4G & 5G CN UNIT1
4G & 5G CN UNIT1
4G & 5G CN UNIT1
Networks evolution: 2G,3G,4G, evolution of radio access networks, need for 5G. 4G
versus 5G, Next Generation core (NG-core), visualized Evolved Packet core(vEPC).
PART-A
1.Write the short notes about the evolution of wireless networks.
We are now used to booking cars, transferring money, ordering food and booking
of tickets etc., through online. All of this made possible by growth of the wireless network
infrastructure that helping the people to communicate with each other using voice and
transferring data by offering higher bandwidth and supporting more connections.
Today, wireless networks are not just connecting people, but also connecting businesses
and almost everything in the world.
2. What are the Key features (technology) of the 1G system?
The RAN, also known as the UMTS Radio Access Network is the equivalent of the previous
Base Station Subsystem (BSS) in GSM.
RAN includes the Node B function and the Radio Network Controller (RNC) function. The
Node B function provides the air interface. The RNC manages the air interface for the
overall network.
The core network is the equivalent of Network Switching Subsystem in GSM and
provides all the central processing and management for the system. Core network has
“both circuit switched and packet switched network elements."
11. Give short notes about HLR, EIR, AUC and MSC.
HLR is a database that contains all information about the subscriber including
their last known location.
The EIR is the function that decides whether a user equipment is allowed onto the
network or not. EIR is used for blocking or monitoring calls from a stolen user equipment.
Thus, EIR identifies a stolen equipment.
AUC is used for storing a shared secret key with a running algorithm, which gets
generated and burned in the SIM card.
MSC is responsible for functions such as routing calls and SMS messages. It interfaces
with the HLR for keeping track of subscriber location and does call handovers/handoffs,
when the mobile subscriber moves from one location to another.
16. List out the evolution of Radio Access Network (RAN) in table.
17.List out and explain in short notes about the two distinct units of RAN.
RAN has two distinct units - the Remote Radio Head (RRH)and the Baseband Unit (BBU).
One end of the RRH is connected to the antenna and the other end to the BBU.
RRH acts as a transceiver converting the analog signals to digital signals and vice versa.
In addition, RRH also does filtering of noise and amplification of signals.
The Baseband Unit (BBU) provides switching, traffic management, timing, baseband
processing, and radio interfacing functions.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
Here is the list of factors that drive the need for 5G technology:
➢ Virtual Reality and Augmented Reality enabled gaming, video streaming and
industrial applications require sub-millisecond latencies.
23.what are two methods in which a Virtualized Evolved Packet Core (EPC)
The two methods in which a Virtualized Evolved Packet Core (EPC) are:
1. An all-in-one Virtual EPC (vEPC)
2. Standalone instances of MME, PGW, SGW, HSS and PCRF.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
PART-B
1.EVOLUTION OF WIRELESS NETWORKS:
Today, technology has become an integral part of our life and it’s changed our lifestyle
with smartphones and app application of services.
We are now used to booking cars, transferring money, ordering food and booking of
tickets etc., through online. All of this made possible by growth of the wireless network
infrastructure that helping the people to communicate with each other using voice and
transferring data by offering higher bandwidth and supporting more connections.
Today, wireless networks are not just connecting people, but also connecting businesses
and almost everything in the world.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
❖ 1G NETWORKS
In 1983, the first-generation wireless network also called as 1G network was launched
in US using the Motorola DynaTAC mobile phone. Later on, the 1G technology was
launched in other countries such as the UK and Canada.
The 1G technology was primarily used for making voice calls over wireless network
based on analog telecommunication standards. The Motorola DynaTAC 8000x is the
first commercial mobile phone used for making analog voice calls. The phone looked
almost like cordless phone handset and weighed 1.75 lbs. i.e., equal to 0.77
kilograms.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
Disadvantages of 1G system:
❖ 2G NETWORKS
In 1991, Global System for Mobile Communications (GSM) published the standards
for 2G technology. 2G technology, was launched in 1992 and had the ability to handle
voice calls over digital systems. In addition to voice calls, 2G also supported Short
Messaging Services (SMS).
2G offered wider coverage when compared to 1G network. It enabled users to send
text messages to each other, over a wireless network.
Later 2.5G technology established and include the General Packet Radio Service (GPRS)
and also resulted in the growth of mobile phones such as Blackberry, which offered
mobile email services. it offered 56 - 114 Kbps data speed.
❖ 3G NETWORKS
3G cellular services were launched in the year 2003. 3G was much more advanced,
when compared to 2G/2.5G and offered up to 2 Mbps speed, supporting
location-based services and multimedia services. It was ideal for web browsing.
Android, the open-source mobile operating system became popular with 3G.
The term User Equipment is the handsets such as mobile phones or cell phones used for
making voice calls and data exchange.
"The RAN, also known as the UMTS Radio Access Network is the equivalent of the
previous Base Station Subsystem (BSS) in GSM.
RAN includes the Node B function and the Radio Network Controller (RNC) function. The
Node B function provides the air interface. The RNC manages the air interface for the
overall network.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
Core Network:
The core network is the equivalent of Network Switching Subsystem in GSM and
provides all the central processing and management for the system. Core network has
“both circuit switched and packet switched network elements."
HLR is a database that contains all information about the subscriber including
their last known location.
Each network can have one or more physical or logical HLRs. User equipment periodically
updates its location details to the HLR, so that calls can be routed appropriately to the
user.
Depending upon the implementation, the HLR may also have an in-built Equipment
identity register (EIR) and Authentication Centre (AUC).
The EIR is the function that decides whether a user equipment is allowed onto the
network or not. EIR is typically integrated with the HLR. EIR is used for blocking or
monitoring calls from a stolen user equipment. Thus, EIR identifies a stolen equipment.
AUC is used for storing a shared secret key with a running algorithm, which gets
generated and burned in the SIM card. AUC function is typically co-located with the HLR
function.
MSC is responsible for functions such as routing calls and SMS messages. It interfaces
with the HLR for keeping track of subscriber location and does call handovers/handoffs,
when the mobile subscriber moves from one location to another.
It present either within or outside of the MSC. A GMSC interfaces with the external
networks such as the Public Switched Telephone Network (PSTN), which is our legacy
land line network.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
GGSN acts as a gateway to the Internet. It connects the GPRS network with the packet
switched data network.
GGSN receives data addressed to a given subscriber, checks if the subscriber is active
and then forwards the data to the particular subscriber. If the subscriber is inactive, the
data is discarded.
GGSN assigns a unique IP address to each subscriber. It also generates the call detail
records (CDRs). It is also used for billing servers.
CGF handles Call Detail Records (CDRs) generated by the GGSN in a GPRS network.
Service providers who offered 3G and 3.5 G services were able to offer speeds up to 7
Mbps. With the further evolution, 3G networks were able to offer speeds up to 42 Mbps.
Disadvantages of 3G systems
❖ 4G NETWORKS
One of the significant changes introduced by the Long-Term Evolution (LTE) standards
in 4G networks, is the changes to the Base station functionality.
LTE introduces a new function called the Evolved NodeB (eNodeB), which manages the
radio resource and mobility in the cell.
In order to meet the 4G LTE requirements, functions of the "eNodeB" not only included
the base station (NodeB) functions to terminate the radio interface but also the functions
of the Radio Network Controller (RNC) to manage radio resources.
Evolved Node B:
eNodeB"is the entity that supports air interface and resource management. It
provides radio resource management functions such as IP header compression, user
data encryption, and routing the user data to the Serving Gateway (SGW).
Home Subscriber Server (HSS) is a database for storing the subscriber profile and
authentication information.
SGW serves as the mobility anchor for the user plane. It takes care of inter-eNodeB
handovers & User Equipment (UE) mobility between 3GPP networks.
It is responsible for routing/forwarding data packets between the "eNodeB" & Packet
Data Network Gateway (PDN GW).
PDN GW provides the User Equipment (UE) with connectivity to the external packet data
networks such as Internet.
It takes care of Policy and Charging Enforcement Function (PCEF), which includes Quality
of Service (QoS), online/offline flow-based charging data generation, deep-packet
inspection, and lawful intercept.
MME manages mobility, UE identities and security parameters. It operates in the Control
plane and provides functions such as managing session states, authentication, mobility
with 3GPP 2G/3G nodes, and roaming.
Policy and Charging Rules Function (PCRF) maintains the policy and charging related
controls for all the subscribers.
In addition, PCRF also helps the service providers in providing location-based services.
Today, 4G offers adequate network speed for over-the-top services such as online video,
gaming and social media.
The Radio Access Network (RAN) architecture has evolved across the different
generations of the wireless network, to support the bandwidth and scalability
requirements.
RAN has two distinct units - the Remote Radio Head (RRH)and the Baseband Unit (BBU).
One end of the RRH is connected to the antenna and the other end to the BBU.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
RRH acts as a transceiver converting the analog signals to digital signals and vice versa.
In addition, RRH also does filtering of noise and amplification of signals.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
The Baseband Unit (BBU) provides switching, traffic management, timing, baseband
processing, and radio interfacing functions. BBU is typically connected to the RRH using
a Fiber link.
In the traditional 2.5G/3G networks, both the RRH and BBU functions remained in the
cell site, as part of the Base Transceiver Station (BTS).
In the 4G network, BBU function was moved out of the cell site to a centralized location.
BBU function in a 4G network is hosted in the Central Office and is called as Centralized
RAN.
4G architecture optionally supports the virtualization of BBUs and when the BBU function
is virtualized, it is also called as Cloud RAN or Virtualized RAN. In a 5G network,
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
3. Need for 5G
Most of the previous generation wireless technologies (such as 3G and 4G) were focused
on increasing the speed of the wireless technology.
Here is the list of factors that drive the need for 5G technology:
➢ Internet of Things (IOT) will require an infrastructure that can handle several
billions of network devices connecting to the wireless network, and at the same
time energy efficient.
➢ 3D video and Ultra High-Definition Video streaming applications are hungry for
additional bandwidth.
➢ Virtual Reality and Augmented Reality enabled gaming, video streaming and
industrial applications require sub-millisecond latencies.
➢ Enable new revenue streams for wireless service providers, by supporting new
applications and use-cases.
In 2016, several service providers partnered with network equipment vendors to kick
start 5G trials. Starting 2018, 5G services were commercially launched by multiple
service providers across the globe.
5G Use Cases:
5G technology caters to the needs of multiple industries such as the following:
➢ Public Safety
➢ Broadcasting / Media Delivery
➢ Automotive Industry (Public Transport Systems)
➢ Aeronautical (Drones)
➢ Health / Wellbeing
➢ Utilities
➢ Education
4. 4G versus 5G
4G network infrastructure is based on Long Term Evolution (LTE) architecture.
5G network infrastructure is based on 5G Next Generation Core (5G NG-Core)
architecture. There is a significant difference between both the technologies in terms of
speed, latency, frequency ranges of the spectrum, use cases that are supported, support
for network slicing, RAN architecture, and Core network architecture.
The below table captures the differences between 4G and 5G technologies:
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
5G architecture consists of two sets of critical network functions - Next Generation Radio
Access Network (NG-RAN) and Next Generation Core Network (NG-Core).
➢ NG-RAN includes the Radio Access Network (RAN) function hosted on the service
provider cloud and the antennas, supporting the 5G New Radio (NR) specification.
NG-Core for 5G is the equivalent of Evolved Packet Core (EPC) in a 4G network. 5G NG-
Core architecture supports virtualization and allows the user plane functions to be
deployed separately, from the control plane functions.
In addition, the user plane and control plane functions can be scaled independently. 5G
NG-Core supports both International Mobile Subscriber Identity (IMSI) based and non-
IMSI based identities for authentication of services.
NG-Core has support for capabilities such as network slicing, which allows the partition
of network resources across different customers, services or use-cases.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
A Virtual Evolved Packet Core (vEPC) is a framework for mobile networks voice and data
processing and switching that is implemented by Network Functions Virtualization (NFV),
which virtualizes the functions of an Evolved Packet Core (EPC).
Virtual Network Function (VNF) - VNF is the software implementation of the hardware-
based network function, to deliver network services.
Virtual Evolved Packet Core (vEPC) is functionally similar to the physical EPC. However,
the way in which the EPC is deployed and managed is different from physical EPC.
There are two methods in which a Virtualized Evolved Packet Core (EPC) can
be deployed:
1. An all-in-one Virtual EPC (vEPC)
2. Standalone instances of MME, PGW, SGW, HSS and PCRF.
There are some pros and cons for each of these approaches. In an all-in-one deployment
model, it is easy to manage the vEPC instance as one entity. However, it lacks
mechanisms to individually scale one or more services. For example, if the service
provider wants to increase the number of PCRF instances, it can only be achieved by
creating multiple instances of the all-in-one vEPC.
In a deployment with standalone instances of the vEPC components, the service provider
can individually scale the components. For example, if there is a need to increase the
number of PCRF instances, it can be achieved by spinning one or more instances of the
PCRF application.
MAILAM ENGINEERING COLLEGE
CEC331-4G / 5G COMMUNICATION NETWORKS
This approach helps in optimizing the resource utilization on the telco cloud and brings-
in agility. However, there will be an overhead involved in managing the standalone
instances on the telco cloud. The network equipment vendors can help offset this
management overhead, by providing a vEPC specific VNF manager along with the vEPC.
Architecturally, the vEPC will be different from that of a physical EPC. Following
are some of the key architectural differences between a physical EPC and a
Virtual EPC:
➢ A Virtual EPC may have one or more VMs for each of the components. For example,
a PCRF service may have multiple micro-services. Each of these microservices
may run on a separate VM or a Container, on the telco cloud.
➢ A physical EPC relies on the underlying hardware for data plane acceleration. A
Virtual EPC relies on software-based data plane acceleration technologies. In a
vEPC, the data plane is scaled by using technologies such as SRIOV (Single Root -
Input/Output Virtualization). SRIOV partitions a physical network interface card
into multiple virtual network interface cards (vNICs) and provides direct access to
the physical NIC, bypassing the hypervisor layer. Virtual EPC also leverages several
advancements in the data plane acceleration such as the Data Plane Development
Kit (DPDK) and FD.io (fast data input/output)