0% found this document useful (0 votes)
6 views

output_log

The document details the initialization process of a game engine (version 5.3.5p8) for 'Road Redemption,' including the setup of graphics and input systems, as well as loading various assemblies. It also highlights multiple warnings regarding unsupported shaders and issues with the online multiplayer controller. Additionally, system information is provided, indicating the game is running on a Windows 10 platform with specific hardware configurations.

Uploaded by

huynhnhuttam02
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views

output_log

The document details the initialization process of a game engine (version 5.3.5p8) for 'Road Redemption,' including the setup of graphics and input systems, as well as loading various assemblies. It also highlights multiple warnings regarding unsupported shaders and issues with the online multiplayer controller. Additionally, system information is provided, indicating the game is running on a Windows 10 platform with specific hardware configurations.

Uploaded by

huynhnhuttam02
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 103

Initialize engine version: 5.3.

5p8 (4ff20829e874)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98)
Vendor: Intel
VRAM: 4191 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-
UnityScript-firstpass.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-UnityScript-
firstpass.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
UnityEngine.Analytics.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
EasyRoads3D.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\EasyRoads3D.dll into
Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
Poly2Tri.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Poly2Tri.dll into
Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
ArabicSupport.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\ArabicSupport.dll into
Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
PixelDash.Tools.Logging.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
PixelDash.Tools.Logging.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
Sony.PS4.SavedGame.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Sony.PS4.SavedGame.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Mystery
Node Set.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Mystery Node Set.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Mystery
Squiggle UI.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Mystery Squiggle
UI.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Mystery
Squiggle.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\Mystery Squiggle.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
XInputDotNetPure.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\XInputDotNetPure.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
XInputDotNetPure.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\XInputDotNetPure.dll
into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
SpicyPixel.Threading.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
SpicyPixel.Threading.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
SpicyPixel.Threading.Unity.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
SpicyPixel.Threading.Unity.dll into Unity Child Domain
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
System.Threading.dll (this message is harmless)
Loading D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\System.Threading.dll
into Unity Child Domain
- Completed reload, in 0.069 seconds
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\System.dll
(this message is harmless)
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
Boo.Lang.dll (this message is harmless)
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat Specular'
- Pass 'FORWARD' has no fragment shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat Specular'
- Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat Specular'
- Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat Specular'
- Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat Specular'
- All passes removed
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'FORWARD' has no fragment shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - All passes removed
Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader
'Hidden/TerrainEngine/Details/WavingDoublePass' not found
Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader
'Hidden/TerrainEngine/BillboardTree' not found
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'FORWARD' has no fragment shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Distingo Standard-
AddPass' - All passes removed
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat' - Pass
'FORWARD' has no fragment shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat' - Pass
'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat' - Pass
'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat' - Pass
'META' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Mesh Terrain Splat' - All
passes removed
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard' - Pass 'FORWARD'
has no fragment shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard' - Pass 'FORWARD'
has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard' - Pass 'DEFERRED'
has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard' - Pass 'META' has
no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard' - All passes
removed
Shader 'Nature/Terrain/Distingo Standard Specular': dependency 'AddPassShader'
shader 'Hidden/TerrainEngine/Splatmap/Distingo Standard Specular-AddPass' not found
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard Specular' - Pass
'FORWARD' has no fragment shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard Specular' - Pass
'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard Specular' - Pass
'DEFERRED' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard Specular' - Pass
'META' has no vertex shader
WARNING: Shader Unsupported: 'Nature/Terrain/Distingo Standard Specular' - All
passes removed
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.885400 ms
Instantiating a new overseer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Steam API Initialized--True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ATTEMPTING TO FIND ONLINE MULTIPLAYER CONTROLLER USING SLOW FUNCTION

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

didn't find online multiplayer controller in our scene. Maybe reference in scene
manager wasn't properly set.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Requesting a session authorization ticket from Steam.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Results of SteamUser.GetAuthSessionTicket(Ticket, 1024, out pcbTicket): ticket


status = 4000 -- ticket size = 234 -- ticket data:
57555321000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RoadRedemptionGameVersion: 0.6.0.1710040245
System Info
Current Time (UTC): 4/25/2024 5:29:31 AM
platform: WindowsPlayer
deviceUniqueIdentifier: b3c111c84372b014469c53766835b30b56c16b1c
operatingSystem: Windows 10 (10.0.0) 64bit
systemMemorySize: 16255
processorType: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
processorCount: 6
graphicsDeviceID: 16024
graphicsDeviceName: Intel(R) UHD Graphics 630
graphicsDeviceVendor: Intel
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 4191
maxTextureSize: 16384
graphicsShaderLevel: 50
supportedRenderTargetCount: 8
supports3DTextures: True
supportsComputeShaders: True
supportsImageEffects: True
supportsInstancing: True
supportsRawShadowDepthSampling: True
supportsRenderTextures: True
supportsRenderToCubemap: True
supportsSparseTextures: True
Supported Render Texture Format ARGB32: True
Supported Render Texture Format ARGB4444: False
Supported Render Texture Format ARGB1555: False
Screen.currentResolution (display resolution): 1920x1080 59Hz
Screen.width x height (window resolution): 1360x768
Displays (1)
0: Render Res: 1920x1080, System Res: 1920x1080 (Main)
Starting up Overseer Startup Sequence

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Achievement RRAchievement is being intialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_FINISH_GAME_20


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SteamUserStats.GetAchievement failed for Achievement ACH_ROAD_NINJA
Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_DESERT_DASH


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_BOOM_TRUCKS


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_WINTER_SUPPORT


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_ROOFTOPS_RUN


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_RIDGE_RAMPAGE


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_DEVILSB_DERBY


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_ICE_COPS


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_DANGER_ZONE


Is it registered in the Steam Partner site?
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_AMERICAS_RUIN


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_PHANTOM_WHEELS


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_IMMINENT_DEATH


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_APOCALYPSE_NOW


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_DESERT_ALLIANCE


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_GOLD_EXPLOSIVE_HEAT


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_CAMPAIGN_PLUS_5


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_CAMPAIGN_PLUS_10


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
SteamUserStats.GetAchievement failed for Achievement ACH_WIN_SHOVELKNIGHT
Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_ALGREN


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_SPARTAN


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_FELICIA


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_DUNN


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_PRICE


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_SANTA


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_HALLOWEEN


Is it registered in the Steam Partner site?

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SteamUserStats.GetAchievement failed for Achievement ACH_WIN_NO_DROPS


Is it registered in the Steam Partner site?
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Website connection error for rider names server: Could not resolve host:
eqlauncher.com for
http://eqlauncher.com/roadRedemption/GetRiderNamesFromServer.php?
steamID=76561197960267366&authTicket=5755532100000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000000000000000000000000000000000000
0000000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Aborting attempt to pull rider names from server. No worries.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.


Thread -> id: 4924 -> priority: 1
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
System.Xml.dll (this message is harmless)
Platform assembly: D:\GAMES\Road Redemption\RoadRedemption_Data\Managed\
System.Configuration.dll (this message is harmless)
Setting Default Resolution to 720p
attempting to Initialize our Application for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SEARCHING FOR I2 RESOURCE MANAGER using slow function.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


Unity Analytics are enabled.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our Application for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Application Initialization was a success for (Music) Audio Manager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our Application for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Application Initialization was a success for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our Application for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Application Initialization was a success for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our Application for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Application Initialization was a success for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
Application Initialization was a success for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 17562 unused Assets to reduce memory usage. Loaded Objects now: 44563.
Total: 41.690903 ms (FindLiveObjects: 3.057400 ms CreateObjectMapping: 3.428900 ms
MarkObjects: 31.613499 ms DeleteObjects: 3.590000 ms)
Preparing sync load for scene: Main Menu
Starting sync load for scene: Main Menu
Shader 'NexGen/American Cars/Car Blinkers': fallback shader 'NexGen/American
Cars/CarBlinkers' not found
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.672800 ms
FINDING REDUNDANT GUI OBJECT IN SCENE WITH SLOW ASS FUNCTION.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying RenderSettings from the current camera: Camera_MainMenu_Cinematic

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying reflection cubemap from the current camera: Camera_MainMenu_Cinematic

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying QualityLevel specific settings from the current camera:


Camera_MainMenu_Cinematic

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 70456.
Total: 49.591198 ms (FindLiveObjects: 3.048900 ms CreateObjectMapping: 1.835200 ms
MarkObjects: 44.644798 ms DeleteObjects: 0.061200 ms)

DEACTIVATING NAME A CHARACTER DLC GUI COMPONENTS

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 70565.
Total: 63.133598 ms (FindLiveObjects: 3.727900 ms CreateObjectMapping: 2.268000 ms
MarkObjects: 57.055801 ms DeleteObjects: 0.081100 ms)

Stop Blur Game View

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View Complete


Message from email server:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ATTEMPTING TO FIND ONLINE MULTIPLAYER CONTROLLER USING SLOW FUNCTION

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

didn't find online multiplayer controller in our scene. Maybe reference in scene
manager wasn't properly set.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
RROverseer(Clone) is attempting to Initialize for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

(Music) Audio Manager is attempting to Initialize for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

(Music) Audio Manager successfully Initialized for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Quality Settings Manager is attempting to Initialize for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Quality Settings Manager successfully Initialized for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GUI Root is attempting to Initialize for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GUI Root successfully Initialized for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GUI Root is attempting to Initialize for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GUI Root successfully Initialized for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Spawn Pool is attempting to Initialize for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Spawn Pool successfully Initialized for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preparing sync load for scene: Garage


RROverseer(Clone) successfully Initialized for the Playthrough

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RROverseer(Clone) for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Spawn Pool for the Scene.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting sync load for scene: Garage


Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.866500 ms

Unloading 3422 unused Assets to reduce memory usage. Loaded Objects now: 77107.
Total: 65.370201 ms (FindLiveObjects: 3.502500 ms CreateObjectMapping: 3.209900 ms
MarkObjects: 49.476898 ms DeleteObjects: 9.180300 ms)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our game mode for the scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Initilization for Scene of current game mode successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 6 worker threads for Enlighten.


Thread -> id: 2b24 -> priority: 1
Thread -> id: 23b0 -> priority: 1
Thread -> id: 38a0 -> priority: 1
Thread -> id: 1f6c -> priority: 1
Thread -> id: 1ebc -> priority: 1
Thread -> id: 3858 -> priority: 1
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 17600 unused Assets to reduce memory usage. Loaded Objects now: 59544.
Total: 54.890301 ms (FindLiveObjects: 4.057600 ms CreateObjectMapping: 3.275300 ms
MarkObjects: 43.339802 ms DeleteObjects: 4.215900 ms)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ANALYTICS: Campaign Plus Started: Ok


Switching from Gameplay mode to GUI Mode
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Changing paused state to: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to start async load of scene America's Ruins


Initiating new loading op for scene: America's Ruins
Opening Loading Screen
attempting to Teardown RROverseer(Clone) for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Scene for current gamemode was successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Spawn Pool for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 6.903100 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Async load operation complete

Unloading 18067 unused Assets to reduce memory usage. Loaded Objects now: 291455.
Total: 107.560501 ms (FindLiveObjects: 16.425001 ms CreateObjectMapping: 6.925100
ms MarkObjects: 79.145500 ms DeleteObjects: 5.064400 ms)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRSceneManager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our game mode for the scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Choosing mission from group: B


Mission-Mission Chosen: Explosive Heat

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Initilization for Scene of current game mode successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
successfully Initialized (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Main Road FOR OBJECT : RRSceneManager SEEMS LIKE A
PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 1 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 3 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 4 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Failed to snap 118 of 178 nodes. Ensure the layer mask is set and the markers
aren't floating too far from the geometry.
Road: 'Alternate Path 4', LayerMask: 'Road Terrain', Object: 'RRSceneManager'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 5 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Failed to snap 93 of 137 nodes. Ensure the layer mask is set and the markers aren't
floating too far from the geometry.
Road: 'Alternate Path 5', LayerMask: 'Road Terrain', Object: 'RRSceneManager'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
ACTIVATE EVERYTHING!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying RenderSettings from the current camera: Camera_The


Ruins_Eerie_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying reflection cubemap from the current camera: Camera_The


Ruins_Eerie_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying QualityLevel specific settings from the current camera: Camera_The


Ruins_Eerie_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preloading Prefab Materials


successfully Initialized RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320004.
Total: 119.818001 ms (FindLiveObjects: 24.268400 ms CreateObjectMapping: 6.036000
ms MarkObjects: 89.283195 ms DeleteObjects: 0.229900 ms)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Assigning HUD camera back to hud canvases.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View Complete


Changing paused state to: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Actuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission starting: Explosive Heat

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:30:45.349: Starting traffic manager car spawning coroutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

5583 - 75.93999 - No attack audio clips found for car.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Sticky bomb sticks to NoHelmetHeadCollider (UnityEngine.SphereCollider)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Sticky bomb sticks to CarOnWorldCollider_Plow2 (UnityEngine.BoxCollider)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Sticky bomb sticks to CarOnWorldCollider (UnityEngine.BoxCollider)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

11780 - 142.18 - No attack audio clips found for car.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Sticky bomb sticks to CarOnWorldCollider_Plow1 (6) (UnityEngine.BoxCollider)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player deflect collider collision with enemy weapon ignored because already damaged
that player this swing!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Sticky bomb sticks to CarOnWorldCollider (UnityEngine.BoxCollider)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
14376 - 169.62 - No attack audio clips found for car.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission won: 'Explosive Heat'


Mission-Mission ending: 'Explosive Heat'
<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
Switching from Gameplay mode to GUI Mode
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Changing paused state to: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to start async load of scene Thundersnow


Opening Loading Screen
Mission stats displaying
Mission stats complete displaying or timer ran down
Initiating new loading op for scene: Thundersnow
attempting to Deactuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Spawn Pool


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Teardown Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:34:26.720: successfully Tore Down traffic manager for gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down current mission

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down summoner master.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Tore Down Overseer for Gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RROverseer(Clone) for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRTrafficManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRTrafficManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Scene for current gamemode was successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRSceneManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRSceneManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Spawn Pool for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 124.136200 ms
Async load operation complete
24194 - 262.08 - Mission-Mission 'Mission - TimeTrial - Debug - Just Player***' was
left enabled in the hierarchy. It should be disabled to improve loading
performance.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 19337 unused Assets to reduce memory usage. Loaded Objects now: 178263.
Total: 94.415596 ms (FindLiveObjects: 10.803700 ms CreateObjectMapping: 6.884800 ms
MarkObjects: 65.976204 ms DeleteObjects: 10.750199 ms)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our game mode for the scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Choosing mission from group: B


Mission-Mission Chosen: Cop Killer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Initilization for Scene of current game mode successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RROverseer(Clone) for Gameplay


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
successfully Initialized Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Main Road FOR OBJECT : RRSceneManager SEEMS LIKE A
PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 1 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 2 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ACTIVATE EVERYTHING!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying RenderSettings from the current camera:


Camera_Thundersnow_Noon_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying reflection cubemap from the current camera:


Camera_Thundersnow_Noon_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Applying QualityLevel specific settings from the current camera:
Camera_Thundersnow_Noon_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

24195 - 262.08 - Car 'RRAdvancedCar_Sedan_LAPD (1)' has a null material in


MeshRenderer 'vehicle_car_sedan_LAPD_LOD_Combined(Clone)'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

24195 - 262.08 - Asset-MultIndicator prefab is not assigned to


'RRAdvancedCar_Sedan_LAPD (1)'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preloading Prefab Materials


successfully Initialized RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 217696.
Total: 98.951897 ms (FindLiveObjects: 13.551400 ms CreateObjectMapping: 6.871900 ms
MarkObjects: 78.254898 ms DeleteObjects: 0.273200 ms)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Assigning HUD camera back to hud canvases.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View Complete


Changing paused state to: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission starting: Cop Killer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:34:39.173: Starting traffic manager car spawning coroutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25686 - 269.66 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25691 - 269.7 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25695 - 269.74 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25700 - 269.78 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25707 - 269.84 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25717 - 269.92 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25721 - 269.96 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25726 - 270 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25730 - 270.04 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

25739 - 270.12 - Object pool is full for object Destroyed Mesh - Fence2B(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission won: 'Cop Killer'


Mission-Mission ending: 'Cop Killer'
<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Changing paused state to: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to start async load of scene Devil's Cave


Opening Loading Screen
Mission stats displaying
Mission stats complete displaying or timer ran down
Initiating new loading op for scene: Devil's Cave
attempting to Deactuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:35:18.046: successfully Tore Down traffic manager for gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down current mission

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down summoner master.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Tore Down Overseer for Gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RROverseer(Clone) for the Scene.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRTrafficManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRTrafficManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Scene for current gamemode was successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRSceneManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRSceneManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Spawn Pool for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 67.700806 ms
Async load operation complete

Unloading 18850 unused Assets to reduce memory usage. Loaded Objects now: 194551.
Total: 96.300293 ms (FindLiveObjects: 10.658200 ms CreateObjectMapping: 7.321800 ms
MarkObjects: 66.988701 ms DeleteObjects: 11.331000 ms)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRSceneManager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our game mode for the scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Choosing mission from group: B


Mission-Mission Chosen: Kill the SIGMA Leader

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Initilization for Scene of current game mode successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
successfully Initialized (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
GENERATING ROAD NODES FOR ROAD Main Road FOR OBJECT : RRSceneManager SEEMS LIKE A
PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 1 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Failed to snap 175 of 239 nodes. Ensure the layer mask is set and the markers
aren't floating too far from the geometry.
Road: 'Alternate Path 1', LayerMask: 'Road Terrain', Object: 'RRSceneManager'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 3 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 4 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ACTIVATE EVERYTHING!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying RenderSettings from the current camera:


Camera_DevilsCave_Dusk_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying reflection cubemap from the current camera:


Camera_DevilsCave_Dusk_Cinematic(Clone)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying QualityLevel specific settings from the current camera:


Camera_DevilsCave_Dusk_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preloading Prefab Materials


successfully Initialized RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

29253 - 297.94 - Term 'Weapon/Sceptre' not found in language 'English'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 223175.
Total: 103.828995 ms (FindLiveObjects: 14.326600 ms CreateObjectMapping: 6.550000
ms MarkObjects: 82.777901 ms DeleteObjects: 0.174000 ms)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Assigning HUD camera back to hud canvases.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Stop Blur Game View Complete
Changing paused state to: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission starting: Kill the SIGMA Leader

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:35:30.826: Starting traffic manager car spawning coroutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RROverseer(Clone)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

32350 - 313.24 - Term 'Weapon/SigmaBaton' not found in language 'English'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

36315 - 349.24 - Term 'Weapon/SigmaWarHammer' not found in language 'English'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission won: 'Kill the SIGMA Leader'


Mission-Mission ending: 'Kill the SIGMA Leader'
<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Changing paused state to: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to start async load of scene Raging Plateaus


Opening Loading Screen
Mission stats displaying
Mission stats complete displaying or timer ran down
Initiating new loading op for scene: Raging Plateaus
attempting to Deactuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Quality Settings Manager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:36:46.851: successfully Tore Down traffic manager for gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down current mission

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down summoner master.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Teardown for Gameplay succeeded on Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Tore Down Overseer for Gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RROverseer(Clone) for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRTrafficManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRTrafficManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Scene for current gamemode was successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRSceneManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Teardown RRSceneManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Spawn Pool for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 87.344902 ms
Async load operation complete
Triangulating
Triangulating

Unloading 19741 unused Assets to reduce memory usage. Loaded Objects now: 180272.
Total: 103.741898 ms (FindLiveObjects: 11.337400 ms CreateObjectMapping: 7.309600
ms MarkObjects: 67.957802 ms DeleteObjects: 17.136600 ms)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our game mode for the scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Choosing mission from group: B


Mission-Mission Chosen: The Reaper King is here to personally escort you to hell.
Kill or be killed!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Initilization for Scene of current game mode successful


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Main Road FOR OBJECT : RRSceneManager SEEMS LIKE A
PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 1 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 2 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 3 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 4 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ACTIVATE EVERYTHING!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying RenderSettings from the current camera: Camera_Raging


Plateaus_Morning_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying reflection cubemap from the current camera: Camera_Raging


Plateaus_Morning_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying QualityLevel specific settings from the current camera: Camera_Raging


Plateaus_Morning_Cinematic(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preloading Prefab Materials


successfully Initialized RROverseer(Clone) for Gameplay
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 224742.
Total: 106.260399 ms (FindLiveObjects: 15.372200 ms CreateObjectMapping: 7.174300
ms MarkObjects: 82.990303 ms DeleteObjects: 0.723000 ms)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Assigning HUD camera back to hud canvases.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View Complete


Changing paused state to: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Actuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Mission-Mission starting: The Reaper King is here to personally escort you to hell.
Kill or be killed!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:37:00.199: Starting traffic manager car spawning coroutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission won: 'The Reaper King is here to personally escort you to hell.
Kill or be killed!'
Mission-Mission ending: 'The Reaper King is here to personally escort you to hell.
Kill or be killed!'
<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Changing paused state to: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to start async load of scene America's Ruins


Opening Loading Screen
Mission stats displaying
Mission stats complete displaying or timer ran down
Initiating new loading op for scene: America's Ruins
attempting to Deactuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Quality Settings Manager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:37:26.103: successfully Tore Down traffic manager for gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down current mission

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down summoner master.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRSceneManager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Teardown Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Tore Down Overseer for Gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RROverseer(Clone) for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRTrafficManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRTrafficManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Scene for current gamemode was successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRSceneManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRSceneManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Teardown Spawn Pool for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 84.322998 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Async load operation complete

Unloading 19942 unused Assets to reduce memory usage. Loaded Objects now: 292153.
Total: 125.868607 ms (FindLiveObjects: 18.801199 ms CreateObjectMapping: 7.415300
ms MarkObjects: 85.966103 ms DeleteObjects: 13.685500 ms)

attempting to Initialize the Scene for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize our game mode for the scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Choosing mission from group: C


Mission-Mission Chosen: Ride to Hell

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Initilization for Scene of current game mode successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize the Scene for RRTrafficManager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene Initialized successfully for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized (Music) Audio Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Quality Settings Manager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Initialize GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized GUI Root for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized Spawn Pool for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Main Road FOR OBJECT : RRSceneManager SEEMS LIKE A
PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 1 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 3 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 4 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Failed to snap 118 of 178 nodes. Ensure the layer mask is set and the markers
aren't floating too far from the geometry.
Road: 'Alternate Path 4', LayerMask: 'Road Terrain', Object: 'RRSceneManager'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

GENERATING ROAD NODES FOR ROAD Alternate Path 5 FOR OBJECT : RRSceneManager SEEMS
LIKE A PRETTY SLOW THING TO DO!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Failed to snap 93 of 137 nodes. Ensure the layer mask is set and the markers aren't
floating too far from the geometry.
Road: 'Alternate Path 5', LayerMask: 'Road Terrain', Object: 'RRSceneManager'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRSceneManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

ACTIVATE EVERYTHING!!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying RenderSettings from the current camera: Camera_The


Ruins_Morning_Cinematic(Clone) (1)(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying reflection cubemap from the current camera: Camera_The


Ruins_Morning_Cinematic(Clone) (1)(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Applying QualityLevel specific settings from the current camera: Camera_The


Ruins_Morning_Cinematic(Clone) (1)(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

RAGDOLL ISN'T OPTIMIZED FOR SOME REASON! Object: Rider_CyborgNinja_Phantom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Initialize RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Initialized RRTrafficManager for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preloading Prefab Materials


successfully Initialized RROverseer(Clone) for Gameplay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setup-No Camera pivot object found for our camera! Camera is not meant to be free-
standing in a level. Disabling this script.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 343419.
Total: 127.368790 ms (FindLiveObjects: 24.112600 ms CreateObjectMapping: 5.386500
ms MarkObjects: 97.406898 ms DeleteObjects: 0.462300 ms)

Switching from Gameplay mode to GUI Mode


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Assigning HUD camera back to hud canvases.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Stop Blur Game View Complete


Changing paused state to: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission starting: Ride to Hell

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Actuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:37:35.893: Starting traffic manager car spawning coroutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Actuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from GUI Mode to gameplay mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

45075 - 409.9 - No attack audio clips found for car.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Sticky bomb sticks to CarOnWorldCollider_Plow2 (UnityEngine.BoxCollider)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

End of story segment audio clip

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disabling subtitles and portrait!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59631 - 568.52 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59635 - 568.56 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59640 - 568.6 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59644 - 568.64 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59648 - 568.68 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59652 - 568.72 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59659 - 568.78 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59684 - 569.02 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59688 - 569.06 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59692 - 569.1 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

59696 - 569.14 - Object pool is full for object Destroyed Mesh -


Wall4C_sideObject_LOD0(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Mission-Mission won: 'Ride to Hell'


Mission-Mission ending: 'Ride to Hell'
<--**SAVE STATS TO STEAM**-->

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

result of store stats was--->True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Blur Game View


Start Blur Game View Complete
Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Changing paused state to: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching from Gameplay mode to GUI Mode

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to start async load of scene Imminent Death


Opening Loading Screen
Mission stats displaying
Mission stats complete displaying or timer ran down
Initiating new loading op for scene: Imminent Death
attempting to Deactuate Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Deactuate Gameplay for (Music) Audio Manager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DeActuating Gameplay successful for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

05:41:09.110: successfully Tore Down traffic manager for gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRTrafficManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down current mission

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tearing Down summoner master.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for RRSceneManager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RRSceneManager


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Spawn Pool

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on GUI Root

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on Quality Settings Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Gameplay for (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Teardown for Gameplay succeeded on (Music) Audio Manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

successfully Tore Down Overseer for Gameplay.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown for Gameplay succeeded on RROverseer(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RROverseer(Clone) for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRTrafficManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRTrafficManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Scene for current gamemode was successful

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown RRSceneManager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RRSceneManager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Spawn Pool for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Teardown Spawn Pool for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown GUI Root for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown GUI Root for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown Quality Settings Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown Quality Settings Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

attempting to Teardown (Music) Audio Manager for the Scene.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown (Music) Audio Manager for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Teardown RROverseer(Clone) for the Scene succeeded.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 130.595291 ms
Async load operation complete
63323 - 604.92 - GUIAnimator is being disabled, but the associated
Animator.isInitialized is already false. This may be caused by the Animator
Component being above the GUIAnimator.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

63323 - 604.92 - GUIAnimator is being disabled, but the associated


Animator.isInitialized is already false. This may be caused by the Animator
Component being above the GUIAnimator.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

63323 - 604.92 - GUIAnimator is being disabled, but the associated


Animator.isInitialized is already false. This may be caused by the Animator
Component being above the GUIAnimator.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy