service or
→ Striking the ball before it bounces is not allowed.
a good return made by the opponent, unless a let is
→ Whoever commits a mistake loses a point and declared.
your opponent gains a point.
3. If the player, the racket, or anything that the player
→ Once the ball is tossed, the game is in play. wears or carries touches the net or its support while
the ball is in play.
• A player or pair first scoring eleven (11) points is
the winner of the game, unless both players or pairs 4. If the player’s free hand touches the playing
score 10 points (deuce), the game shall be won by surface while the ball is in play.
the first player or pair subsequently gaining a lead of
5. If, before the ball in play has passed over the
two points. (unlike badminton, there is no golden
endlines or sidelines, not yet having touched the
point or limit to the points after deuce)
playing surface on the player’s side of the table after
→ A match is won in a three out of five games. being struck by the opponent, it comes in contact
with the player or anything the player wears or
RALLY – period during which the ball is being carries.
played.
6. If a player strikes the ball twice in succession.
• The player can touch the table using playing hand
during play, touching the table using free hand is not A LET
allowed. A let ball, which is then replayed, is called in the
• When the ball hits the edge of the table, it is following cases:
considered IN. 1. If the served ball, in passing over the net, touches
it or its support, provided that the service would
otherwise have been good or volleyed by the
SERVICE receiver.
• A good service is delivered by projecting the ball 2. If a service is delivered when the receiver is not
from the free hand and the projection starts from ready, provided always that the receiver may not be
above the playing surface. The ball must be resting deemed unready if an attempt to strike at the ball is
on the palm of free hand, which is flat, and the thumb made.
free of the fingers. As it starts to descend, the ball is
struck so that it touches the server’s court first and 3. If either player is prevented by an accident not
then, passing directly over or around the net, touches under his or her control from serving a good service
the receiver’s court. or making a good return.
• A good return of a served ball must be struck by → the player can have unlimited lets.
the receiver on the first bounce so that it passes
directly over or around the net and touches directly
on top of the opponent’s court.
• Each player has two (2) consecutive serves in Table
Tennis.
A PLAY subsequent games of the match, the first server
having been chosen, the first receiver shall be the
The ball is in play from the moment it is projected
player who served to him in the preceding game.
from the hand in service until one of the following
has occurred: 5. In doubles, at each change of service the previous
receiver shall become the server and the partner of
1. It has touched one court twice consecutively.
the previous server shall become the receiver.
2. It has, except in service, touched each court
6. The player or pair serving first in a game shall
alternately without having been struck by the racket
receive first in the next game of the match and in the
immediately.
last possible game of a doubles match the pair due to
3. It has been struck by either player more than once the receive next shall change their order of receiving
consecutively when first one pair scores five points.
4. It has touched either player or anything that the 7. The player or pair starting at one end in a game
player wears or carries, except the racket or racket shall start at the other end in the next game of the
hand below the wrist. match and in the last possible game of a match the
players or pairs shall change ends when first one
5. On the volley it comes in contact with the racket player or pair scores five points.
or the racket hand below the wrist.
6. It has touched any object other than the net and
supports. https://us.cornilleau.com/content/71-the-history-of-
table-tennis
• In doubles, the returns have to be alternated
between each team member. https://www.proprofs.com/quiz-
school/story.php?title=tabble-tennis-grade-6
https://www.allabouttabletennis.com/table-tennis-
ORDER OF SERVING, RECEIVING, AND net.html
ENDS
1. The right to choose the initial order of serving,
receiving, and ends shall be decided by lot and the SAMAHAN NAWA SA EXAM!!
winner may choose to serve or to receive first or to
-KEZ (BSA2)
start at a particular end.
2. When one player or pair has chosen to serve or to
receive first or to start at a particular end, the other
player or pair shall have the other choice.
3. After each two points have been scored, the
receiving player or pair shall become the serving
player or pair and so on until the end of the game,
unless both players or pairs score 10 points or the
expedite system is in operation, when the sequences
of serving and receiving shall be the same but each
player shall serve for only one point in turn.
4. In each game of doubles match, the pair having the
right to serve first shall choose which of them will do
so and in the first game of a match, the receiving pair
shall decide which of them will receive first; in
• The only event of the first recorded Olympic Games
(776 B.C.) was a foot race of approximately 205
yards (185 meters).
• Long jumping and javelin throwing were added
ATHLETICS soon. These events developed naturally from hunting
ATHLETES – Greek word for someone who and war.
competes on a competition.
• There are few records of sports in the Dark Ages,
ATHLOS – Greek word for contest or competition. but in England as early as the 12th century, accounts
can be found where a variety of sports being practice
ATHLON - price or reward by the general population including most of the
Gold – wreath of olive leaves events that gradually developed into modern track
Silver – laurel and field over the centuries.
Bronze – pine or wild celery Foot racing, both sprinting and distance running,
ATHLETICS – based primarily on human physical were widely popular in England in the latter half of
feats. the 18th century and the first half of the 19th century.
Traditionally, athletics have been an amateur sport
but the opportunity to earn money has increased the
HISTORY level of competition.
• The ancient Greeks, Persians, and Romans used Improved training methods help today’s athletes
running as part of their military training. perform well. New equipments has raised
• PHALANX – military formation used to move in performance levels. The use of Fosbury Flop adds
unison when they initiate a war. about 15 centimeters to most jumps. The style was
named after American high-jumper Dick Fosbury,
• Those who cannot afford to buy animals for who introduced it in the late 1960’s.
transportation used to run.
• Athletes in the Olympics traditionally compete
without clothing to avoid discrimination (slaves, • The Asia’s Fastest Woman for almost a decade is
peasants, merchants). This practice is rooted in the pride of the Philippines having Lydia de Vega as
ancient customs, where nudity was seen as a symbol one of the finest athletes after the sensational events
of purity and a tribute to the gods and goddesses. of Mona Sulaiman who had laid laurels for the
Additionally, competing naked allows for greater country in the Olympics.
freedom of movement and enhances athletic MONA SULAIMAN – they used to give laurel
performance. wreath instead of medals in her time. There’s a
Athletes competed naked as a tribute to the Greek speculation that she is a hermaphrodite (2 human
God Zeus. They wanted to show Zeus their physical genitalia) and that it is the reason why she couldn’t
power and muscular physique. Showing off their join competitions and ended her athletic career.
bodies also helped intimidate other competitors. LYDIA DE VEGA – she won 25 golds in ASEAN
Since Greek heroes were often depicted nude in competition. She died at the age of 57 in 2022.
artwork and sculptures, this inspired athletes to train Record holder for the women’s 100-meter event.
harder and win their event. Athletes wanted to be HIDILYN DIAZ – first Filipino to win a gold medal
compared to true heroes like Hercules and Achilles. in the Olympic games.
https://www.suu.edu/blog/2016/08/naked-athletes-
olympic-history.html
CATEGORIES OF ATHLETICS CATEGORIES OF TRACK AND FIELD
COMPETITION 1. RUNNING EVENTS
1. TRACK AND FIELD - a sport comprising
various competitive athletic contests based on
running, jumping, and throwing. The name of the
sport derives from the competition venue: a stadium
with an oval running track around a grass field. The
throwing and jumping events generally take place in
the central enclosed area.
2. ROAD RUNNING/MARATHON - is the sport
of running on a measured course over an established
road. These events would be classified as long
distance according to athletics terminology, with
distances typically ranging from 5 kilometers to
42.195 kilometers in the marathon. They may
involve large numbers of runners or wheelchair
entrants.
3. CROSS COUNTRY RUNNING - it is a much BATON – the thing that is passed between players
more extreme competitive sport in which teams and on a relay race.
individuals run a race on open-air courses over
2. JUMPING EVENTS
natural terrain. The course, typically 4–12 kilometers
(2.5–7.5 mi) long, may include surfaces of grass and
earth, pass through woodlands and open country, and
include hills, flat ground and sometimes gravel road.
It is both an individual and a team sport; runners are
judged on individual times and a points-scoring
method for teams. Both men and women of all ages
compete in cross country, which usually takes place
during autumn and winter and can include weather
conditions of rain, sleet, snow or hail, and a wide
range of temperatures.
4. RACE WALKING/WALKATHON - it is a
long-distance athletic event. Although it is a foot LONG JUMP – it is a track and field athletic
race, it is different from running in that one foot must event in which athletes sprint along a runway
appear to be in contact with the ground at all times. and jump as far as possible from a wooden
Stride length is reduced, so to achieve competitive take-off board into the sandpit. Requires full
speeds, race walkers must attain cadence rates extension of the body. Horizontal Jumps.
comparable to those achieved by Olympic 800-meter HIGH JUMP – is a track and field athletic
runners and they must do so for hours at a time since event in which athletes jump unaided over a
the Olympic events are the 20 km (12.4 mi) race walk four-meter long horizontal bar placed at
(men and women) and 50 km. predetermined height without dislodging it.
Uses fosbury flop to jump high. Vertical Long Jump
Jumps. High Jump
TRIPLE JUMP – athletes sprint along a
runway then from the take-off board they DECATHLON – a 10-event athletic contest.
jump forward, land on the takeoff foot, then 2-days period event.
take a step onto the other foot and finally 100m
jump into the sandpit. 2 leap then full jump. 400m
Horizontal Jumps. 110m hurdles
POLE VAULT – athletes uses a long 1500m
flexible pole to lever themselves over a Shot Put
crossbar. Like high jump, but with the aid of Discus Throw
a pole. Vertical Jumps. Javelin Throw
Long Jump
3. THROWING EVENTS
High Jump
Pole Vault
PENTATHLON – a 5-event athletic contest.
1-day period event. DISCUS THROW IS
NOT INCLUDED.
800m
Shot Put
Long Jump
High Jump
SHOT PUT – uses metal ball made of brass. 100m
Thrown in a horizontal path.
JAVELIN THROW – metal/plastic spear
are thrown. Arc motion.
DISCUSS THROW – disk wood with metal
frame are thrown. Arc motion.
HAMMER THROW – they used to use
hammer/mallet, but now that uses a ball that
has a chain and you first spin it before
throwing it.
4. COMBINED EVENTS
BADMINTON TIMELINE
→ 1600 – it became an upper class past time in
England and many European countries.
→ SHUTTLECOCK – can be synthetic (nylon,
→ 1870 – British Army Officers were assigned to
plastic) and organic (feather from GOOSE), both
India and a version of this game called “poona”
can be used in an official game. It has 16 feathers.
became their favorite and brought it back to England.
CORK – head of the shuttlecock.
→ 1996 – badminton became a landmark game
played in the backyards and beaches of the USA.
→ Badminton took its name from the Badminton
House in Gloucestershire, the ancestral home of the
Duke of Beaufort where the sport was played in the
last century.
FAULT – when a player violates the rules.
ORGANIC SYNTHETIC
BADMINTON EQUIPMENT
→ RACKET – used to hit the shuttlecock COMMON FORMS OF BADMINTON
1. SINGLES – one player each side.
2. DOUBLES – two players each side.
SCORING
• Badminton scoring is based on 21 points.
• You get a point by winning a rally.
• Deuce – score reaches 20-20. The game continues
when a player leads by 2 points (22/20), the rally
continues if not, up until 29 pts.
GRIPS
1. FOREHAND GRIP - This grip is used to hit shots
that are on the forehand side of your body and around
the head shots. Place your playing hand on the handle
as if you are shaking hands with it. Thumb is
encircled in the handle. There should be a V-shape in
between your thumb and your index finger. Going
outside. 2. BACKHAND STROKE – any shot performed
during the game with a backhand grip.
SKILL-RELATED COMPONENTS
Agility
- the ability to move quickly and change
direction in different levels.
Balance
- refers to the sense of equilibrium in the
body. The weight of the body rests in the
center of the gravity.
Coordination
- the ability to use body parts and sense
together to produce smooth, efficient
movements that are vital in sports.
Anticipated.
Reaction Time
- how quickly your brain responds to a
stimulus and initiate a response.
Measurement of your ability to act in reflex.
- EXAMPLE: starting a sprint in response
to the starting pistol
Power
- performing a task quickly and forcibly.
Speed
- the ability to reach a distance in the
shortest period of time. Ability to perform a
movement quickly in a short period of time.