Wave Propagation and Theory
Wave Propagation and Theory
Displacement. y
• Distance covered in one cycle is λ
• To cover that λ distance( one cycle ) amount of
time required T
• Therefore speed
• f number of oscillation is completed in 1 second
• One oscillation is completed in s
• To complete one oscillation, required time
• v= λf
•
Time period T=0.05 s
Amplitude a= 0.01 m
Frequency, f =1/.05= 20 Hz
20 ms= .02 s
Wavelength
• v=1 m/s
2
• λ=2 cm= =
100
• 𝑣∝𝜆
1
• 𝑣∝
𝑇
• 𝑣 = 𝑓𝜆
• 𝑣 ∝ 𝑓 𝑎𝑛𝑑 𝑣 ∝ 𝜆
• Redraw the graph if the frequency is being
HALVED while the speed is constant
• 𝑣 = 𝑓𝜆
𝑣
• 𝜆=
𝑓
• λ ∝ 1/𝑓
• If the frequency doubles the wavelength will be
halved
• V= 1m/s
• λ= 2m
• VX1=fXλ
1=f λ/v
1/ λ=f/v
λ=v/f
f=v/ λ
Reflection
❑ Reflection is the change in direction of a wavefront at an interface
between two different media so that the wavefront returns into the
medium from which it originated.
❑ Whenever a wave is bouncing back to its initial medium with similar
angular deviation as the incidence
❖ When a wave approaches a smooth polished surface(a reflector )
with an angular direction and bounces back towards the source
with same amount of angular deviation , it is called the reflection of
wave
❖ The incident wave ray which lands upon the surface is said to be
reflected off the surface. The ray that bounces back is called the
reflected ray. If a perpendicular were to be drawn on reflecting
surface, it would be called normal. The figure below shows the
reflection of an incident light beam on a plane mirror.
❖ Here, the angle of incidence and angle of reflection are with respect
to normal to the reflective surface.
Mirror reflection
Interface
Properties of Mirror reflection
❖ The incident ray, the reflected ray
and the normal, at the point of
incidence, all lie in the same plane.
❖ The angle of reflection equals the angle of incidence. Hence
an image can be located by taking two
light rays from a point object and
retracing them after reflection.
❑ All images are virtual. That is, they
cannot be projected on to a screen.
❑ The image produced in a mirror is as
far behind the mirror as the object is
in front.
❑ The image is the same size as the object.
❑ A line joining a point on the image to a corresponding point
on the object is perpendicular to the mirror.
❑ The image is laterally inverted (sideways upside down).
Laws of Reflection
❖The laws of reflection determine the reflection of
incident light rays on reflecting surfaces, like
mirrors, smooth metal surfaces, and clear water.
Let’s consider a plane mirror as shown in the
previous slide. The law of reflection states that
✓The incident ray, the reflected ray and the
normal all lie in the same plane
✓The angle of incidence = Angle of reflection
Refraction
▪ In physics, refraction is the change in direction of a wave passing
from one medium to another or from a gradual change in the
medium.
▪ Refraction of light is the most commonly observed phenomenon,
but other waves such as sound waves and water waves also
experience refraction
▪ Refraction is the bending of a wave when it enters a medium where
its speed is different. The refraction of light when it passes from a
fast medium to a slow medium bends the light ray toward the
normal to the boundary between the two media. The amount of
bending depends on the indices of refraction of the two media and
is described quantitatively by Snell's Law.
Examples
• The bottom of swimming pool appears higher
• A pencil partially immersed into water seems to
be bend in the interface of water and air
Causes
• The cause of refraction of light is that light travels
with different speeds in different media. This Change
in the speed of light when it moves from one medium
to another causes it to bend.
Rules/ characteristics'/ properties
I. The incident ray, the refracted ray and the normal
at the point of entry are all in the same plane.
II. The ratio of the sine of the angle of incidence to the
sine of the angle of refraction is a constant for a
particular wavelength (Snell's Law)
Lighter to denser
▪ When light refracts from one
medium to another, one of the
medium is termed as rarer/lighter
and other is termed as denser.
Hence rarer and denser medium
is a relative term. The medium in
which speed of light is more is
termed as a rarer medium and
the medium in which the speed
of light is less is termed as a
denser medium.
▪ When light refracts from rarer to denser medium it bends
towards the normal as shown in the figure above.
• Denser to
Lighter
r>i
i
• n=sini/sinr==sin10/sin15=0.67
• 0.67=sin15/sinx
Refracting index
• Measure of how much light slows down when it
passes through a new medium
• Symbol =n
Snell’s Law
• Related to the size of angle of refraction to the
angle of incidence
•
➢For the given n , that particular medium is
supposed to be the refractive medium
➢For Water,
➢For diamond, 8
Vd=1.23X10 m/s
➢ For Plexiglass, Vp=1.98X10 m/s
8
➢i>r===➔second medium is denser
➢ 1.63
➢ 0.61
Total internal reflection
i< ic i= ic i>ic
In critical state
✓i=ic and r=900
✓
390
[4]
i