Output Log
Output Log
4p3 (0b4db23ffd73)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 31.0.101.4255]
Renderer: Intel(R) UHD Graphics
Vendor: Intel
VRAM: 2099 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0
NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE
YEAR 420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE YEAR
420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE
YEAR 420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE YEAR
420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-CSharp-firstpass.dll
into Unity Child Domain
Platform assembly: C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE
YEAR 420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE YEAR
420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly: C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE
YEAR 420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-UnityScript-
firstpass.dll (this message is harmless)
Loading C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE YEAR
420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-UnityScript-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE
YEAR 420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-UnityScript.dll
(this message is harmless)
Loading C:\Users\micha\Downloads\GAME OF THE YEAR 420BLAZEIT\GAME OF THE YEAR
420BLAZEIT\GAME OF THE YEAR 420 BLAZE IT_Data\Managed\Assembly-UnityScript.dll into
Unity Child Domain
- Completed reload, in 0.064 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
The tree bamboo_type5_group1 must use the Nature/Soft Occlusion shader. Otherwise
billboarding/lighting will not work correctly.
The tree bamboo_type5_group2 must use the Nature/Soft Occlusion shader. Otherwise
billboarding/lighting will not work correctly.
The tree reed_group must use the Nature/Soft Occlusion shader. Otherwise
billboarding/lighting will not work correctly.
Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 44546.
Total: 11.366900 ms (FindLiveObjects: 2.934600 ms CreateObjectMapping: 0.319900 ms
MarkObjects: 4.858300 ms DeleteObjects: 2.497600 ms)