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Anna

This character sheet summarizes the key details of an experienced bounty hunter named Anna. Anna is a 30-year old Miralian female with green skin and eyes. She has proficiency with stealth, security kits, light and medium armors, and various blaster and vibroweapons. Anna's abilities include a surprise attack that deals 2d6 damage once per combat and the ability to mark a target with her Ranger's Quarry for 1d4 extra damage. Her background provides contacts in her work. Currently, Anna has 300 experience points and equipment including a blaster rifle, vibroweapons, and bounty hunter gear.

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Julien Limosino
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0% found this document useful (0 votes)
5 views4 pages

Anna

This character sheet summarizes the key details of an experienced bounty hunter named Anna. Anna is a 30-year old Miralian female with green skin and eyes. She has proficiency with stealth, security kits, light and medium armors, and various blaster and vibroweapons. Anna's abilities include a surprise attack that deals 2d6 damage once per combat and the ability to mark a target with her Ranger's Quarry for 1d4 extra damage. Her background provides contacts in her work. Currently, Anna has 300 experience points and equipment including a blaster rifle, vibroweapons, and bounty hunter gear.

Uploaded by

Julien Limosino
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Scout 1 Neutral

Class(es) & Level Alignment


Miralian Bounty Hunter
Species Background
Anna 300 Julien - Solo
Experience Points XP Next Level Player’s Name
Character Name

STRENGTH 2 PROFICIENCY BONUS 4 INITIATIVE


14
● ____
+4 Saving Throw
Medium Armor Master (feat):
2 ● ____
+4 Athletics
17 ARMOR CLASS
Ench. AC Max Weight
HIT POINTS MAXIMUM __________
12
Bonus DEX

DEXTERITY
20 +7 Saving Throw
Combat Suit (11 + DEX)
● ____ Light physical shield (+1)
5 ____ Acrobatics CURRENT HIT POINTS

____ Sleight of Hand


● ◆ +9 Stealth *
____ ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
14 TEMPORARY HIT POINTS
____
+2
Saving Throw
2
HIT DICE MAXIMUM __________
1D12+2

INTELLIGENCE
18 +4 Saving Throw
____
HIT DICE SPENT
4 ____ Investigation
● +6 Lore
____ Successes Failed
____ Nature ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

____ Piloting
● +6 Technology
____ Weapon Attack Damage/Type Range Weight
Chaingun +7 1D8 energetic 90/360
WISDOM
16 +3 Saving Throw
Auto, powercell, rapid 3, reload 12, strengh 11, 2 hands
____

____ Animal Handling Double vibrosword +7 1D8 kinetic melee


3
____ Insight double (1d8 kinetic), finesse
____ Medicine Vibrodagger (2) +7 1D4 kinetic 20/60
● +5 Perception
____ finesse, light, thrown
____ Survival

CHARISMA
14 +2 Saving Throw
____

2 ____ Deception
____ Intimidation
____ Performance
● +4 Persuasion
____

Proficient Expertise | * Armor penalty


WEAPONS & AMMUNITIONS

15 PASSIVE WISDOM (PERCEPTION)


Surprise attack (1/combat) 2D6
Ranger's quarry 1D4
1 INSPIRATION

VISION

SPEED
base hour day

special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
Security kit Place of Birth

Light & Medium armors


All blasters & vibroweapons
Age 30 Gender Female
Height 1m70 Weight Secret
Size Medium Hair Dark
Eyes Green Skin Green
Appearance
PROFICIENCIES

Galactic, Miralian, Trandoshan


Personality traits
1 I always have a plan for what to do when things go wrong.

Ideals
LANGUAGES
5 People. I'm loyal to my friends, not to any ideals, and everyone else can jog on for all I care. (Neutral)
+2 DEX, +1 INT
- Size Medium, Speed 35 feets Bonds
- Spiritual : proficient in Lore, Expertise in Lore 6 Someone I loved died because of a mistake I made. That will never happen again
to recall infos on Religion
- Surprise attack 2D6 1/combat Flaws
- Unarmed combat 1D4 kinetic, finesse 4 I have a ŁtellŁ that reveals when I'm lying.
Speak galatic & miralian
Background Feature
- Proficient in Stealth & Persuasion
- Proficient with Security Kit Ear to the ground : connection with people to know stuff, people about the job
- Speak Tradoshan
- Additionnal Stuff
- Feat : Stealthy : +1 DEX, expertise in Stealth
& +10 feet of movements in stealth

Ranger's quary 1D4, Pathfinder

CHARACTER DATA

FEATURES BACKSTORY
Item D B P
520
Clothes of Bounty Hunter
Binders

Blaster Rifle
Double vibrosword
vibrodagger (2)
explorer pack
Weight: 50 pieces=1 lb.
Wristpad
CREDITS

GEMS AND TREASURE

Where How much When

Loaned, deposited or received values or goods

VALUABLES

STORAGE

Total Weight
Each size category above Medium x2, Tiny creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned LIFT

B – Backpack (max 30 lb.)


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (max 6 lb. per belt pouch)

Speed –10 ft. Spd. –20ft. | Disadvantage on


Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
6
TECH ATTACK MODIFIER: __________ 14
TECH SAVE DC: __________
TECH POINTS 0
FORCE ATTACK MODIFIER: __________ 0
FORCE SAVE DC: __________ FORCE POINTS

LIGHT SIDE: __________ LIGHT SIDE: __________


DARK SIDE: __________ DARK SIDE: __________
POINTS USED POINTS USED
UNIVERSAL: __________ UNIVERSAL: __________

AT-WILL 1st LEVEL

2nd LEVEL 3rd LEVEL

4th LEVEL 5th LEVEL

6th LEVEL 7th LEVEL

8th LEVEL 9th LEVEL

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