First Overview
First Overview
First Overview
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FIRST is…®
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FIRST is…
…a transformative movement.
• Bridging the STEM skills gap
– The only sport where every kid can “go pro”
– Increasing STEM competence and confidence in
young people while creating career opportunities and
innovation in the fastest-growing fields
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FIRST is…
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2019 Season Theme
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FIRST Progression of Programs
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Teams of up to 6 kids build
interest in science with a real-
world scientific challenge
solved by guided research
and imagination.
2018-2019 Season
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• Introduction to science and technology
• Build a Challenge-related model that moves
using LEGO ® Education WeDo 2.0 technology
• Create a Show Me poster and practice
presentation skills
• Explore challenges facing today’s scientists
• Discover real-world math and science
• Engage in team activities guided by
FIRST Core Values
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2018-2019 Season
25,000
Team Growth
21,718
20,000
16,537
• 21,718 teams
15,000
• 130,000+ children, ages 6-10 (Grades
10,655 K-4)
10,000
5,653
5,000
2,147
2,985 3,347
4,000
• 450+ local Expos,
125 327 702 1,004 1,203
1,448
World Festival Expo
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• 74 countries
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Teams of up to 10 kids build
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LEGO – based robots and develop
research projects based on real-
world scientific challenges.
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• Create innovative solutions to challenges facing
today’s scientists
• Strategize, design, build, program and test an
autonomous robot using Challenge-related model
using LEGO ® MINDSTORMS ® technology
• Apply real-world math and science concepts
• Develop career and life skills
• Become involved in their local and global
community
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Team Growth 2018-2019 Season
40,000
35,140
35,033
35,000
31,079
30,000
29,034
26,044
•35,140 teams
25,000 23,748
20,430
•281,000+ students, ages 9-16*
20,000
16,762 (Grades 4-8)
•Average 8 students per team
13,705
15,000
10,000
5,859
8,847
•1,295 Qualifying Tournaments,
5,000
1,540
3,001
166 Championship Tournaments,
7 Open Invitational/International
200
0
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Teams of 10 (avg.) or more
students develop strategy, design
and build sophisticated robots
using a modular kit-of-parts, then
compete head to head.
2018-2019 Season
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• Head-to-head competition using a sports model
• Teams design, build, and program robots based on
sound engineering principles
• Reusable platform, powered by Android technology,
programmed using java or Blockly
• Develop strategic problem-solving, organization,
team-building skills
• Awards for competition, community outreach, design
• Qualify for over $80 million in scholarships
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2018-2019 Season
Team Growth
8,000
7,000 6,818
6014
6,000
5222 • 6,818 teams
5,000 4445
4711
0
53 130 • 635+ League and Meet events; 208
o l ot 0 6 0 7 08 0 9 10 1 1 1 2 13 1 4 15 1 6 1 7 18 Qualifying Tournaments; World
em Pi 20 20 20 20 20 20 20 20 20 20 20 20 20
D 05
0 5 20
Championship
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• 37 countries
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Teams of 25 (average) or more
students compete with 120-pound
robots in this Varsity Sport for the
Mind,TM combining the excitement of
sports with the rigors of science and
technology.
2019 Season
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• Strict rules, limited resources, time limits
• Students mentored by professional engineers
• Learn and use sophisticated hardware and
software
• Build and compete with robots of their own design
• Develop design, project management,
programming, teamwork, strategic thinking,
and Coopertition skills
®
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Team Growth 2019 Season
4,000 3,790
3,660
3,500 3,357
3,140
2,900
3,000
2,727 • 3,802 teams
2,546
2,500 2,343
2,000
2,072
1,808
• 95,000+ high-school-age students
1,683
1,501
1,500
1,133
1,307
• 10 or more students per team
927 991
1,000
(average 25)
500
0
28 • 73 Regionals & District Championships;
100 District Events; FIRST Robotics
Competition Championship
• 35 countries
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Who is FIRST For?®
• On the web:
• www.firstinspires.org
• www.firstlegoleague.org
• www.firstlegoleaguejr.org
• Call: 1-800-871-8326
www.firstinspires.org
800-871-8326
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