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Output Log

The document details the initialization of a game engine and loading of a game level. It lists graphics hardware and loaded assemblies. Errors are shown for missing assets and uninitialized Steamworks integration.

Uploaded by

Bryan Leal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
33 views

Output Log

The document details the initialization of a game engine and loading of a game level. It lists graphics hardware and loaded assemblies. Errors are shown for missing assets and uninitialized Steamworks integration.

Uploaded by

Bryan Leal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.0.

0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8912]
Renderer: NVIDIA GeForce GTX 1050
Vendor: NVIDIA
VRAM: 4029 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll (this message
is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity
Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-CSharp.dll (this message is
harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll (this
message is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll into
Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-UnityScript.dll (this message is
harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\Assembly-UnityScript.dll into Unity Child
Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\System.Drawing.dll (this message is
harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\cInput.dll (this message is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\cInput.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\ES2.dll (this message is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\MoodkieSecurity.dll (this message is
harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\PlayMaker.dll (this message is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\PlayMaker.dll into Unity Child Domain
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\HOTween.dll (this message is harmless)
Loading C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\HOTween.dll into Unity Child Domain
- Completed reload, in 0.159 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\System.dll (this message is harmless)
Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader'
shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' -
Setting to default shader.
Setting up 2 worker threads for Enlighten.
Thread -> id: 2700 -> priority: 1
Thread -> id: 707c -> priority: 1
LoadLevel: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.132439 ms
Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By
SebasGamer214\mysummercar_Data\Managed\MSCLoader.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModConsole.Error (System.String str) [0x00000] in <filename
unknown>:0
at MSCLoader.LoadAssets.LoadBundle (MSCLoader.Mod mod, System.String bundleName)
[0x00000] in <filename unknown>:0
at MSCLoader.ModConsole.CreateConsoleUI () [0x00000] in <filename unknown>:0
at MSCLoader.ModConsole.OnMenuLoad () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.LoadMod (MSCLoader.Mod mod, System.String msver) [0x00000]
in <filename unknown>:0
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

InvalidOperationException: Steamworks is not initialized.


at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamGetUserID.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.BroadcastEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, Boolean excludeSelf) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Actions.SendEvent.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEvent fsmEvent)
[0x00000] in <filename unknown>:0
at PlayMakerFSM.OnLevelWasLoaded () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 3286.
Total: 3.962218 ms (FindLiveObjects: 0.111999 ms CreateObjectMapping: 0.076888 ms
MarkObjects: 3.723996 ms DeleteObjects: 0.023999 ms)
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the
comment above this line for more information.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

LoadLevel: GAME

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default
shader.
WARNING: Shader Unsupported: 'Hidden/NFAA' - Setting to default shader.
UnloadTime: 1.526665 ms
Only custom filters can be played. Please add a custom filter or an audioclip to
the audiosource (Channel1).

(Filename: Line: 489)

Only custom filters can be played. Please add a custom filter or an audioclip to
the audiosource (Folk).

(Filename: Line: 489)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at StartGame.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Font size and style overrides are only supported for dynamic fonts.

(Filename: Line: 88)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:Start()
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
PlayMakerFSM:OnLevelWasLoaded()

(Filename: Line: -1)

Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 96395.
Total: 348.987701 ms (FindLiveObjects: 3.971552 ms CreateObjectMapping: 1.431998 ms
MarkObjects: 343.273010 ms DeleteObjects: 0.309777 ms)

UnityCar: wheel model in FRONT_RIGHT is missing. Using empty object (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (KYLAJANI)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (KYLAJANI)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: wheel model in FRONT_LEFT is missing. Using empty object (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "truck_front" loaded on front axle (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
UnityCar: Tires "truck_rear" loaded on other axle1 (GIFU(750/450psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (AMIS2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (AMIS2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on front axle (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (FLATBED)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (HAYOSIKO(1500kg, 250))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (HAYOSIKO(1500kg, 250))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "offroad_front" loaded on front axle (KEKMET(350-400psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "offroad_rear" loaded on rear axle (KEKMET(350-400psi))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (RCO_RUSCKO12(270))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (RCO_RUSCKO12(270))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (FERNDALE(1630kg))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (FERNDALE(1630kg))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

One or more Variations of Sound Group 'Starting' do not have the


SoundGroupVariationUpdater component and will not function properly. Please stop
and fix this by opening the Master Audio Manager window and clicking the Upgrade MA
Prefab button before continuing.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (JONNEZ ES(Clone))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (JONNEZ ES(Clone))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (SATSUMA(557kg, 248))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (SATSUMA(557kg, 248))

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Neutral gear (a gear with value 0) is missing in gearRatios array.


Neutral gear is mandatory (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_front" loaded on front axle (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "truck_rear" loaded on rear axle (BUS)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (FITTAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (FITTAN)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at CarController.FixedUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Non-convex MeshColliders with non-kinematic Rigidbodies are no longer supported in


Unity 5.0.

(Filename: Line: 1278)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.GameObjectIsChildOf.DoIsChildOf
(UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.GameObjectIsChildOf.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.OnTriggerEnter (UnityEngine.Collider other)
[0x00000] in <filename unknown>:0
at PlayMakerTriggerEnter.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in
<filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at CarController.FixedUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at HutongGames.PlayMaker.Actions.GameObjectIsChildOf.DoIsChildOf
(UnityEngine.GameObject go) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.GameObjectIsChildOf.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.OnTriggerEnter (UnityEngine.Collider other)
[0x00000] in <filename unknown>:0
at PlayMakerTriggerEnter.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in
<filename unknown>:0

(Filename: Line: -1)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
12

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
12

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at AxisCarController.GetInput (System.Single& throttleInput, System.Single&
brakeInput, System.Single& steerInput, System.Single& handbrakeInput,
System.Single& clutchInput, System.Boolean& startEngineInput, System.Int32&
targetGear) [0x00000] in <filename unknown>:0
at CarController.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

ResultsWeekend (UnityEngine.GameObject)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

ResultsWeekend (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

InvalidOperationException: Steamworks is not initialized.


at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUserStats.StoreStats () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamAchievementUnlock.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (POLICE2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICE2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_front" loaded on front axle (POLICE2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICE2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (POLICE1)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICE1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (POLICE1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICE1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (POLICE2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICE2)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

UnityCar: Tires "touring_front" loaded on front axle (POLICE1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

UnityCar: Tires "touring_rear" loaded on rear axle (POLICE1)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at Wheel.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader+<LoadMods>d__35.MoveNext () [0x00000] in <filename
unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
MSCLoader.ModLoader:Init()
MSCLoader.ModLoader:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

InvalidOperationException: Steamworks is not initialized.


at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUserStats.StoreStats () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamAchievementUnlock.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.DoTransition (HutongGames.PlayMaker.FsmTransition
transition, Boolean isGlobal) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.SendEventToFsmOnGameObject (UnityEngine.GameObject
gameObject, System.String fsmName, HutongGames.PlayMaker.FsmEvent fsmEvent)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, System.String fsmEventName) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SendEventByName.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Platform assembly: C:\Users\bj_l1\OneDrive\Escritorio\My Summer Car By


SebasGamer214\mysummercar_Data\Managed\Boo.Lang.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Transform:set_parentInternal(Transform)
UnityEngine.Transform:set_parent(Transform)
HutongGames.PlayMaker.Actions.SetParent:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Transform:set_parentInternal(Transform)
UnityEngine.Transform:set_parent(Transform)
HutongGames.PlayMaker.Actions.SetParent:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Transform:set_parentInternal(Transform)
UnityEngine.Transform:set_parent(Transform)
HutongGames.PlayMaker.Actions.SetParent:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Transform:set_parentInternal(Transform)
UnityEngine.Transform:set_parent(Transform)
HutongGames.PlayMaker.Actions.SetParent:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()
(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Index is less than 0 or more than or equal to the list count.
Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

NullReferenceException: Object reference not set to an instance of an object


at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
at MSCLoader.ModLoader.Init_MD () [0x00000] in <filename unknown>:0
at PlayMakerArrayListProxy.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:SetActiveRecursively(GameObject,
Boolean)
HutongGames.PlayMaker.Actions.ActivateGameObject:DoActivateGameObject()
HutongGames.PlayMaker.Actions.ActivateGameObject:OnEnter()
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

(Filename: Line: -1)

InvalidOperationException: Steamworks is not initialized.


at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUserStats.StoreStats () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamAchievementUnlock.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.DoTransition (HutongGames.PlayMaker.FsmTransition
transition, Boolean isGlobal) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.SendEventToFsmOnGameObject (UnityEngine.GameObject
gameObject, System.String fsmName, HutongGames.PlayMaker.FsmEvent fsmEvent)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, System.String fsmEventName) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SendEventByName.OnEnter () [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Several ArrayList Proxies coexists on the same GameObject and no reference is given
to find the expected ArrayList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Index is less than 0 or more than or equal to the list count.


Parameter name: index
0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

LoadLevel: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 482.814209 ms
InvalidOperationException: Steamworks is not initialized.
at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename
unknown>:0
at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.SteamGetUserID.OnEnter () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in
<filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState)
[0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent
fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget
eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename
unknown>:0
at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEvent fsmEvent)
[0x00000] in <filename unknown>:0
at PlayMakerFSM.OnLevelWasLoaded () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 6152 unused Assets to reduce memory usage. Loaded Objects now: 3694.
Total: 29.696861 ms (FindLiveObjects: 0.319555 ms CreateObjectMapping: 0.430221 ms
MarkObjects: 4.620440 ms DeleteObjects: 24.326200 ms)

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