11_ch02_motion_one_dimension-5921583422316475
11_ch02_motion_one_dimension-5921583422316475
11_ch02_motion_one_dimension-5921583422316475
Kinematics
Position 1) The motion is along a straight line only
Instantaneous and Average Velocity
Instantaneous and Average Acceleration 2) The cause of motion (forces) not discussed
Motion Diagrams and x, v, and a Graphs
Free Fall 3) All objects are treated as particles
Position Position
position vector quantity that describes 4.0 m
where an object is with respect to a reference x 4.0m
origin
point (origin) The object is 4.0 m to
the left of the origin.
In one dimensional motion, direction is
indicated by + or -.
y 2.0m
Unless otherwise stated, we will assume 2.0 m
The object is 2.0 m above
that to the right is + (in the x direction) and
the origin.
up is + (in the y direction). origin
1
Representing Position Representing Position
There are different ways to represent position. Another way is with a motion diagram as we
One way is to present the data in a table. saw in Chapter 1.
A third way is
with a graph of x
versus t.
x
vx
t
2
Average and Instantaneous Velocity Average and Instantaneous Acceleration
velocity > 0
acceleration = 0
velocity < 0
acceleration = 0 velocity > 0
acceleration > 0
3
Position, Velocity, and Acceleration Position, Velocity, and Acceleration
velocity < 0
acceleration < 0
4
Equations of Constant Acceleration Freefall
Without air resistance (in freefall),
Equations of constant acceleration: all objects accelerate at the same rate,
regardless of their mass or size.
(v)
x f (v)x i ax t
Near the Earth’s surface, the
acceleration due to gravity is -9.80 m/s2
2
xf x (v x) i t 1 a (t)
i 2x
The distance between successive
2 images increases as the object’s speed
(v(v 2
)x fx i) 2a xx increases (at a rate of 9.8 m/s every
second).
Freefall