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This adventure concerns a once-proud fortress that fell into the earth in an age long past. Now
known as the Sunless Citadel, its echoing, broken halls house malign creatures. Evil has taken
root at the citadel's core, which is deep within a subterranean garden of blighted foliage. Here a
terrible tree and its dark shepherd plot in darkness.
The tree, called the Gulthias Tree, is shepherded by a twisted druid, Belak the Outcast. He was
drawn to the buried citadel twelve years ago, following stories of oddly enchanted fruit to their
source. The druid found an old fortress that had been swallowed up by the earth in some sort of
magically invoked devastation. With the previous inhabitants long dispersed, vile and
opportunistic creatures common to lightless dungeons infested the subterranean ruins. At the
core of the old fortress, Belak stumbled upon the Twilight Grove. He discovered at the grove's
heart the Gulthias Tree, which sprouted from a wooden stake that was used to slay an ancient
vampire.
A perfect, ruby-red apple ripens on the Gulthias Tree at the summer solstice, and the tree
produces a single albino apple at the winter solstice. The midsummer fruit grants vigor, health,
and life, while the midwinter fruit steals the same. In the years since Belak's arrival, the
enchanted fruit has been widely dispersed through the surrounding lands, promoting good and
ill. The seeds of either fruit, if allowed to sprout, grow into small plant monsters known as twig
blights.
Adventure Synopsis
1. Oakhurst. Although it isn't part of the adventure per se, the village of Oakhurst can provide
the characters with valuable information about the citadel. They can also use Oakhurst as a
place to recuperate and replenish supplies.
2. Kobold Den. The characters' foray into the citadel begins with an incursion into the most
accessible areas of the fortress, where a tribe of kobolds has taken up residence. The
characters can avoid strife with the kobolds by agreeing to retrieve a lost pet for the kobold
leader, and they might be able to persuade the kobolds to join their side.
3. Goblin Lair. The goblins that live deeper inside the citadel consider themselves the owners of
the place. They defend themselves aggressively against intrusion, making it difficult to avoid
combat with them.
4. Hidden Grove. Eventually, the characters discover the lower level of the citadel and the
Twilight Grove that lies within. There, they learn the truth about the enchanted fruit, and they
must confront Belak the Outcast and the Gulthias Tree.
Time of Year
It is either close to winter or summer solstice in order for the player to find a fruit.
Oakhurst
The community closest to the Sunless Citadel is a village called Oakhurst. Most of its 900
residents (including outlying farms) are human, with a sizable minority of halflings and a
scattering of other races.
Significant locations in Oakhurst, and the people to be found within them, include the following:
Village Hall: The center of government in Oakhurst includes the office of Mayor Vurnor Leng, a
male human noble.
General Store: The village's main source for supplies and merchandise is the general store,
owned and operated by Kerowyn Hucrele, a female human noble.
Shrine: Advice, information, and healing are among the services dispensed at the village's
shrine. It is maintained by Dem "Corkie" Nackle, a female gnome priest of Pelor.
Jail: Next to the village hall is a stout building where miscreants serve their sentences.
Oakhurst's constable is Felosial, a female half-elf veteran. She commands a force of sixteen
guards and four scouts who keep the village safe.
Blacksmith: Repairing and forging arms and armor is the job of the village smithy, Rurik
Lutgehr, a male dwarf commoner.
Ol' Boar Inn: Garon, a male human commoner, is the owner and barkeep of the Ol' Boar Inn.
He serves food and drink, and the place has a few rooms that visitors can rent.
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