0% found this document useful (0 votes)
12 views

UI DESIGN Summary

A brief introduction to the basics of User Interface Design in Computing

Uploaded by

Duke Calvin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
12 views

UI DESIGN Summary

A brief introduction to the basics of User Interface Design in Computing

Uploaded by

Duke Calvin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 30

UI DESIGN

BY CALVIN DEUKE 2201200214


OVERVIEW
• Introduction
• Understanding User Interface Design
• Importance of UI Design in System Analysis
• Process of UI Design
• Interface design models
• Principles of Effective UI Design
• Tools and Technologies for UI Design
• Case Study: UI Design in Action
• Best Practices for UI Design
• Graphical User Interface
• Key points
INTRODUCTION
• User Interface(UI): is the point of interaction between users
and digital devices, systems, or applications.
• User interface (UI) design is the process designers use to
build interfaces in software or computerized devices, focusing
on looks or style.
• UI plays a crucial role in enhancing user experience,
improving system usability, and ultimately contributing to the
success of software projects.
UNDERSTANDING USER INTERFACE DESIGN

• What is User Interface Design?: User Interface Design is the


process of creating interfaces for software applications or
systems that focus on usability, accessibility, and user
satisfaction.
• Components of UI Design : UI design involves various
elements such as layout, navigation, visual design,
interaction design, and information architecture.
• User-Centered Design Principles: User-centered design
emphasizes designing products and systems that meet the
needs, preferences, and expectations of users.
UNDERSTANDING USER INTERFACE
DESIGN
IMPORTANCE OF UI DESIGN IN SYSTEM ANALYSIS

• Enhancing User Experience: Well-designed UIs enhance user


satisfaction, engagement, and loyalty.
• Increasing Efficiency and Productivity: Intuitive UIs streamline
tasks and workflows, boosting efficiency and productivity.
• Reducing Errors and User Frustration: Clear and consistent
UIs minimize user errors and frustrations, leading to higher
user satisfaction and adoption rates.
PROCESS OF UI DESIGN
• Requirements Gathering: Understand user needs, preferences, and goals
through user research and stakeholder interviews.
• Organize the interface: Define the basic components of the interface and how
they work together to provide functionality to users. User Interface Structure
Diagrams(ISD)
• Define Standards: Classify decisions on all key interfaces to ensure consistency
e.g use standard interface icons like trashcan icon for delete, disk for save
• Develop prototypes: Iterate on designs based on user feedback. This can be
through sketches, wireframes, HTML prototypes etc
• Testing and Evaluation: Conduct usability testing and gather feedback to refine
and improve the UI design.
REQUIREMENTS GATHERING
• Users will likely have different goals and intentions when using a system.
• Use personas to develop their various characteristics
INTERFACE STRUCTURE
DIAGRAM(ISD)
PROTOTYPING
INTERFACE EVALUATION

• Heuristic evaluation: compare design to checklist


• Walkthrough evaluation: Team simulates movement through
components
• Interactive evaluation: Users try out the system
• Formal usability testing: detailed use of special lab testing
and can be expensive
EVALUATION TECHNIQUES

• Questionnaires for user feedback.


• Video recording of system use and subsequent tape
evaluation.
• Instrumentation of code to collect information about facility
use and user errors.
• The provision of code in the software to collect on-line user
feedback
THE DESIGN PROCESS
INTERFACE DESIGN MODELS
There are mainly four models used in Human Computer Interaction(HCI)
design;
• The design model: expresses the software design.

• The user model: describes the profile of the end users. (i.e., novices vs.
experts, cultural background, etc.)

• The user’s model: is the end users’ perception of the system

• The system image: is the external manifestation of the system (look and
feel + documentation etc.)
PRINCIPLES OF EFFECTIVE UI DESIGN

• Consistency: Maintain consistency in design elements, color,


terminology, and interactions throughout the UI.
• Clarity: Ensure that the UI elements are clear,
understandable, and easy to use.
• Simplicity: Simplify the UI design to reduce complexity and
cognitive load for users.
• Feedback: Provide immediate and informative feedback to
users for their actions.
• Flexibility: Design the UI to be adaptable to different user
preferences, devices, and contexts.
TOOLS AND TECHNOLOGIES FOR UI DESIGN

• Graphic Design Software (e.g., Adobe XD, Sketch): Create


visual designs and assets for UIs.
• Prototyping Tools (e.g., InVision, Figma): Build interactive
prototypes to demonstrate UI functionality and flow.
• Collaboration Platforms (e.g., Miro, Slack): Facilitate
collaboration and communication among UI designers,
developers, and stakeholders.
CASE STUDY: UI DESIGN IN ACTION

• Overview of a Real-World Project: Provide a brief overview of


a specific project where UI design played a significant role.
• Challenges Faced: Discuss challenges encountered during the
UI design process.
• Solutions Implemented: Describe the solutions and strategies
implemented to address these challenges.
• Results Achieved: Share the outcomes and impacts of the UI
design efforts on the project.
BEST PRACTICES FOR UI DESIGN
• Conduct User Research: Understand user needs, behaviors, and
preferences to inform UI design decisions.
• Design for Accessibility: Ensure that the UI is accessible to users
with disabilities by following accessibility guidelines and standards.
• Keep UI Elements Intuitive: Design UI elements and interactions
that are intuitive and easy to understand for users.
• Prioritize Content and Functionality: Focus on prioritizing content
and functionality to deliver a seamless user experience.
• Test and Iterate Continuously: Continuously test and iterate on UI
designs based on user feedback and testing results to improve
usability and effectiveness.
GRAPHICAL USER INTERFACE (GUI)
• A GUI design utilizes elements such as text, icons, menu and
images, as well as components, to allow a user to easily
navigate and interact with a system.
• It’s all about designing an engaging and intuitive visual
interface that allows users to interact with the system with
ease.
• Without a good GUI design, using a digital product can be
confusing and frustrating.
GUI CONT…
Advantages
• Users feel in control and are less likely to be intimidated by the system
• User learning time is relatively short
• Users get immediate feedback on their actions
• mistakes can be quickly detected and corrected

Problems
• Finding the right user metaphor may be difficult
• It can be hard to navigate efficiently in a large information space.
• It can be complex to program and demanding to execute
DIRECT MANIPULATION
Advantages
• Users feel in control and are less likely to be intimidated by the system
• User learning time is relatively short
• Users get immediate feedback on their actions
• mistakes can be quickly detected and corrected

Demerits
• Finding the right user metaphor may be difficult
• It can be hard to navigate efficiently in a large information space.
• It can be complex to program and demanding to execute
COMMAND INTERFACE
This involves the user typing commands to give instructions to
the system.

• May be implemented using cheap terminals


• Easy to process using compiler techniques
• Commands of arbitrary complexity can be created by
command combination
• Concise interfaces requiring minimal typing can be created
COMMAND INTERFACE CONT…

Advantages
• Allow experienced users to interact quickly with the system
• Commands can be scripted

Demerits
• Users have to learn and remember a command language
• Not suitable for occasional or inexperienced users
• An error detection and recovery system is required
• Typing ability is required
ANALOGUE VS DIGITAL
PRESENTATION
Digital presentation
• Compact i.e takes up little screen space
• Precise values can be communicated

Analogue presentation
• Easier to get an 'at a glance' impression of a value
• Possible to show relative values
• Easier to see exceptional data values
USER GUIDANCE

The user guidance system is integrated with the user interface


to help users when they need information about the system
or when they make some kind of error.

Includes
• System messages, including error messages
• Documentation provided for users
• On-line help
HELP SYSTEM

• Multiple entry points should be provided i.e the user should


be able to get help from different places
• The help system should indicate where the user is positioned
• Navigation and traversal facilities must be provided
ERROR MESSAGE GUIDELINES

• Speak the user’s language


• Give constructive advice for recovering from the error
• Indicate negative consequences of the error (e.g., possibly
corrupted files)
• Give an audible or visual cue
• Don’t make the user feel guilty
KEY POINTS
• User interface design principles should help guide the design of user
interfaces.
• Interaction styles include direct manipulation, menu systems form fill-in,
command languages and natural language.
• Graphical displays should be used to present trends and approximate
values. Digital displays when precision is required.
• Color should be used sparingly and consistent.
• The user interface design process involves user analysis, system
prototyping and prototype evaluation.
• The goals of UI evaluation are to obtain feedback on how to improve the
interface design and to assess if the interface meets its usability
requirements
REFERENCES
• Interaction Design Foundation - IxDF. (2016, June 2). What is User
Interface (UI) Design?. Interaction Design Foundation - IxDF.
https://www.interaction-design.org/literature/topics/ui-design
• Norman, D. A. (2013). The Design of Everyday Things. Basic Books.
• Nielsen, J., & Loranger, H. (2006). Prioritizing Web Usability. New Riders.
• Garrett, J. J. (2010). The Elements of User Experience: User-Centered
Design for the Web and Beyond. New Riders.
• Shneiderman, B., & Plaisant, C. (2016). Designing the User Interface:
Strategies for Effective Human-Computer Interaction. Pearson.
• Sommerville, I. (2004). Software Engineering.

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy