Fragged Empire Errata

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 Analyse Actions gains the Minor Effect: Hit +Extr RoF Dice.

 Snap Shot gains the Major Effect: Damage.


 Puncture Rifle is now Range 6 (was 4).
 Pallet of Supplies Cost increased 14t, up from 8t.
 Lots of fixes to the Spacecraft Theatre of the Mind Only Traits.
 Nukes Damage corrected to +1 End Dmg, and +1 Crit Dmg.
 Skilled, and Nemesis Opponents gain +2 additional Attribute Points from Average PC
Resources 6 and up.
 Nemesis Opponents gain +1 Max Attribute.
 Injectors have -1 Crit Dmg for PCs.
 Low Quality Modification notes changes to “Requires a Spare Time Roll of 8t to remove this
Modification.”
 Strong Hit: Melt Armour only Stacks up to twice per character for PCs.
 Limbs Crit Dmg changed to “Str -2”.
 "Natural Armour" ... change the line to "If you are not a Robot your Outfit gains the
Keyword: Bio Tech."
 "Grav Support" ... change the line to "Your active non-Natural equipment".
 Henchmen NPC Trait “Immobile” gains the following: “+1 Hit and End Dmg, all Weapons.”
 Both Archon Round and X’ion Round Modifications gain the Keyword “1 Use:”.
 Set Alight Strong Hit removes the Splash Keyword when making it’s free attacks.
 Psionic Tackle Attacks always target a character’s Defence vs Tackle.
 Zhou Contagion Weapon text has been updated.
 Modular Weapon Modifications costs a Spare Time Roll of 8t.

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