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Barbarian 1 thenarpism

CLASS & LEVEL PLAYER NAME


Zoid the Great
Ravenite Dragonborn Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +4 Constitution +0 12 14 --
+3 +1 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
17
+0 Charisma
Total 1d12 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

11 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P +1

+1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


14 P +5 Athletics STR Smith's Tools, Vehicles (Land)
ABILITY SAVE DC
+0 Deception CHA
=== LANGUAGES ===
+1 History INT Common, Draconic
INTELLIGENCE
-1 Insight WIS
30 ft. (Walking)
+1 P +2 Intimidation CHA
+1 Investigation INT
12 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


+0 Performance CHA === ACTIONS === (10 rounds).
-1 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, You gain advantage on STR checks and saving
Help, Hide, Ready, Search, Use an Object, throws (not attacks), +2 melee damage with STR
+1 Religion INT
9 Opportunity Attack, Grapple, Shove, Improvise, weapons, resistance to bludgeoning, piercing,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object slashing damage. You can't cast or concentrate on
spells while raging.
+0 Stealth DEX Breath Weapon (Blue) • 1 / Short Rest
CHARISMA As an action once per short rest, exhale in a 5 by Your rage ends early if you are knocked unconscious
P +1 Survival WIS
30 ft. line (DEX DC 12, half damage on success) for or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since
+0 2d6 Lightning Damage [6th] 3d6, [11th] 4d6, [16th]
5d6 then. You can also end your rage as a bonus action.

=== BONUS ACTIONS === === REACTIONS ===


10 Rage • 2 / Long Rest Vengeful Assault • 1 / Short Rest
As a bonus action enter a rage for up to 1 minute When you take damage from a creature in range of
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Greatsword +5 2d6+3 Slashing Martial, Heavy, Two-Handed

Handaxe +5 1d6+3 Slashing Simple, Light, Thrown, Range (20/60)


9 PASSIVE WISDOM (INSIGHT)

Handaxe +5 1d6+3 Slashing Simple, Light, Thrown, Range (20/60)

11 PASSIVE INTELLIGENCE (INVESTIGATION)


Javelin +5 1d6+3 Piercing Simple, Thrown, Range (30/120)

Darkvision 60 ft. Unarmed Strike +5 4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 1 thenarpism
CLASS & LEVEL PLAYER NAME
Zoid the Great
Ravenite Dragonborn Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES === 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Hit Points • PHB 47
| Blue Dragon • BR 34
* Proficiencies • PHB 47 As an action once per short rest, exhale in a 5 by 30 ft.
line (DEX DC 12, half damage on success) for 2d6
* Rage • PHB 48 Lightning Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
As a bonus action enter a rage for up to 1 minute (10
rounds). | Breath Weapon (Blue): 1 / Short Rest • 1 Action

You gain advantage on STR checks and saving throws * Darkvision • EGtW
(not attacks), +2 melee damage with STR weapons, You can see in dim light within 60 feet of you as if it
resistance to bludgeoning, piercing, slashing damage. were bright light, and in darkness as if it were dim light.
You can't cast or concentrate on spells while raging. You can’t discern color in darkness, only shades of
gray.
Your rage ends early if you are knocked unconscious
or if your turn ends and you haven’t attacked a hostile * Vengeful Assault • EGtW
creature since your last turn or taken damage since Once per short rest, when you take damage from a
then. You can also end your rage as a bonus action. creature in range of a weapon you are wielding, you
can use your reaction to make an attack with the
| 2 / Long Rest • 1 Bonus Action weapon against that creature.

* Unarmored Defense • PHB 48 | 1 / Short Rest • 1 Reaction


While not wearing armor, your AC equals 10 + DEX
modifier + CON modifier + any shield bonus.

=== RAVENITE DRAGONBORN RACIAL TRAITS ===

* Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
with your chosen dragon type.

| Blue Dragon • BR 34
Lightning

* Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 12 saving throw
(type determined by your ancestry), taking 2d6 ([6th]

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Handaxe 1 2 lb.

Handaxe 1 2 lb.

SP 0 Javelin 4 8 lb.

Greatsword 1 6 lb.
EP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


GP 10 Pot, Iron 1 10 lb.

Shovel 1 5 lb.
PP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

95 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Torch 10 10 lb.

510 lb. Waterskin 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Zoid the Great
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

When I set my mind to something, I


follow through no matter what gets
in my way.
I have a strong sense of fair play
PERSONALITY TRAITS

Might. If I become strong, I can take what I


want—what I deserve. (Evil)

IDEALS

I protect those who cannot


protect themselves.
BONDS

The tyrant who rules my land will stop at


nothing to see me killed.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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