Witchreaper Final
Witchreaper Final
Witchreaper Final
Witchreapers, as they are known among the At 13th level, your attacks momentarily weaken
commonfolk, are enigmatic and highly secretive rogues spellcasters. When you hit a creature with a weapon
who specialize in the elimination of magical threats. attack, it has disadvantage on spell attacks against you,
Their existence remains cloaked in mystery, and they and you have advantage on saving throws against spells
prefer it that way. A Witchreaper’s identity could be that or magical effects from that creature until the start of
of anyone—an acquaintance, a merchant, or even a nice your next turn.
neighbor—which contributes to a pervasive sense of Additionally, you cannot be targeted by divination magic
anxiety about their activities. or perceived through magical scrying sensors unless
Witchreapers are trained to neutralize magic users you choose to be.
silently, leaving no evidence of their existence. They are Knowledge Theft
swift, secretive, and have a variety of techniques for
effectively defeating spellcasters. Their tactics are At 17th level, you can turn a spellcaster’s power against
precise, ensuring that their targets are either killed or them. As a bonus action, you can target a creature you
rendered disabled for interrogation if the threat is not can see that has been dealt Sneak Attack damage
immediate. during your last turn, then name a spell with a casting
time of one action (if you name the Wish spell, you can
Arcane Suppression only use it to duplicate any other spell of 8th level or
At 3rd level, your precise attacks can disrupt lower). If the target knows the spell, you can cast it as
spellcasters. When you deal Sneak Attack damage to a an action until the end of your turn without expending a
creature, it must make a Constitution saving throw (DC spell slot or requiring material components, using
= 8 + your proficiency bonus + your Dexterity modifier). Dexterity as your spellcasting ability. If the creature
On a failed save, roll a d8. The creature cannot cast non- doesn’t know the spell you named, the use of this
cantrip spells of a level equal to or less than the result feature is not expended. Once you use this feature, you
until the start of your next turn. can’t use it again until you finish a short or long rest.
Additionally, you gain another way to use Sneak Attack.
You don’t need advantage on the attack roll if the target
is concentrating on a spell, and you don’t have
disadvantage on the attack roll. All other Sneak Attack
rules apply.
‘Witchreaper’
Inquisition Tactics JasonTN