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mentioned:
Logical Design
Purpose: Translate the high-level concepts into a more detailed structure that reflects
how the system should operate.
Focus: It defines the structure and relationships more rigorously, including detailed
attributes, keys, constraints, and the workflow logic without tying the design to
specific hardware or software platforms.
Outcome: Models like detailed entity-relationship diagrams (ERDs), process flow
diagrams, and modular interfaces that serve as a blueprint for later physical design.
Understanding the difference between these two phases is key: while conceptual design
zeroes in on "what" the system is about, logical design focuses on “how” the system is
structured to achieve those requirements.
ERM is a visual tool used in both the conceptual and logical design phases to map out
the data entities within a system and illustrate how they interact.
Key Components:
Benefits:
Using ERM ensures that the data relationships and integrity rules are understood from the
outset, which simplifies the transition to physical database design.
Data-Oriented Design
In many systems, both designs are intertwined: while functional design secures the processes,
data-oriented design guarantees that data flows efficiently and remains consistent.
Bottom-Up Design
Comparison Table:
Cohesion
Definition: The degree to which the elements within a module are related.
High Cohesion: Indicates that a module focuses on a single task or closely related
tasks, making it more understandable and reliable.
Goal: To design modules that have a well-defined, narrowly focused responsibility.
Coupling
Together, these concepts help engineers build systems that are modular for flexibility,
cohesive for clarity, and loosely coupled for robust adaptability.
Encapsulation
Concept: Bind data and the methods that operate on that data within a single unit
(e.g., a class) and restrict access from outside interference.
Application: Use access modifiers to safeguard internal states.
Separation of Concerns
Concept: Divide a system into distinct sections, each addressing a specific aspect of
functionality.
Application: Structure code into layers (presentation, business logic, data access) to
isolate different functionalities.
Concept: Focus on features that are needed now rather than speculating on future
requirements.
Application: Resist adding functionality until it is necessary to prevent over-
engineering.
Design Patterns
Iterative Refinement
Concept: Recognize that the initial design can evolve based on feedback and testing.
Application: Employ agile methodologies to incrementally develop and improve the
design over time.
These heuristics serve as guiding principles that help design systems that are robust, agile,
and resistant to change.
Each of these concepts plays a critical role in the design and development of software
systems, ensuring that the solutions are well-structured, maintainable, and scalable. If you're
exploring this area further, you might be interested in how these principles are applied in real-
world case studies or specific design patterns used in contemporary software architectures.
Would you like to explore any of these areas in more detail?