Dont Runoff Educator Guide 2018
Dont Runoff Educator Guide 2018
Everywhere
Don’t Runoff:
Engineering An Urban Landscape
Environmental Engineering for Out-of-School Time • Grades 6–8
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Engineering is Elementary
Museum of Science
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Written by the Engineering is Elementary Team
their abilities to engineer by providing materials uniquely appropriate for the varied
landscapes of out-of-school time settings.
The main ideas that guide the developers of EE are listed below.
As youths work through their engineering design challenges, they will have the
opportunity to build their problem solving, teamwork, communication, and creative
thinking skills. Most importantly, this curriculum is designed to provide a fun learning
opportunity!
their abilities to engineer by providing materials uniquely appropriate for the varied
landscapes of out-of-school time settings.
As youths work through their engineering design challenges, they will have the
opportunity to build their problem solving, teamwork, communication, and creative
thinking skills.
Unit Sub-Goals
Through this unit, youths will be introduced to engineering and the Engineering Design
Process as they work together to engineer a solution to an environmental engineering
challenge. Youths will learn about stormwater runoff, and explore what technologies and
methods are used to reduce polluted runoff. Youths will collaborate to design ways to
reduce stormwater runoff in a city model. Working with models is an important sub-goal
for this unit.
By the end of the unit, youths will be ready to present what they learned about designing
urban landscapes and the engineering design process by sharing the engineering work
they have done.
fun and creative. Any time you need to solve a problem in order to reach a goal, you are
engineering.
Ask questions!
Throughout the activities, you can ask questions prompting youths to share their prior
as they engineer. Asking questions like these sets your youths up to succeed and feel
right alongside the youths in your program as they work through the adventures. This can
help you understand the challenges they might face.
peers by sharing their work. This gives youths the chance to discuss new ideas, think about
can help reduce competition by encouraging youths to support each other as they move
through the Engineering Design Process.
Engineering Everywhere: Don’t Runoff © Museum of Science
Draft 1/2014
Engineering Notebooks
The Engineering Notebook is a central location for youths
to record their thoughts and ideas as they move through the
unit. Its pages guide youths through the Engineering Design
Facilitate Teamwork
Being able to work well in teams is an important skill for any engineer. You may want to
assign team roles to help youths if they struggle with teamwork. Possible roles include:
the notetaker, the materials gatherer, the tester, and the presenter.
This unit requires a collaborative workspace. Tables, desks, and chairs should be movable
depending on the youths needs. It is a good idea to establish a materials table where you
can set up materials for the day. Then groups can be in charge of gathering their own
materials when they are ready
Every time pollution enters an ecosystem, regardless of the type or the quantity, it has an
impact on that ecosystem. Some of these impacts are direct and easily observable, while
others are indirect, and appear slowly over time.
Environmental engineers often work alongside city planners and civil engineers to ensure
that new structures, such as roads and buildings, are constructed with minimal impact and
are designed to minimize transfer of pollutants into the environment.
Urban Runoff
and after a rainstorm. In rural landscapes, most rainwater is absorbed directly into the
landscape, with runoff occurring only when the ground is over-saturated. In urban areas,
however, the majority of rainwater becomes runoff, because it is not able to soak into the
impervious paved surfaces that are so prevalent in cities. Regardless of location, runoff
the oceans.
the surface of the city, it picks up pollutants such as garbage, oils, detergents, and animal
of an entire city will end up in the same body of water, resulting in a highly concentrated
area of pollutants. This is harmful not only to the organisms living in the water, but also to
organisms relying on the water for drinking or even recreation.
Reducing runoff in cities requires being creative about how to absorb rainwater into the
city landscape. When polluted stormwater runoff is absorbed into the ground, there are
which reduces the amount and the pace that polluted runoff can enter a body of water. In
this unit, youths explore permeable pavement technology (an absorbent pavement) and
ways to incorporate absorbent natural materials into a city landscape (parks, green roofs) to
reduce polluted runoff from entering a river at the base of a model city.
Environmental Engineer: Someone who uses his or her creativity and knowledge of
math, science, and natural systems to design technologies to solve problems relating to
reducing pollution in the environment.
Engineer: Someone who uses his or her creativity and knowledge of math and science
to design technologies that solve problems.
Engineering Design Process: The steps that engineers use to design technologies to
solve a problem.
Green Roof: A roof that is partially or fully covered with vegetation over layers of
material to absorb water, with a waterproof membrane on the bottom to prevent leaking.
Runoff:
rainstorm.
Note to Educator: The main goal of this activity is for youths to engage in the
Engineering Design Process. In other words, the resulting towers are not the most
important part of the activity! They are simply a vehicle for getting everyone to work
together and participate in the Engineering Design Process.
Tower Plan
Overview: Youths will be introduced to the problem they will be working to solve: how
can we keep polluted runoff out of a clean river?
Note to Educator: Engineers are people who design and improve technologies in order
to solve problems or meet needs in their communities, such as preventing pollution from
contaminating local waterways. Be sure to save the City Pollution Chart and the model city
for use in later activities.
4. Once everyone has added their pollutant, tell them they are going to
spray water over the city to see what happens during a rainstorm.
5.
© Museum of Science Engineering an Urban Landscape
Engineering Everywhere
a tilt). Tell everyone the foil tray represents a river of clean water that
Ask:
• What do you predict will happen? Why do you think so?
6. Have volunteers switch off to spray a steady rain onto the city for 30
seconds. Ask:
• What do you notice? The water is running over the surface of
the city. It is picking up pollutants and carrying them into the river,
making the river water dirty.
7. Tell youths that the water they see running over the surface of the
city is runoff. Ask:
• How do you think this runoff might affect the model city?
It pollutes the river, so it might harm the plants and animals in
the river, it could affect the people who use the river for water or
recreation.
1. Tell youths they are going to work together to engineer an urban Tip: To clean up, wipe
landscape made of buildings, roads, and open spaces that will keep down the model with
polluted runoff out of the clean river. Ask: a paper towel. The
polluted water can
• What step of the Engineering Design Process did we use be strained through a
today to get us started solving this problem? Identify and paper towel or strainer
Investigate. and then rinsed down
2. Encourage youths to look for examples of runoff reducing the sink.
technologies around their program site, school, and homes.
Step 2
Top Bottom
Step 3
• Attach the buildings onto the board with duct tape in the spots shown below.
• Use a permanent marker to draw in the road, parking lots, and sidewalk.
Building
Building
Road
Parking
Lot
Building
River
Lean the city model on the edge of the foil tray and on the two cups.
Fill the foil tray with 1/2” of water.
Overview: Youths create their own green roofs and investigate the properties of natural
materials.
them less harmful to the environment than if the pollutants travelled directly into bodies of
water, where they become concentrated and more dangerous.
Note to Educator: Permeable pavement refers to any paved surface that allows water
to pass through it. Permeable pavement is engineered so that water can be absorbed into
different types of permeable pavement, ranging from brick roads and tiled walkways to
specially-processed cement that can be used on regular roads.
Overview: Youths work in engineering teams to Plan, Create, and Test a solution to their
environmental engineering challenge of preventing storm runoff.
Note to Educator: Be sure to save the designs groups engineer for the next activity.
You may want to have the model city from Activity 1 available for groups to reference as
they make their model cities. In the next activity, you may want groups to continue using
their own city models, or combine the best of their ideas and make one city model. Let
youths know which option you chose early in this activity.
Tip: Let groups know 5. Have youths turn to Plan in their Notebooks. Point out the Price
that they can place List on that page and let teams know they have a budget of$500
materials in a foil unit to reduce runoff in their model city.
and then attach the
6. Let groups know if they want to make permeable pavement, they will
units to the model city,
or create barriers with need to set it in a tray. There are directions for how to make a foil tray
materials, such as in their Engineering Notebooks.
straws or craft sticks. 7. Give groups a few minutes to Plan. Encourage groups to use data
from their Engineering Notebooks to help them decide on materials
Tip: You may want to and keep track of their budget.
have groups present
their Plan for approval Create and Test (15 min)
before collecting their
1. Tell groups they will have 15 minutes to create and test their design.
materials.
Have groups look at the Pollution Meter of their Engineering
Notebooks. They will use this meter to help them evaluate the
success of their designs.
2. Remind groups that in Activity 2, each Pollution Research Group
decided which pollutant their material represented, and where it was
likely to be found in the city. They will use this to pollute each model
city.
3. When groups are ready to test, they should place each pollutant on
their model following the amount and location they decided on and
recorded on the City Pollution Chart.
4. Tell groups they can use Create and Test in their Notebooks to keep
track of their designs.
5. As groups create and test, ask questions like:
• Can you tell me about the parts of your design?
• What parts are working well? What parts are not working so
well?
• How are you keeping track of your work so you can share
your ideas later?
6. Let groups know when there are 10 min left, 5 min left, etc.
Encourage groups to take the last few minutes to record their work in
their Engineering Notebooks, if they haven’t been doing so already.
© Museum of Science Engineering an Urban Landscape
Engineering Everywhere
Tip: To clean up, wipe
1. Gather everyone around the Engineering Design Process poster. down the model with
Have youths think about which steps of the process they used a paper towel. The
today, and in what order. polluted water can
be strained through a
2. Have a few volunteers share their process. Ask:
paper towel or strainer
• What are similar ways about how everyone used this and then rinsed down
process? the sink.
• What is different about how everyone used this process?
3. Enlist everyone’s help in cleaning up the space. Groups should keep Tip: To reuse the
their designs intact so they can Improve them later, but everything gravel for later
activities, rinse it and
else can be cleaned up and materials returned to the Materials leave it out to dry. The
Store. Let groups know they may have to remake parts of their sand, potting soil, and
model in the next activity. moss can be left out
4. Give youths a few minutes to consider how they would like to to dry as well, as long
Improve their technology next time on Create and Test. If the group as they are exposed
to circulating air.
will make one city model in the next activity, have the whole group
discuss which technologies they think worked best when placed in
a particular part of the city model.
Overview: Groups will improve their designs to better meet the criteria.
Note to Educator: Be sure to save the designs groups engineer for the Engineering
Showcase in Activity 6. If you would like to have the whole group make one city model,
start by reviewing the technologies that groups felt worked best to reduce runoff in the
previous activity. The whole group should decide how they want to incorporate these
technologies into one design.
the city?
2. Pass out a set of sticky notes to each group.
3. Give groups 5-10 minutes to write down how they used each step of
the Engineering Design Process on a sticky note.
4. When groups are done, have them post their sticky notes on the
Engineering Design Process poster next to the appropriate steps.
• What step did was used the most? Why do you think so?
•
5. Gather everyone in a circle and congratulate everyone on their
engineering work!
6. Point out the Improve Results in the Engineering Notebook. Remind
youths that there is always room for improvement, and encourage them
to think about what they would do if they had more time with the
challenge.
7. Give youths a few minutes to complete the
the completed at the
beginning of the session to have grown as engineers.