ImagineFX 2021 07
ImagineFX 2021 07
ImagineFX 2021 07
ISSUE 201
WORKSHOP
COLOURFUL
PORTRAITS
Concept compelling
imagery in Photoshop
CREATE AMAZI 15
TIPS FOR
DYNAMIC
INKING
IT’S A NO FROM US! HOW REJECTION CAN HELP MAKE YOU A STRONGER ARTIST
Editor’s letter
Welcome to… EDITOR’S CHOICE Three of my top
picks this month…
26
Editor in chief
claire@imaginefx.com Creature features!
Bobby Chiu is such a positive force in the art industry
and it was a joy to work with him again.
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Cover art
for issue 133
by Sandra
Duchiewicz
5
Contents
Subscribe to ImagineFX and save money! Choose from
three great subscription offers See page 4 for details
6
Issue 201
42 56 Workshops
50 Paintcreaturedesigns
Illustrator Bobby Chiu’s colourful fantasy
creature has its roots in reality.
56 Digitallycolourtraditionalart
Learn how Ashly Lovett colours her black
and white pastel work in Photoshop.
Sketchbook: 60 15tipsforcharacterdesign
AndreaFemerstrand Colourtraditionalart David Melling reveals how he brings his
book characters to life.
50 68 Paintacolourfulportrait
Grace Zhu paints a fantasy scene that’s full
of light, colours and flowers.
74 ModeladesigninBlender
Rashid Tagirov turns a loose sketch of a
motorbike into a 3D concept model.
92
Dynamicinking
98
Creaturedesigns
60 68
FirstImpressions:KristinKwan
Traditional Artist
88 TraditionalFXPosé
Discover this month’s selection of the
finest traditional art, sent in by you!
92 Workshop:15tips
fordynamicinking
Fantasy illustrator Jeff Miracola shows
how to take your ink drawings to an
exciting and impressive new level.
98 FirstImpressions:KristinKwan
Characterdesign Colourfulportrait The US artist on noticing the beautiful
and the bizarre in life.
7
Resources
Editorial
Editor in Chief Claire Howlett
claire@imaginefx.com
Art Editor Daniel Vincent
Operations Editor Cliff Hope
Contributors
7of vidHOeoOVtuUERRS
Chief Revenue Officer Zack Sullivan
WORKSHOP VIDEOS
UK Commercial Sales Director Clare Dove
Advertising Sales Manager Mike Pyatt
michael.pyatt@futurenet.com, 01225 687538
Account Sales Director George Lucas
george.lucas@futurenet.com, 01225 687331
from pro artotisriatsls International Licensing
ImagineFX is available for licensing and syndication. To find
to watch and our more contact us at licensing@futurenet.com or view our
learn from! available content at www.futurecontenthub.com.
Head of Print Licensing Rachel Shaw
Subscriptions – turn to page 4!
Online orders www.magazinesdirect.com
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Production
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Management
Editor in Chief, Creative & Design Claire Howlett
Group Art Director Warren Brown
Content Director Chris George
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Design and paint an original fantasy creature Chief Content Officer Angie O’Farrell
Commercial Finance Director Dan Jotcham
See how Bobby Chiu balances fantastical creature design with naturalistic details such as Printed by Wyndeham Peterborough, Storey’s Bar Road,
Peterborough PE1 5YS
subsurface scattering, textures and iridescence. Read about Bobby’s techniques on page 50. Distributed by Marketforce, 5 Churchill Place, Canary Wharf,
London, E14 5HU www.marketforce.co.uk Tel: 0203 787 9001
ISSN 1748-930X
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Four workshop videos to sharpen your creature design skills! Future plc is a public
company quoted on the
Chief executive Zillah Byng-Thorne
Non-executive chairman Richard Huntingford
Using a mix of 2D and 3D tools, Adam Dewhirst, Aaron Blaise, Rob Brunette and Roberto London Stock Exchange
(symbol: FUTR)
Chief financial officer Rachel Addison
Padula show you how they create this collection of original fantasy creatures. www.futureplc.com Tel +44 (0)1225 442 244
8
2
Andy Walsh
LOCATION: Wales MEDIA: Photoshop, Blender, ZBrush, 3D-Coat, Daz 3D,
Oculus Medium, Cinema 4D WEB: www.artstation.com/artist/andywalsh
Andy’s portfolio includes work on the film
Vivarium and TV series American Gods.
“I prefer to work on environments and
because I grew up in the 80s, I like to create
imagery inspired by works from that era.”
1 WIND IN THE WILLOWS –
A NEW HOME
“After spending too much time in 3D
2 CTHULHU DIARY –
SOUTHAMPTON DOCKS
“A painting from my own IP project.
I often lock up my 3D tools and throw Our hero waits for a ship to take him
away the key. This was all 2D paint.” to a mysterious Cornish village.”
3 CTHULHU DIARY –
MOON OVER THE PORT
“Another piece from the
same Cthulhu IP. I blocked in
custom shapes then painted
in ‘oil’ over the top.”
4 PIRATE SHIP
CAPTAIN’S QUARTERS
“Noticing a nautical theme
here! This was sculpted in VR
using Medium then painted
over in Photoshop.”
1 THE CHANGELING
OF FINNISTUATH
“The character Grey is a 14th
1 2
century Irish peasant girl
who leads an adventurous
and unusual life.”
2 SUMMONING THE
SERPENT
“In this piece a sorcerer
summons a dragon from the
depiction of the creature
that’s painted on a wall.”
3 THE GUITARS
THAT DESTROYED
THE WORLD
“A fun and challenging piece
that I assigned myself,
playing with the concept of
killer guitar sounds as
B-movie alien starships that
destroy Earth.”
4 1 SAMODIVA I
“This piece was a turning point for me, and
made me realise how much I enjoy illustrating
characters and creatures from Slavic folklore
and mythology.”
2 HALA
“An illustration of a mythical creature
from Slavic folklore: a snake or dragon-like
elemental bringing hail and violent gales to
destroy the crops.”
3 SAMODIVA II
“My love for Slavic folklore rears its head
again. This time it’s a different take on the
Slavic woodland nymph.”
4 ELATED FLIGHT
“I created this painting to celebrate the
coming of spring, and to show my love for
fantasy creatures.”
2 SKULL HELMET
“I wasn’t sure what to
paint, so I thought that a
skull and helmet seemed
like the default ingredients
for sci-fi art.”
3 BNP: T1-NA
“Character design I did
in Photoshop for my
personal project. She’s a
bounty hunter in a
cyberpunk world.”
1 RGB
“An experiment and
exploration of how the
1 3
colours red, green and blue
interact and form the basis
of digital art (unless working
in CMYK).”
2 SECRET GARDEN
“A mysterious figure
peers from behind glowing
flowers. Inspired by secret
gardens, magical or not!”
2
4
3 AVATAR
“A reflection of how much is digitally
projected these days. It feels there are multiple
layers that separate us within interactions.”
4 CABBAGE FAIRY
“A curious trickster fae; often overlooked
for their cabbage-like looks. Their true origin is
rather closer to a hibiscus.”
Do you want to see your art on these pages? Then email five pieces of your work and a short explanation
about each artwork, along with a photo and a few details about yourself, to fxpose@imaginefx.com
How to deal
with rejection
Found wanting Four pro artists tell Ruth Hamilton
about their most toe-curling rejection experiences,
and how to turn a ‘no’ into something positive
18
Artist news, software & events
Death, taxes and “Sorry, but you’ve moon! It was the only positive
been unsuccessful this time.” There’s response I had in months. I arrived for
no getting around it – if you want to the interview 15 minutes
reach your career peak, you’re going early – then had to wait
to have to clamber past plenty of for three hours,” recalls
painful rejections on the way up. Maeve Broadbin (known
Even the most successful and online as DrawMaeve).
talented artists have had their
portfolios mercilessly discarded
plenty of times.
WATCHFUL WAITING
The studio, it transpires, was trying a
We asked four professional artists bold new recruitment technique in
for their tales of rejection (get ready which all the candidates were invited
to break out in a cold sweat). We also in at once, to sit in the same room and
wondered what advice they had on be interviewed for 10 minutes each
how to deal with rejection without while the other prospective
letting it dent your confidence, and candidates watched on.
even get something positive out of the “By the time I sat down, the
experience, too. recruiter was exhausted. She asked
“When I was a student, I got an me how many followers I had on
invite to speak to a huge studio for a Twitter, flipped through my portfolio,
potential internship. I was over the and told me I had no sense of colour,”
Maeve continues. “The interview
lasted three minutes. It was my first
rejection that had passed the initial
email stage.” Maeve is now a concept
artist at Blizzard Entertainment.
Then there’s Dia Jamandron,
whose graduation ‘Industry Night’ – in
which students showcase
onamxonoM yb nekat nordnamaJ aiD fo otohP
their work for recruiters –
was a tough introduction
to the fickle nature of
professional life.
“I networked to a handful of
industry people, thinking that was
good enough to land a job. Fast
forward to a month, and nothing
really happened. I had interviews
20
Artist news, software & events
1 Bad-mouthing your
previous employers
Hate your old boss? Can’t wait
to get out of your current job?
Keep it to yourself. “We all have
bad jobs from time to time, but
an interview isn’t the place to air
those grievances,” Sam says.
Keep things positive and focus
on what you can offer, rather
than when external factors
might have held you back.
21
ImagineNationNews
You’ll also be learning plenty of Sasha recommends viewing each job rejection as
part of the process – with each experience you
skills from the process itself, gruelling learn a little more.
though it may be. “Along the way
you’re making connections, getting candidate a 10-year industry vet? Did
experience speaking with recruiters, the company put in a hiring freeze?”).
and often practising your skills in the The first two categories you can
form of tests or working on your (and should) work on, but if the
portfolio,” says Sasha. “Each attempt reasoning falls into the third category,
make you stronger, and next time do your best to just let it go. Of
you’ll be a little more prepared.” course, “your art style isn’t right for
If you can steel yourself to ask for this job” often comes in this third
feedback from the studio, a rejection category. As Sasha says. “It isn’t
can be a good way to highlight your always about you or the quality of
weak spots. Maeve suggests dividing your work. Sometimes, it’s just not
the reasons for rejection into the right fit.”
categories: soft skills (“Are you an
easy person to work with? Do you
take critique well? Those are the kind
IT’S NOT YOU, IT’S THEM
Even if you know you’ve got talent
of soft skills companies look for.”), and you know it happens to everyone,
technical skills, and things beyond dealing with multiple rejections is
your control (“Was the other tough. What words of wisdom do the
22
Artist news, software & events
There’ll be times when a rejection is
nothing to do with you at all, Sam
explains. “Sometimes jobs are
posted with someone already in
mind, and sometimes projects are
just cancelled abruptly.”
If you’re experiencing
professionals have for someone constant rejections, Dia
whose confidence has taken a hit? suggests “reaching out,
asking for help, and
“The thing that has helped me the getting better.”
most is adding the word ‘yet’ to the
end of critiques,” says Sasha. So if
someone says to you, ‘You can’t draw
backgrounds’, you turn it into, ‘I can’t
draw backgrounds yet.’
“Maybe it’s true that your skills are
weak in that area currently, but it’s “No matter how
important to not view these critiques amazing an artist is,
they won’t be right for
as permanent qualities about you,” every project, because
she elaborates. “Of course, part two we all have different
sensibilities,” Sasha
of this mind-set is to then go out in reminds us.
the work to improve on that skill
you’re lacking in.”
Maeve also warns against hanging
all your hopes and dreams on one
specific studio. “It’s great to have
goals and tailor your portfolio to a job,
but don’t let a rejection from Dream
Studio X keep you from creating,” she
says. Sam echoes her sentiments: “My
time is better spent doing the kind of
work I want to do, and which
showcases my talent, rather than try
to fit in an existing mould.”
And finally, trust in the journey. “It’s
all a part of the process,” says Sasha.
“It’s like the rule of doing 10,000 bad
drawings so you can get to the one
good one. The rejections and critiques
are just the necessary steps along the
way to getting that first job.”
23
GET IMAGINEFX
DELIVERED DIGITALLY!
GO
DIGITAL!
.cnI elppA fo kram ecivres a si erotS ppA .seirtnuoc rehto dna .S.U eht ni deretsiger ,.cnI elppA fo kramedart a si daPi
yensiD/mlfisacuL ©
to be back working on the Third our hosts, Aldis Hodge (Black Adam,
Annual Concept Art Awards, which is 9B Collective) and Krystina Arielle
returning virtually on Saturday, Tigner (Star Wars: The High Republic)
11 September. as well as our extended and
Last year, we saw the addition of specialised judging panel.
the professional awards. It was our The Concept Art Awards recognises
honour to recognise some of the most excellence in the categories of Fan
talented individuals working in live Art, Student Character and
action, animation and gaming, Environment, Independent Character Christian Alzmann’s
including Christian Alzmann, Torsten and Environment as well as The Child artwork won
Schrank and Sean Murray to name a professional artwork from the worlds in the Live Action Series
Character category at
few. Hayao Miyazaki and Brian Froud of Live Action feature and series, the 2020 awards.
were recipients of our Lifetime Animation features and series, Video
Achievement awards. Over 4,000 and Mobile gaming and XR.
people watched the show live, and Submissions across all categories for
we’re incredibly grateful to the The 2021 Concept Art Awards open
wonderful panel of judges and on Monday 17 May.”
presenters from the concept art Head to www.conceptartassociation.com for Concept Art
community who helped make the full details on how to submit your work, Association is an
show a success. eligibility, rules and prizes. organisation
committed to
elevating and
raising the profile
of concept artists,
their art and their
involvement in the
entertainment
industries. Its
annual Concept
Art Awards Show
showcases and
recognises
behind-the-scenes
individuals
working in
entertainment
goD ythguaN ©
25
ImagineNation Artist in Residence
I wish this view wasn’t of suburban Gloucester. Marvin the dragon is a mystery. He was here when
That’s why my desk is at the other window. I arrived and he has a kind face, so here he remains.
Amelia Royce
Leonards
Animal house The fantasy
artist on why her studio
looks like a taxidermy
shop imploded…
When a new person
comes to my studio,
I beam, open the door,
and then watch
their increasingly
flabbergasted gaze travel around the
room. If they look hostile, I leap in
front of them and wave my arms
frantically while declaiming: “I didn’t
murder anything – the bones were
found in the woods, the pelts are old
and were salvaged from antique
stores, even that coral is from the
70s… please put it down, THANKS!”
Usually they’re stunned into
acceptance, probably more from my
flashing arms and lack of grammar
than anything approaching a well-
reasoned argument.
I’ve slowly developed an owl fixation over the Sid has been with me for a long time – he might have even been my first
years, and Penelope seems to embody my skull. A classmate in college was experimenting with handmade pigments
fascination with ferns and feathers. and had a spare skull, and so… Sid happened.
26
Artist news, software & events
A friend spent an afternoon trying to cut glass bottles I hang recent pieces near my desk for a few months so I can glare at I was (very briefly) a chalk pastel artist. It only lasted a few
to make lights, for a failed get-rich-quick scheme. them and find every single mistake I made. Clearly I need to loosen up. months, but I still think it’s fun to switch between mediums.
I found her in an antique store in the backwoods of New Hampshire, languishing I’m fuelled by dark chocolate chips. They’re the only thing I’m serious about my garden. I whisper
under a pile of equally old boots and belts. Deer have always been important to me that keeps me going while at work. The bag itself may encouragement to seedlings and wage
and I’m happy to give her a safe, respectful home. She sheds a ton, though. change, but the spirit of chocolate is a constant presence. a war against squirrels and rabbits.
27
ImagineNation Artist in Residence
I beam, open the door,
and then watch their
flabbergasted gaze travel
around the room…
28
Artist news, software & events
When I was just starting out, a client offered two of his 48 typewriters
I can’t pick one skull – they’re all for a painting of his house. I agreed, but quickly determined that a)
special (and all ethically sourced). The I hate painting houses, and b) the painting was worth way more than
coyotes and foxes are my favourites. the typewriters. I got increasingly bitter and angry, and finally painted
They smile at me while I work. Darth Vader’s helmet in one of the window panes. He never noticed.
29
ImagineNation Artist in Residence
I’ve followed Bast since I was a
tiny person, and I think I finally
made a painting that does her
justice. Or, I’ll think that for the
next two months then decide
everything is terrible.
30
Artist news, software & events
31
Complete yourcollection!
33
Interview
ALEXANDRI
ARTIST PORTFOLIO
NEONAKIS
The Canadian AAA-games concept artist tells Gary Evans about the
A
importance of storytelling, and how details make all the difference…
lexandria Neonakis posted a way she behaves, the kind of life she Artist
picture on Twitter last
summer of the top half of
a female character
lives. But it’s also two-way thing: you
have to want to hear what’s being said.
“You obviously need to learn to
PROFILE
Alexandria Neonakis
wearing a red-checked draw and paint,” the Canadian says. LOCATION: US
flannel shirt. It looked perfect, but “There’s really no way around that, but FAVOURITE ARTISTS: Joy Ang, Glenn Dea
Nico Delort, Jeremy Lipking, Dean Mitchell
notes beside the image explained how it’s not the end goal. That’s not where and John Singer Sargent
it could be better: extra fading where any of this stops. Ideation and strong MEDIA: Photoshop
the shirt would be regularly touched; storytelling are by far the harder-to- WEB: www.alexneonakis.com
small, subtle bleach stains; grime on teach skills and the most sought-after
the stitching. in narrative AAA game studios, successful games: The Last of Us, L
She tweeted how this – more than particularly in character concept.” Behind, Uncharted 4: A Thief’s En
“painting nice concepts” – is the kind It’s good advice. Alexandria is best DINA AND JJ and Uncharted: Lost Legacy. Last
of work she does on an average day. known for her work at Californian “Costume exploration summer, after tweeting equally go
These precise details say something video games developer Naughty Dog for Dina and her baby
from The Last of Us equally solid advice, Alexandria fo
important about the character, the on some of the past decade’s most Part II.” herself in the middle of what you
could call a Twitter “storm.”
THE FOGGY PROVINCE
Alexandria grew up in Nova Scotia,
the “moody, blue-green, foggy
province.” Summertime, she was
always outdoors. She learnt to ride
horses. She camped out. Winters,
when the province got a bit too moody
and foggy, Alexandria and her sisters
and her brother would play a lot of
PlayStation and N64. She tells a lovely
little story about getting so obsessed
CLL ,goD ythguaN © krowtra II traP sU fo tsaL ehT llA
34
AKIS
OWEN AND ABBY
“Costume exploration for
C
young Owen and Abby. I “Native flo
would paint these into story fro
moments instead of standard wat
poses, to help sell them in the colo
costume in the moment.”
THE SIRENS
AND“ThisTHEis aFOOL
piece
of personal work,
made back in 2019.”
35
Interview
FIRST FLIGHT
“I’ve always loved that scene in
SCAR KIDS
“Early exploration
Fantasia with the pegasus family, of Scar kids – the
so I did my take on a family of baby earliest work I did for
pegasi taking their first flight.” what would become
Yara and Lev in The
Last of Us Part II.”
36
ALEXANDRIA NEONAKIS
MIST GOD
Alexandria’s trip to Iceland inspired
this “massive dragon-like sea bird”
“Mist God started as an idea on a trip to Iceland, which is
where most of my ideas seem to come from lately.
There’s this area in the northwest called Hornstrandir,
which is a national park that can only be reached by
boat. During the entire boat ride, there are these
massive, beautiful moody cliffs covered in sea birds and
clinging mist. I thought how cool it would be to see an
illustration of a massive dragon-like sea bird dragging
the mist behind it, blanketing the whole area.”
37
Interview
and put the finishing touches to
characters and costumes. These
designs often ended up being quite
different to the characters in the game.
“The biggest misconception people
seem to have is that the job is all about
technical, highly polished final
paintings. It’s not even a little bit about
technical painting. It’s about
understanding costuming – in the case
of Naughty Dog, contemporary
costuming – and using that knowledge
to ensure the characters all feel
believable, and the clothing and the
hair and the choices around them are
grounded and fit the story.”
AAtHINT OF FAIRY TALES
Naughty Dog, Alexandria worked
on games with a tough, realistic style.
Her personal style is very different,
more illustrative, with a bit of the fairy
tale about it. She’s often asked by
beginning artists about finding their THEIA MARIA’S you find your own personal styles. It drawn to moody blue-green foggy
own personal style. It comes, she says, HOUSE doesn’t matter if you’re imitating landscapes. It’s not hard to figure out
from all your influences, all your “My aunt Maria’s front
porch in Crete – it’s one Sargent’s watercolours, or dragons why: I’m drawn to horses. That makes
sensibilities, every reference you of those comfort places printed off the internet. sense – I ride them in my free time.
collect and every photo you take. It’s that I dream about
going to when things “Honestly, at first, it’s hard to steer My sense of composition was honed
“both something in you and are getting stressful.” away from just reproducing what over time, learning to cut out
something that you develop.” you’re seeing. That’s how you learn. It’s unimportant things and focus on the
Her influences change all the time. how I learned anyway. But over time, core of what appeals to me about an
One constant is John Singer Sargent’s you find patterns or ways of working, image. This is a thing that just took
watercolours. Of traditional artists processes and flows that sort of start to time and practice.”
working today, she’s into the Sargent- wear away the edges to reveal who you
influenced realist Jeremy Lipking, the
brilliant figurative and landscape artist
actually are. At some point I stopped
looking to others for answers and
WATCHING ME BURN
Last summer, Alexandria tweeted:
Dean Mitchell, and Glenn Dean, who trusted more in my own sensibilities. “some of you aren’t being
specialises in landscapes of the “My sensibilities are coming from a commissioned or noticed because
American west and shares Alexandria’s lot of places. Nostalgia is a big one. I’m your skills aren’t where they need to
love of horses and open spaces.
In her industry, she follows the
work of illustrators Joy Ang and Nico At some point I stopped looking
Delort (“forever inspirations”). to others for answers and trusted
Beginning artists shouldn’t be scared
to imitate. This is how you learn, how more in my own sensibilities
be. And that’s normal and fine...” She
added how some people on social
media believe artists with a big
following have a duty to help those
with fewer followers, but she often
replied to requests for advice only to
see that advice completely ignored.
Her point was simple: “It takes time to
get good at art. And dedication.” It was
good, solid advice: it’d taken
Alexandria 15 years of dedication.
A few months later, Alexandria
started another thread of tweets –
posted on World Mental Health Day
2020 – explaining what had happened
after she’d offered the advice above. In
short: it kicked off. She said to her
ESCAPE TOHAPPILY EVER AFTER
“Personal work from 2019: two partner after things started to settle
women making a getaway.” down how it had been a rough two
38
ALEXANDRIA NEONAKIS
DINA COSTUME
EXPLORATION
“Styling and design
work while we were
working out Dina’s
winter look.”
s oc . e cou t get o
couldn’t even remember if s
Alexandria kept name-sea
herself and reading and rere
tweets about how she wasn’
artist, how she only got her j traction” and “people are quick to
Naughty Dog because her p anger and that anger gets extremely
worked there, and worse. M
she was still crying about th
volatile and out of control.” The other
problem was who she was talking to:
THE HARPY QUEEN
“I like coming up with
one-off narrative
still waking up in the night s “Honestly, Twitter is just a really bad moments and
over it. “Most of these people,” she place to have discussions like that. If I illustrating them. This
one was about a man
tweeted, “were relishing in watching walked into a room of art students and who needs a feather
me burn.” said that, they’d be like, ‘Yeah, we’ve from the tail of the
queen of harpies to
Alexandria believes our brains aren’t heard similar stuff before.’ But that’s continue his quest.”
made to handle so much anger from not Twitter.”
so many people. Part of the problem is The “room” that Alexandria was
that on Twitter “negativity gets talking to on Twitter was a mix of
39
Interview
TURNING A STORY
BEAT INTO ARTWORK
Alexandria discusses the importance of personal
work and where she goes for inspiration
“For a very long time, I thought I wanted to become
a writer. But I’m clumsy with words, and can do a
much better job telling a story with a picture. LANDSCAPE
Personal illustration work always starts with an idea STUDIES
or a narrative beat. I’ll think ‘this scene would be cool’ “My comfort zone.
I tend to be drawn to
and then start formulating a little story around that in moody, soft lighting,
my head. Who are the characters? What are they cloudy days and
simple shapes. These
like? How can I sell their personality? What’s have all turned into
exercises in seeing
happening in this image in a single moment? how simplified I can
At this point, I’ll sometimes write in a sketchbook. I make an image while
still having it read.
don’t often use sketchbooks for sketching. I use them They’re incredibly
a lot for writing stuff down and doing really rough, therapeutic, because
it’s just studies of
almost illegible thumbnails. Inspiration comes from photos I’ve taken in
all sorts of random places. Sometimes I’ll see my day-to-day and
travel. These sort of
something that sparks a little idea that I’ll pick away studies are also great
for art block.”
at. Sometimes I’m in the shower and it just pops fully
formed into my head.
The landscape studies are a different thing for me,
because it’s not so much about narrative as it is a
mood. I’m constantly taking photos wherever I go –
generally on my phone. If I see something that
appeals to me – a nice-shaped tree, or a really good
sky – I’ll snap a ton of photos then dig through them
later when I have more time and see if I can get a
good moody painting out of them. I’m always
shooting reference.
Professional work is someone else’s ideas that I’m
helping bring to light. Personal work is my own ideas.
For that reason it’s very important to me. I don’t care
much about techniques or how I made a piece. I care
about the story it tells and getting that out there.”
40
ALEXANDRIA NEONAKIS
ABBY AND HER DAD
FLASHBACK
“A story-beat illustration,
done early in production of
The Last of Us Part II for the
company story pitch.”
aideM tibahnI ©
I would give a student is not start a Patreon because, like many of
applicable to a new professional, her peers, she believes Patreon
which in turn is not applicable to an compared to Twitter is a much better
established professional. place to post lessons and offer advice.
“But every tweet tends to be taken as
if it’s being said directly to the reader.
The thing most often missing from
the work of beginning artists who
SWEETEST KULU
“Pages (text setting not
what is the “narrative beat” I’m trying
to illustrate? The narrative beat is an
final) from a children’s
want improve, Alexandria says, is an book I illustrated in event, a moment. It’s the decision
understanding of storytelling. To 2013 called Sweetest
Kulu, written by Celina decided, the revelation revealed. Beats
improve storytelling, ask yourself: Kalluk, published by can be big or small, loud or quiet. It
Inhabit Media.” could be a chess move. It could be the
two women making their getaway on
the horse. It could be a teenage girl
holding a copy of the Final Fantasy 7
handbook that’s fallen to pieces.
Alexandria believes you have to
WRANGLER
“In 2019, I went to a think about “the feeling you’re trying
ranch in Colorado with to evoke, what do you want the viewer
my best friend, Ashley
Swidowski. We got to to feel when they’re looking at it.” This
just paint and hang out feeling acts as the base for all the
with horses and I’m
itching for the day I can choices you make: character pose,
go back there again.” costume and hair, lighting…
It’s solid advice. But it’s also a two-
way thing: you have to want to hear
what’s being said: “If you can start
thinking more actively about this
stuff, and incorporating it into your
work, I swear it’s all going to feel so
much more cohesive, and frankly so
much more like it’s your own voice.”
41
PR
Andrea Femerstrand
LOCATION: Sweden
Andrea has been
freelancing since 2010,
working with pretty much
anything that includes
character development or
some sort of storytelling. Her clients
include HarperCollins, Wacom,
3Dtotal and Goodbye Kansas Studios.
Nowadays she’s mainly occupied as a
children’s book illustrator working on
g animals
several Swedish book series.
LYNXES
sketches for a Swedish
book series that I’m
illustrating, and these were
“I love exploring ways to draw the first rough character
expressive animals, and felt the sketches of Luna, the
urge to draw cuddly lynxes. main protagonist.”
Sometimes it can be hard to find
reference of wild animals and their
expressions, but since lynxes are
large wild forest-kitties, I could
easily study domesticated
cats and then mimic
their behaviour.”
42
Sketchbook Andrea Femerstrand
RANDOM
FOX
“Just a random fox to
play around with Kyle T
Webster’s Photoshop
brushes. The brush is
called Carbonara
Raw 2, I think.”
LIVING
ON THE EDGE
“Another old personal
favourite. This one started
out as some random tiger
PLEASE
reaching for something
and I wanted to add
some funny contrast
to it, hence the HELP, THIS IS
worried balloon!”
AWKWARD
“Oh, I love to keep the sketch
really rough in the beginning,
sculpting appealing shapes
and nailing the structure of
everything. Also, cuddly
bunnies and confused
doggos are so
entertaining
to draw!”
unnies and
o os are so
JAVA
“These sketches are a bit
emotional for me. I drew my
long-lost sphynx cat Java who
passed away too early, only five years
old. After I processed the loss for a
few years, I managed to honour
him with these sketches
without tearing up.”
43
INK TREE
“I drew this for Inktober a few years
back. I didn’t really have any plan, other
than just making some random doodles.
Done mainly with a brush pen.”
COFFEE
FOXES
“I saw this awesome
unknown quote outside a
coffee shop: ‘A yawn is a
silent scream for coffee.’
Being a coffee addict myself,
I instantly felt that I had to
draw something based
on that quote.”
44
Sketchbook Andrea Femerstrand
PENTAGOON He was my world and
“There was this pony at
the love of my life back
then. That love wasn’t
my riding school during my
teenage years, that I was
absolutely obsessed with. He
really answered…
was my world and the love of
my life back then. That love
wasn’t really answered, as he
hated me with passion,
ha ha. One day I’m going
to tell our story.”
45
JULY
“I got to illustrate a monthly
calendar for a Swedish kid’s
magazine, and this was the sketch for
July. Swedish summers can be amazing,
especially if you’ve got access to a lake,
so I tried to portray the joy that every
kid should feel during the
summer breaks.”
SPHYNX
KITTEN
“I saw this adorable
photo of a sphynx
kitten, and just had to
make a loose study
of it. It became this
little fella!”
46
Sketchbook Andrea Femerstrand
He looked so chill so
LYNX AND HORSE I added a sleepy lynx
“This one started out with some random horse
sketch. He looked so chill so I added a sleepy lynx on
his back to make this sketch twice as chill!” on his back to make this
sketch twice as chill!
COMFORT ZONE
“I’ve noticed that most of the time, when I draw
just for fun, I gravitate towards red foxes against
greenish backgrounds. I just love drawing them,
and find that colour combo so appealing! So
here’s one of those typical comfort
zoners of mine.”
TINY
UNICORN
“I drew this one just for
fun. I imagine this
unicorn to be so tiny
that it can fit in
your palm.”
SKVADER
“This one started out as a wolf
doodle, just to practise shape language
and find some interesting designs. He
looked surprised, so I decided to add a
skvader. It’s a Swedish mythological
creature that looks like a
winged hare.”
Do you want to share your sketches with your fellow ImagineFX readers? Send us an email with a
selection of your art, captions for each piece and a photo and bio of yourself to sketchbook@imaginefx.com
47
SUBSCRIBE TO
Buy now at
Workshops assets
are available…
Download each workshop’s resources by turning to
page 8. And if you see the video workshop badge,
you can watch the artist in action, too.
60 This issue:
50 Paint amazing
creature designs
Bobby Chiu’s fantasy creature
has its roots in reality.
56 Digitally colour
traditional art
Learn how Ashly Lovett colours
her pastel work in Photoshop.
60 15 tips for better
68 character design
David Melling reveals how he
brings his book characters to life.
68 Paint a colourful
fantasy portrait
Grace Zhu paints a scene that’s
full of light, colours and flowers.
74 Model a bike
design in Blender
Rashid Tagirov turns a loose
sketch into a 3D concept model.
49
Workshops
Photoshop
PAINT AMAZING
CREATURE DESIGNS
Creature designer Bobby Chiu explains how he develops a pen
drawing into a fully painted fantasy creature that has its roots in reality
Artist The word ‘fictional’ As a student, my favourite story more believable. The same
PROFILE
Bobby Chiu
brings to mind
something
challenge was creating realistic but
fictional feathered or furry creatures.
applies to painting fictional objects:
believability is in the details,
LOCATION: Canada
imaginative that My fascination with these types of especially the subtle ones. If you get
doesn’t exist in real creatures continued over my 15-plus the details right then your efforts
Bobby works in films, life. In contrast, ‘non-fiction’ suggests years of designing creatures for films, will be recognised by the viewer.
games and illustration,
specialising in creature something that’s based in reality, television and games. This is a In this workshop, I’ll start off with
design. He’s the co- whether it’s factual, historical and so subject that I love, so it’s what I’ve inspiration and coming up with the
founder of Schoolism,
Imaginism Studios and
on. However, to paint a realistic yet chosen to cover in this workshop. initial idea. Next, I’ll do a step-by-
LightBox Expo. fictional character, I need elements As with storytelling, believability step of my painting process,
http://ifxm.ag/b-chiu from both camps. I must think about depends on the details. If all the inspiration, structure and texture,
how to make something feel factual details add up and are consistent with some helpful tips in between
when it’s clearly not. throughout, then that makes the about painting in general.
PHOTOSHOP
CUSTOM BRUSHES:
KYLE’S IMPRESSIONIST
BLENDER 1
50
In depth Creature designs
51
Workshops
52
In depth Creature designs
53
Workshops
7 Subsurface scattering
The inner ear of my creature is in shadow, but it’s
receiving a lot of light. It’s a good opportunity to create
some subsurface scattering. This means that the light is 8 Illustrate veins within the ear
When light penetrates a material, the rays are deflected in many directions at
strong enough to penetrate the ear’s surface and bounce once. This diffuses the light and creates a soft-edged glow. Subsurface scattering is
around within the material of the ear, causing it to show also influenced by areas where the material changes, such as the veins inside the
the light coming through. ear. Such subtle details all help to boost levels of believability within the artwork.
54
In depth Creature designs
13 AWhensense of atmosphere
painting something believable, we often
forget about atmosphere. We tend not to think about the
atmosphere on a clear day – but it’s there, and the more
of the world there is in our view, the more we’ll notice it. 14 Recreating the effects of a camera lens
The second thing that can often be overlooked is the influence of the lens
All things being equal, atmosphere tends to reduce through which we see the world. I become much more aware of the lens when I’m
contrast as we look into the distance. In this case, I add using a camera. You’ll notice when light sometimes bleeds in or creates a lens flare
tiny particles in the air, which could be pollen or dust. in photos, so I finish this illustration by adding some of those subtle details.
55
Workshops
Traditional art skills & Photoshop
DIGITALLY COLOUR
TRADITIONAL ART
Ashly Lovett shares her process of digitally colouring her traditional
black and white chalk pastel illustrations in Photoshop
Artist This illustration, pearls, and is given permission to artwork, wrote or designed a book
PROFILE Ambition, is featured
in my latest book:
explore the surface above.
I used an S-shape composition to
from scratch. The experience was
rewarding, and I encourage all artists
Ashly Lovett The Little Mermaid. highlight her body and glowing to explore their limits. As David
LOCATION: US It’s a dark adaptation white hair. Bioluminescent hair was Bowie once said, “Always go a little
Ashly is a freelance of the original 1830’s story by Hans one of several unique features in my bit out of your depth, and when you
illustrator, writer and Christian Andersen. We follow the story. All the art was created in black feel your feet aren’t quite touching
gallery artist based in
Louisiana, US. She’s mermaid’s wearisome journey of and white chalk pastel and then the bottom, you’re in the right place
best known for her becoming a human seeking love and coloured digitally in Photoshop. to do something exciting.”
ethereal artwork created
using chalk pastel.
an eternal soul. At this moment The book began as an exercise to The Little Mermaid is now
www.ashlylovett.com she’s celebrated her 18th birthday, push me out of my comfort zone. available from Eye of Newt Books
donned her royal garments of woven Never had I created sequential (www.eyeofnewtpress.com).
How I bring…
COLOUR INTO A GREYSCALE ILLUSTRATION
1 Values first
A solid value structure is necessary
for creating an illustration that’s pleasing to
2 Flat colour
and a regular soft Round brush, but avoid
Luminous details
I apply flat colours using a Color layer 3 I give her body more form by
remembering my light source and playing
the eye. With my value structure detailing for now. I want her body to be a up the highlights. To provide a sense of
established, I only need to worry about my warm gold tone against a cool, murky depth, I bring forward the fish, seaweed
colour harmony. This piece was drawn background with purplish-blue shadows. and bubbles. I define hard edges like her
traditionally with chalk pastel on paper. This helps the character pop. Her glowing scales, jewellery, wisps of hair and details
I scan it and import it into Photoshop. hair is a cool blue light for contrast. within the face with a textured brush.
56
In depth Digitalcolours
57
Workshops
CONTRAST AND COLOURS
Always the face
Viewers are always naturally drawn
to a face in an illustration. With a
portrait, I nearly always use warm
tones where we naturally have
more blood flow. These areas are
the cheeks, lips and nose. I also use
warm tones where skin folds or
creases, like the nostrils here.
Photoshop Adjustment layers
I use Adjustment layers to manipulate the illustration and my colour harmony
gradually. I love these types of layers because it gives me the freedom to
make changes without permanently altering the original. Some of my
favourites to play with are Vibrance, Hue and Saturation, and Levels layers.
58
In depth Digitalcolours
Details can
strengthen a story
I research deep-sea creatures
when building an environment for
my mermaids. I give her
bioluminescent hair to help guide
her through the dark depths. I also
add remoras – sometimes called
suckerfish – to her tail. These
smaller fishes are often present on
larger sea mammals and act as
little companion cleaners.
Building with
contrast
With contrast you can
strengthen your composition
and lead the viewers’ eyes. You
can have contrast in colours by
using complementary colours
or warm versus cool colours.
Use contrast in values with
darks versus lights. Or have
contrast with hard edges versus
soft edges. All are tools in your
artist toolkit.
Reference is key
All great illustrators use reference.
It’s the best way to achieve
believable forms and strengthen
your muscle memory. For the hand,
I had my friend pose for me. For
the glowing underwater effect, I
Googled street lights in fog. For
the gills, I researched sharks’ gills SOFT CHALK PASTELS
to understand their patterns. Prismacolor Nupastels,
Koh-I-Noor, Sennelier
PAPER
Arches BFK Rives paper
PROGRAMS/TOOLS
Photoshop,
Wacom Tablet
Suggested forms Find your narrative
You don’t want a static illustration.
I knew the background would be Find opportunities to add narrative
less important with this piece, and and make the viewer ask questions.
the real focus is the little mermaid. Who is this character, and what are
I drew suggested forms of they doing? Push the narrative with
seaweed, sea life and her tail fin, the landscape, jewellery, garments
leaving more to the imagination for and so on, to add depth to the
the viewer. It’s a way to work story. Always make design choices
smarter and not harder. with a purpose.
59
Workshops
Artist insight
15 TIPS FOR BETTER
CHARACTER DESIGN
Illustrator and author David Melling reveals how he brings his book
characters to life, using exaggeration, silent narrative, props and more
Artist I was once asked to In my opinion, character is right seemed to be the answer time and
PROFILE name three important
skills required to be a
up there. But what is character? And
how do you go about finding it,
time again. We all hope our art will
appeal to a wide audience, but
David Melling successful book creating it? And when you have it, character appeal is subjective. In that
LOCATION: England
illustrator. I said, in no how can you use it most effectively respect, there’s no golden ticket to
Author and illustrator particular order, draughtsmanship, in your work? character design. Yet I’ve learned
David has published
around 150 books in character and pathos. No doubt When I started out, I acquired there are things you can do that can
over 30 languages, others will have their own top three, some by looking at the books and art be effective in bringing your
including the Hugless
Douglas series.
but I stand by these for the kind of that appealed to me and asking characters to life which, with a bit of
www.davidmelling.co.uk book illustration that appeals to me. myself why I liked them. Character luck, resonate with others.
60
Artist insight Character design
4 SEQUENTIAL DRAWING
As part of my character/story
development process I’ve adopted an
exercise created by author and illustrator
Maurice Sendak. He called them Fantasy
Sketches. On A4 paper, starting top left,
3 DRAW LIVING, BREATHING ANIMALS finishing bottom right, I draw quickly to a
I was once asked to draw a hungry cat sitting on a mat in front of a bowl of fixed time of 10 minutes. Starting with a
delicious food. Part of the brief included words like ravenous, excited and random character(s), I try following a
anticipation. Well, I drew the cat almost symmetrical including its ears and sequence and see what happens. I try
paws. The result was stiff and uninteresting. In silhouette, it didn’t read as a not to pause or think too much. More
cat (more on this later). No matter how much expression I tried to put into often than not, the result isn’t a complete
the face it failed… and so did the job! Whenever I draw a character I think of or logical narrative but I nearly always
them as living, breathing creatures. A tail is curling, thoughtful. This tiger is come away with something useful.
standing still, but he’s definitely alive.
61
Workshops
Animals can prove a more
convenient currency when
tackling sensitive subjects
6 EXAGGERATION (WHEN
SOMETIMES LESS IS MORE)
Exaggeration can be an effective tool from
extreme, almost ‘cartoony,’ to a more subtle
blend. Both are valid in the right context.
Here, I deliberately set out to paint a
realistic-looking rooster with the intention
of seeing how little I could alter its features
to achieve just a touch more character. The
blue line shows the original proportions.
You can see that I extended the beak,
dropped the line at the corner of his mouth,
narrowed the shape of his eye (which
added an unexpected human tone), and
exaggerated the wattles. It’s interesting the
impact these small changes can have; now
it’s a distinctly anthropomorphic rooster.
62
Artist insight Character design
9 COLOURING
HUGLESS DOUGLAS
63
Workshops
UILD UP ANTICIPATION
I often like to add a sequence of three or four images in a row… an influence no doubt, from my
animation days. There’s a reason for this. As well as slowing down a moment to (hopefully) be enjoyed
in a little more detail by the reader, it also taps into something I do when I draw a character almost
every time. That is, I anticipate how the character is moving, behaving, thinking as I sketch them. What
I’m doing is looking to settle on a key moment in that imagined sequence: before, during… and after.
11 BODY LANGUAGE
Body language has so much
potential in terms of adding to a
character’s silent narrative. Using
gestures, weight distribution and
posture, the results can be obvious
and extreme, or quiet and subtle.
These goblins are still, unmoving, yet
there’s movement. I tilted the line of
I anticipate how the the shoulders of the goblin with the
green waistcoat; one dropped, the
character is moving, other hunched, touching the earlobe.
behaving, thinking
I drew the other goblin’s feet turned
inward and joined together, more like
as I sketch them hands than feet. Even the nature of
the flower is telling its own narrative,
reacting to the tightly clasped hand.
12 SILENT NARRATIVES
Clothes and props can also contribute and
add value to personality and character.
I enjoyed adding props around this dragon,
so neatly wedged into his bath – an action
in itself that tells you something more
about him outside the text. These props –
the use of a hair net, the placement of a
potty close by and a crown stand (none of
which are mentioned in the text, either) –
give insights into this dragon’s persona.
And I wanted to emphasise this giant’s stiff,
stilt-like walk by giving him tight, short, ill-
fitting trousers. I enjoy adding these quiet
additions when I can.
64
Artist insight Character design
13 PLAYFUL SKETCHBOOK
Once I’m happy with a character, it’s important not to stop exploring additional character traits as the
drawing continues. My father was a sculptor and watching him draw, I remember him saying the
pencil was his thinking stick. This happens in my sketchbook. I like to have characters interacting with
each other. It’s a playful part of character development and one of my favourite parts of the process.
65
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Next month
Beautiful
manga mayhem!
Discover new drawing and painting skills in
Clip Studio Paint, Paint Tool SAI and more!
68
In depth Fantasy portrait
Photoshop
PAINT A COLOURFUL
FANTASY PORTRAIT
Grace Zhu, a full-time artist and instructor at Syn Studio Concept Art
School, paints a regal portrait scene full of light, colours and flowers
Artist Fantasy illustrations various indie games, book covers, and strikes an immediate chord with
PROFILE are the perfect
opportunity for artists
short films and more for a variety of
clients such as Clip Studio Paint and
the viewer.
In addition, I’ll also describe the
Grace Zhu to explore the magical, FairyLoot. I’ve even appeared in Photoshop tools and painting
LOCATION: Canada otherworldly and previous editions of ImagineFX! techniques that will help you
Grace is a freelance delightful. Despite the genre’s many The workshop will feature the key generate high-quality fantasy
artist who’s worked on clichés, there remain innumerable steps of my fantasy portrait creation portraits that accurately convey the
various indie games,
book covers, short films ways to have fun with your fantasy process including the ideation phase, magical vibe that’s typically seen in
and more for clients art. In this workshop I’ll describe my research and reference gathering, the subject area.
including Battlehouse
Games. Grace is also an
process for generating a colourful and colour and theme selection, I hope that this month’s tutorial
instructor at Syn Studio fantasy portrait from scratch. among others. Taken together, they will provide you with the creative
Concept Art School. During my career I’ve painted will help you create portraits that spark to produce your own fantasy
Find out more about the
school’s courses at:
many fantasy and sci-fi portraits for convey the classic feeling of fantasy portraits, full of life and colour.
http://ifxm.ag/syn-studio
RESOURCES
PHOTOSHOP
CUSTOM BRUSHES:
SOFT ROUND
TEXTURED
69
Workshops
70
In depth Fantasy portrait
71
Workshops
72
In depth Fantasy portrait
73
Workshops
Blender
MODEL A BIKE
DESIGN IN BLENDER
Artist Rashid Tagirov draws on his vehicle design experience to
PROFILE turn a 2D sketch of a motorcycle into a 3D concept model
Rashid
Tagirov
LOCATION: France In this workshop I’ll sketch of your motorcycle, or any I have only two views: a front
Rashid is a Russian car guide you through other vehicle. Ideally, you’ll have a three-quarters and a side-sketch. It’s
designer who’s based in some of Blender’s main side-view and a view from more than enough for a motorcycle.
Paris, working for
Peugeot. Previously
basic tools, which can several angles, including front and The main idea is to capture the main
he was at Volvo Cars, help you to work in a rear three-quarters views. Drawings proportions and dimensions. I’d also
Renault and the design 3D space and take your creativity to taken from a bird’s-eye view are also recommend finding reference images
studio Art Lebedev.
http://ifxm.ag/rashid-t
the next level. Before getting started, handy when you start adjusting the for surfaces and technical parts, to
make sure you already have a 2D proportions in 3D. ensure your design looks realistic.
74
In depth Bike design
GET YOUR
RESOURCES
See page 8 now!
75
Workshops
76
In depth Bike design
4 Inflate a tyre
Now I focus on the front part of the bike, which
will involve using the Inset Faces tool. I select the front
wheel, enter the Edit mode (press Tab) then press Space>I
to activate the tool. You also can find the Inset Faces tool
on the left tool panel. Next, I left-click and move the
mouse – you’ll see newly created edges on the surface.
I place them as necessary, move along the X-axis
(G+middle mouse button) and then use the Crease tool 5 Define the wheel rims
To create holes in the rim surface I enter the Edit mode and select the Knife
(Shift+E) to create the rubber tyre. Now you can build tool (press Space>K). Using the sketch as a guide I create the closed figures on the
the rims, fork and wheel axis by using tools that we’ve surface and then press Enter to create a new custom face. Then I select this face and
already covered. You also could be more experimental press Delete and F to delete it. Next, I select the edges and press E to extrude them
and try other Blender tools. I’ve only used simple ones to into the interior space of the rim. Finally, I select the edges again and create creases
explain one of the hundred ways of building a model! where necessary to match the 2D sketch.
77
Workshops
78
In depth Bike design
79
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HARDWARE
Artist 24 Pr
We see if XP-PEN’s contender in the
professional pen display market can
compete with the likes of Wacom.
BOOKS
The Art of Ray
d the Last Drag
Disney’s film may be set in the fantastical
world of Kumandra, but for inspiration its
filmmakers looked closer to home...
lash Gordon: Eleeza: The A t
e Official Story of the Fil liza Ivanov
Go behind the scenes of the 1980 cult The Bulgarian animator-turned-illustrator
classic film, based on the sci-fi comic strip. discusses her career path and methods.
W
ith a whopping display Pro through its paces to discover
measuring 23.8 inches whether it’s worth investing in. Initially,
diagonally and a screen we tried to run a resolution of 1,080p
resolution of 2,560x1,440 (FHD) through the Artist 24 Pro, the
(2K QHD), the Artist 24 Pro is a first result being, of course, unwanted
of its kind by XP-PEN. The 2K pixelation. Once paired appropriately
resolution is needed for this ‘canvas’- though, the 2K resolution is nice and
NEP-PX © sotohp llA
sized pen display. It may not be the sharp, which is matched with an
4K resolution of Wacom’s 24-inch impressive 90 per cent Adobe RGB
Touch Pro, yet considering XP-PEN is colour reproduction. It offers an
relatively new to the market exciting display space for drawing, in
compared to Wacom, it’s doing a fair more than enough detail.
job of cornering the market for the Once calibrated, the drawing action is
AThePLEASING DRAWING SURFACE
Two dials either side of
the screen can be
more budget end of high-quality configured for zooming pretty accurate and as responsive as
professional pen displays. anti-glare, textured film overlay in and out quickly,
altering brush sizes, you’d hope. It did seem to slow a little
But how does this display tally up provides a satisfying drawing and more. when we tried some rapid pen strokes,
when compared to the best drawing experience, too, replicating a certain but unless you draw at furious speeds
tablets around? We put the Artist 24 amount of that ‘pen-on-paper’ quality. this shouldn’t be a problem.
The tablet stand, attached to the
The 2K resolution is nice and sharp, back, is a nice touch. It has enough
which is matched with 90 per cent ‘heft’ to support this substantial tablet
(nearly 7kg in weight) from 16 to 90
Adobe RGB colour reproduction degrees, enabling you to work at an
angle that suits.
82
Art toolsHardware
83
Reviews
Raya explores the
snowy bamboo forests
of Spine, in this artwork
by Mingjue Helen Chen.
T
rust lies at the heart of Raya
and the Last Dragon: a
warrior princess unable to
trust anyone attempts to
save everyone in her world. But the
film’s production was also built on
trust, as this art-of book reveals.
The film’s directors and co-directors
explain that pre-production began Markets in Vietnam,
with the creative teams visiting seven Thailand and Laos
provided the inspiration
countries in Southeast Asia. This for Talon’s floating city.
research, coupled with advice from
Disney’s Southeast Asia Story Trust, The filmmakers were being The coverage of the film’s
helped shape the five distinct lands
that make up the world of Kumandra. trusted to respect the real-life characters feels a little more
straightforward in execution, although
The filmmakers were being trusted to
respect the real-life cultures and
landscapes for their fantasy tale, and
cultures and landscapes this isn’t to take anything away from
the quality of design craft on show.
The artists talk about their approach
their efforts to achieve this goal come For example, the islands of Heart – the to costumes, expressions, poses and
across well throughout the book. spiritual centre of the world – have a accessories, with occasional discarded
The visuals of Kumandra’s varied water-based design language, while designs on show, too. The variety of
regions are described in detail. Each the bamboo-covered mountains of drawing and painting styles helps to
territory has its distinct identity, which Spine fed into motifs that are full of break up the sections; loose digital
is reflected in the settings’ designs. natural forms and textures. Colours, sketches appear alongside
fabrics and more remain consistent orthographics and colour studies.
within each setting, with the artwork This 170-page book, with its many
showing off landscapes, buildings, artistic insights, is a polished
clothing and vehicles. Explanations showcase for the talents of the
from the concept artists help give creative team who worked on Disney’s
valuable background on their design 59th film. Yet its key takeaway can be
choices. As production designer conveyed in just eight words: any
Mingjue Helen Chen notes, amount of research is time well spent.
“Sometimes it felt like we were making
Griselda Sastrawinata created different looks for Raya’s clothing and armour. five movies instead of one.” RATING ★★★★
84
Inspiration Books
Flash Gordon: The Official
Story of the Film
GORDON’S ALIVE! Discover how the film of an American football
player bringing down an intergalactic tyrant was brought to life
Author John Walsh Publisher Titan Books Price £35 Web www.titanbooks.com Available Now
A
lthough it failed to do big John’s interviews with the lead
business on release in actors, director Mike Hodges and the
1980, Flash Gordon has creative team feel honest. They paint a
gone on to enjoy cult picture of a somewhat unconventional
status. John Walsh’s book, put production, in part down to its
together with the help of fans, charismatic producer Dino De
industry insiders and even auction Laurentiis. The book’s packed with
houses, explores the making of the photographs of sets, props and
science-fiction extravaganza. costume designs, together with matte Comic artist Dan Barry helped visualise Dino De
paintings, concept art (including some Laurentiis’s initial ideas and tone for Flash Gordon.
baroque imagery created when
Nicolas Roeg was the planned occasionally by the stills of the film,
director) and rarely seen storyboards. which appear a little blurry in print.
Legendary sci-fi artist Chris Foss talks Flash Gordon: The Official Story of
about his concept for the hawkman the Film is an engaging study of a fun
rocket cycle, while comic illustrator comic book film. Crank up Queen’s
Storyboards of a key Alex Ross appraises promotional bombastic soundtrack and enjoy.
set piece from the film: artwork created for the film. It’s a
the hawkmen’s assault
on war rocket Ajax. visual treat that’s only marred RATING ★★★★
E
liza Ivanova’s art often art education in Bulgaria led to CalArts
writhes with life. This is in the US and through Pixar’s gates.
partly because she spent The majority of the book covers
10 years working at Pixar Eliza’s creative process, which she
as a character animator. It’s also a says was born out of a need to draw
result of the artist embracing the quickly with expressive marks while
“doodly characteristics” of her work. avoiding excessive cross-hatching.
In this beautifully designed Sections explore her tools, workflow,
hardback the Bulgarian illustrator visual language and more. Next are
discusses her artistic development, five tutorials in which the artist reveals
which started at age 12 learning her traditional and digital processes,
classical drawing skills, before further followed by guidance on life-drawing
and a collection of Procreate insights.
Eliza’s writing style is candid and
informative. She often draws on past
experiences to explain a technique,
which helps ground her advice. And
when her words are surrounded by
Once Eliza became a
parent, she reveals her
such fantastic art, it makes the learning
mantra became, “I’m journey all the more inspirational.
never going to have free
time again, so I’m going
to make free time.” RATING ★★★★ Eliza creates a line drawing using either a pencil or
digital tools, before colouring it in Procreate.
85
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86
GET YOUR
RESOURCES
See page 8 now!
TraditionalArtist
Workshopsassetsareavailable…
If you see the video workshop badge then you can watch the artist
in action. Turn to page 8 to see how you can get hold of the video.
This issue:
88 TraditionalFXPosé
Discover this month’s selection
of the finest traditional art,
88 which has been sent in by you!
92 Workshop:15tips
fordynamicinking
Jeff Miracola shows how to take
your ink drawings to an exciting
and impressive new level.
98 FirstImpressions:
KristinKwan
The US artist on noticing the
beautiful and the bizarre in life.
87
Traditional Artist FXPosé
2
Joanna Barnum
LOCATION: US MEDIA: Watercolour WEB: www.joannabarnum.com
Joanna paints dark fantasy, with a special interest in
emotional portraits and the juxtaposition of realism 3
with expressive watercolour techniques.
1
2 TWO FURIES
“I often depict women expressing
strong, loud emotions in my work as
a response to the pervasiveness of
women treated as pleasing decorative
objects in art.”
3 WHISPERS
“The cover for Cherry Gilbert:
Necromancer from Space Between
Entertainment, a comic about a young
necromancer surrounded by death.”
4 TOO LATE
“My take on a dangerous mermaid.
I used masking fluid to ‘splice’ together
different views of the figure to convey
chaotic movement.”
1 METAMORPHOSIS OF A DOLL
“My old self has died, but from that dark
pain and crying that has made me perish,
I have only to be reborn.”
2 MANIA
“Over and over again lines of pain are
drawn. Prepare a needle and thread to repair
what was lost.”
3 TWISTED INNOCENCE
“My most frail and battered version
waiting in her dark playroom. A nocturnal
butterfly that seeks the light still awaits us.”
4 INSIDE ME II
“From the deep darkness, stealthy but
constant, the flutter of this feeling consumes
me from within. Spread your wings and fly far
from me.”
92
In depth Dynamic inking
Ink
15 TIPS FOR
DYNAMIC INKING
Award-winning fantasy artist JEFF MIRACOLA shows how to take
L
your ink drawings to an impressive and exciting new level!
ike many young art MATERIALS and pens. As I moved beyond my for, and enjoyment of, inking. To
students, the first tools INKING TOOLS
college years and into professional share my love of inking with you
I created art with were n Watercolour brush illustration, my focus was primarily and walk you through my process,
pencils and pens. However, n Menso brush on creating paintings for my clients. I created this piece featuring three
as a teenager, I was so n Nib and holder dip After more than a decade of sword-wielding warriors ready to
enamoured with the work of pen painting, I gave inking with a brush strike some unseen foe.
legendary artists Bernie Wrightson n Toothbrush another try. To my amazement I Jeff is a world-renowned
and Jeffrey Catherine Jones that I n Fountain pen could now control my brushstrokes artist for Magic: the
decided to create ink drawings using n Brush pen and create the ink drawings that I Gathering, D&D, World of
a brush, like they did. PAPER was seeing in my mind’s eye. A Warcraft and more. He also
The results were disastrous. It n Heavyweight healthy dose of time and brush co-owns Fantasy Art Workshop that
wasn’t long before I went running Bristol paper control developed from my years of produces tutorial videos and workshops.
back to the comfort of my pencils painting had resulted in a new ability Learn more at www.jeffmiracola.com.
GET YOUR
RESOURCES
See page 8 now!
2 Tg kes out
work th
One the scariest things about
inking is its permanence.
Once you put down a mark,
it’s not easy to correct, if at
all. For that reason it’s best to
create as detailed of a
blueprint, or in this case
1 e ood referenc
Being a fantasy artist, I draw a lot from my imagination.
pencil drawing, as you feel
you need. I don’t always
But that doesn’t mean I have to, or want to, make everything create a detailed pencil
up. Using reference imagery can save a lot of time and help drawing because sometimes
you work out problems with composition, proportions, I want to leave room for
lighting and posing – things that are sometimes very difficult spontaneity and happy
to create without a visual aid. Whenever possible, I prefer to accidents. I also often find it
take my own reference photos because I can obtain exactly to be mentally challenging
what I want. Thankfully, my wife is always a willing participant to ink without creating a
and surprisingly eager to be turned into some sword-wielding pencil drawing. But that’s
monster if need be! not the case here.
93
Traditional Artist Workshop
Bad
Thin copy paper
e a tovariety
6 I strive of mar
make ink drawings that are fun to look at. Not just
for the subject matter, but for the variety of mark making. I create
thin lines, thick lines, lines with varied line weight, hatching, cross-
hatching, dry-brushing, patterns and splatters, all in a single piece
of art because it’s what gets me excited to work on the art.
Knowing when to use and when not to overuse this kind of
variety is tricky, and takes time and experimentation. But your ink
drawings will be much more exciting if you vary your mark making.
94
In depth Dynamic inking
Hatching
Cross-hatching
7 reate implied lines
You don’t need to outline your entire drawing like 8 TOne ofatch ng and cross-hatchin
the most common ways to give your ink drawings a
you might see in a cartoon or colouring book. Implying a sense of tonal value is to achieve it through illusion, using hatched
line is another device for adding variation and intrigue to techniques. Hatching is when all of your strokes are travelling in the
your work. For instance, the tops of the birch trees in this same direction. Cross-hatching is when you first lay down a series
ink drawing aren’t outlined, but your brain finds the of strokes going one direction and then lay down more strokes
edges of the trees because the black bark forms an over those going in either the opposite or another direction. You
implied line. Likewise, the edges of the base of the trees can create varying levels of “shading” by how thick your strokes
are formed by the shape behind it, in this case a creature. are or how close or far apart they are.
Watercolour Menso Nib and holder Toothbrush Fountain pen Brush pen
brush brush dip pen
95
Traditional Artist Workshop
et help
10 When from ru er
you need help inking straight lines, reach for a ruler to 11
actice makes p e
Practise drawing lines and making marks, but not
use as a guide. Inking straight lines with a brush while using a ruler on a piece of art. It’s a great way for you to learn better
takes practice. But if you want to create a straight line that also brush and wrist control, as well as try out new brushes,
goes from thick to thin, then using a brush is the way to go. pens, inks or paper. Attempting to practise making
Flexible rulers can be useful, too. You’ll need to train yourself to marks while working on art can be distracting. So get out
find the correct finger placement and apply the proper amount of that blank paper and start doing your reps like a
pressure while you’re dragging your hand along a curved ruler. bodybuilder lifting weights, and you’ll be stronger for it.
When artistic
block sets in, you’ll
be able to look up and
get inspired to push
through the doubt
12 rround yoursel with inspirati
In addition to keeping your reference images nearby for guidance and direction, you should have inspirational work within your line of
sight. This could be the work on your artistic heroes or even your own work in which you were successful inking. That way, when the inevitable
artistic block sets in, which we all get, you’ll be able to look up and get inspired to push through the doubt and finish your drawing.
96
In depth Dynamic inking
13 Create a helpful style guide
on t fear
14 Mistakes mistakes
are inevitable, especially when
working with inks – I always seem to brush my
finger across wet ink! Often it’s best to let the
affected area dry before trying to remove it or
paint over it. When you need to go back and
correct a mistake, decide if you can scratch
off the ink with a utility knife, cover with more
ink, or cover it with either white ink or paint.
97
Traditional Artist Interview
98