Pathfit 3

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PATHFIT 3

GAMES & SPORTS


Games and sports appear to be culturally pervasive and can be traced back to
primordial times. Different types of games and sports, on the other hand, are not
uniformly distributed across the globe's cultures. Young children may learn a lot from
sports and games, and it can also help adults live healthier, enjoyable, and
responsible life.
• GAMES VERSUS SPORTS
GAMES are recreational activities that include the following characteristics:
1. a play that is well-organized;
2. consist of a contest;
3. there are more than one players;
4. there is a criterion in winning the game; and
5. there is a set of mechanics and regulations.
SPORTS are commonly thought of as games in which the outcome is mostly
determined by physical and mental ability. People are frequently confused with the terms
game and sport. However, games and sports are two very distinct things. A game has a lot of
players, whereas a sport focuses primarily on the abilities and performance of a single
player. The distinction is minor. Board games like snake and ladders & chess, card games,
mobile games, and online games are all examples of games. Sports include basketball,
volleyball, badminton, table tennis, cycling, weightlifting.
TEN (10) BENEFITS OF GAMES AND SPORTS
1. BETTER SLEEP
Playing video games and participating in sports releases the dopamine hormone in the brain that help
you feel happier and calmer. You'll receive some fresh air if you play outside, which is known to help you
sleep better.

2. A STRONG HEART
To stay fit and healthy, your heart is a muscle that has to be exercised regularly. A healthy heart is
capable of pumping blood efficiently throughout the body.

3. NEW CONNECTIONS
Individuals from various walks of life, backgrounds, religions, and beliefs Come together via games and
sports. The sport could be a novel way to meet folks you wouldn't ordinarily interact with. As a result,
you'll have more opportunities to meet new people.
4. IMPROVED LUNG FUNCTION
A lot of oxygen is absorbed into the body as a result of regular exercise, while carbon
dioxide and other waste gases are eliminated. This improves function and efficiency of the
lung during sport activities.
5. CONFIDENCE
By practicing regularly toward seasonal goals, physical activity can boost yourself-
confidence and ability.
6. REDUCES STRESS
Your mind can disconnect from the stresses and strains of ordinary life. Physical activity
reduces stress hormone levels and promotes endorphin release. Endorphins may provide
you more energy and focus to deal with anything life throws your way
7. MENTAL HEALTH IMPROVEMENT
This improves your mood, makes you feeling better, reduces your worry, allows you to deal
with unpleasant emotions, and lets you avoid despair.
8. BUILD LEADERS
Games and sports allow people to build a "good mindset," regardless of whether they win,
lose, or train together.
9. STRONGER RELATIONSHIPS
Sports allow you to form stronger bonds with people you have played with in the games
and sports.
10. AIDS HEALTHY DEVELOPMENT
A person who participates in vigorous games or sports develops stronger bones and
muscles, which reduces the risk of injury.
Traditional Filipino games or indigenous games (Tagalog: Laro ng Lahi) are
games usually played by children using native materials. These games are made fun and
exciting through the creative minds of Filipinos. However, due to technology advancement,
these traditional games are slowly declining and disappearing.
Traditional Filipino games have a variety of qualities.
1. It is self-directed and voluntary.
2. It consists of two or more forces.
3. It is subject to rules.
4. It's all a ruse.
5. The game's outcome is unknown.
6. It is influenced by a variety of cultures, making it uniquely Filipino.
7. It is non-utilitarian in nature.
Author Mellie Leandicho Lopez underlines that ‘laro' is the Filipino general name for
all forms of recreational play in a number of studies conducted by scholars in our nation,
including the book ‘A Study of Philippine Games' (1980). The closest name for the game is
'palaro,' which refers to a collection of special occasion games played at wakes, festivals,
and town fiestas.
This could also apply to games that are competitive in nature and have a set number
of contestants. ‘Filipinos enjoy to play games,' according to Malay (1956), and this is
observed to be accurate. Traditional and high-tech games are played at the same time
around the country. The neighborhood gathers and shares games in plazas, open areas,
and main roads as part of their recreation, socialization, and relaxation after a hard day's
work, especially in rural areas and on moonlit nights. They try different sets of games and
interact with one another as part of their recreation, socialization, and relaxation after a hard
day's work.
Filipino traditional games can be classified in different categories. The following index can be followed
to classify these games.
1. Animals Participating in Man’s Game
Filipino children are known to be creative when it comes to playing games. If commercial toys
are not available, they tend to use animals and insects as the main
characters of the games. One of the popular ones are using the carabao, the slowmoving turtle, the
spider, cricket and even ants. Examples of these games are suwagan ng kalabaw, saputan sa
gagamba, sabong sabungan, alitaptap, kuliglig, baboy-baboyan
SAPUTAN NG GAGAMBA (Spider Fight)
• Game Particulars:
• Players: two or more boys ages 8 to10
• Setting: Indoors or outdoors anytime of the day
• Props: A live spider for each player
• Rules:
A palm midrib one-foot long or a piece of split bamboo or smooth twig
Pre-game: The players pair off. Objective: A spider is to spin a web around its opponent
1. The two spiders meet at the center of the stick, touch or jab each other with forelegs.
2. The two spiders attack each other
3. The first one to immobilize the other inside a white ball of web wins.
• 2. Ordinary Games

This is the most common category and is laden with formulized language in the beginning and ending,
supernatural motifs, and sympathy for the underdog or commoner. This is classified further into three more
subcategories:
a. Physical Games
These are games characterized by physical strength, energetic motor movements and endurance.
One of the most popular games in this category are duels, buhat bewang, bunong-braso, rope pulling, finger
wrestling, tampalan ng kamay, mock warefare, tumbang preso, luksong lubid, among others.
b. Games of Dexterity or Skill
These are games that require staggering feats of memory, foresight and power of concentration. The
emphasis is not prowess but a meticulous performance of strategic maneuvers. Example of these games are
bolador(kite flying), dama(chess), dampot-bao, trumpo, yoyo, holen(marbles), biakan( splitting sucargane), etc.
c. Memetic or Drama Games
These are games wherein players step into roles other than themselves and mimic animals or
inanimate objects or other people. Examples of these games are baka-bakahan, kadja-kadja,boaya, baboy-
baboy, lawin at sisiw, mag-a-mag-anak (family), bahay-bahayahan, langka-langka (watermelon thief).
BIHAGAN (prisoner’s base)
Game Particulars:
• Players: ten to forty boys or girls
• Setting: outdoors where there is enough space to run
• Props: none
Pre-game assignment of roles: two captains and one referee are elected Ground
preparation: two lines are drawn 30 meters apart. Between these two lines, a middle line is
drawn. Around five meters behind line, a prisoner’s line is drawn.
Movements:
• 1. At a given signal the players will run to the middle line and each one tries to pull a rival
player one meter away from the line.
• 2. Anyone pulled beyond the prisoner’s line of the enemy team becomes bihag or captive.
• 3. The team which has more prisoners, wins.
CHASING GAMES (ASWANG-ASWANG)
• Game Particulars:
• Players: two or more
• Setting: outdoors
• Pre-game: An “it” or “aswang” is chosen. A circle is drawn on the ground the size of which
depends on the number of players
Formation: The aswang stays outside of the circle. The rest of the players stay inside the circle
• Movements:
1. The aswang goes around the circle and tries to tag anyone of the players inside the circle.
2. The players inside move constantly to avoid being tagged.
3. If a player is tagged or goes out of the circle, he exchanges places with the “ it”.
3. Jokes and Trickster Games
These are games in which jokes or tricks are played by a player or a group of
players on one player exposing the individual to physical and mental indignity and
discomfort in front of the opponent. These are divided into practical jokes, games of power
play and guessing games. Examples of which are basag banga, halik sa pwet sa palayok,
pabitin, palipitan ng dila, puto seko, sisiran ng pera sa arina, angel y demonyo, kaliwa o
kanan, pitik-bulag, bato o mais, pikpakbum, takip silim, etc.
Basag-banga (Break the Pot)
Game Particulars:
Players: Unlimited number of children
Game Materials: clay pots full of money or water
Setting: indoor or outdoor
Formation: The players form a line each one ready to take his turn.
Objective of the Game: to break a pot and get the prize inside it.
Movements:
1. A blindfolded player is made to turn around several times and find his way to where he thinks the
pot is hung. He strikes at the pot with a wooden bat.
2. If he breaks the pot, he gets the prize. If not, the next player will take his turn and so on until such
time that the pot will be hit and broken
4. Formula Games
These are games in which the whole game is the sum- total of all its parts and each part is related to
and derives its ultimate significance from the entire whole. These games are further categorized into
cumulative games, circular games, games avoiding pronouns and verbal jousts. Examples of these games
are bagol, luskong tinik, piko, sungka, isahan(teasing game, etc)
Luksong Tinik
• Game Particulars:
• Players: 4 to 8 girls and boys
• Setting: outdoors
• Pre-game: assignment of roles: choosing a leader or nanay and the rest of the players are the
anak( children).
• Deciding turns: The two leaders step aside and toss a slipper or a wooden shoe.

Objectives: The players on base are to build a hurdle gradually with their hands and feet.; the jumpers should
try to hurdle each part of the obstacle as it is being built, without touching it or any part of their body or
clothes.
• Movements:
• 1. The two players on base extend their right feet forward and press their soles against each other.
One by one the embers of the opposing team will jump right over the feet of the other team. This tower
of hands and feet will continue until all members of the team had already placed their hands or feet on
the tower.
• 2. If a child touches the feet, the mother will save her/ him by jumping over the tower of hands or feet.
Should the mother fails, the two teams exchange places and the game starts over again.
QUIZ 1

1. WHAT ARE THE TEN (10) BENEFITS OF GAMES AND SPORTS? GIVE
A BRIEF DISCUSSION ON EACH

GROUP ACTIVITY
Every team sport is different. Some team sports practiced between
opposing teams, where the players interact directly and simultaneously
between them to achieve an objective. The objective generally involves
teammates facilitating the movement of a ball or similar item in accordance
with a set of rules, in order to score points. This usually involves careful
strategic planning, good preparation, and a mental and physical toughness of
each individual that is part of the team. Team sports rely on all of the players
working together equally in order to succeed the task.
BASIC REFEREE HAND SIGNALS

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