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SoccerPhysics output_log

The document details the initialization and loading process of a Unity game engine version 4.5.5f1, utilizing an NVIDIA GeForce RTX 3060 Laptop GPU. It includes information about the loading of various assemblies, input initialization, and memory management, specifically the unloading of unused assets to reduce memory usage. The document also logs the performance metrics associated with these operations, including unload times and the number of loaded objects.

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0% found this document useful (0 votes)
5 views8 pages

SoccerPhysics output_log

The document details the initialization and loading process of a Unity game engine version 4.5.5f1, utilizing an NVIDIA GeForce RTX 3060 Laptop GPU. It includes information about the loading of various assemblies, input initialization, and memory management, specifically the unloading of unused assets to reduce memory usage. The document also logs the performance metrics associated with these operations, including unload times and the number of loaded objects.

Uploaded by

lyrebird41785
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 4.5.

5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
- Completed reload, in 2.039 seconds
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 3072 MB
<RI> Initializing input.
<RI> Input initialized.
Begin MonoManager ReloadAssembly
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
- Completed reload, in 0.062 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\System.Core.dll
(this message is harmless)
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\System.Core.dll
(this message is harmless)
UnloadTime: 2.096400 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 2685.
Total: 1.310600 ms (FindLiveObjects: 0.097600 ms CreateObjectMapping: 0.039500 ms
MarkObjects: 0.379700 ms DeleteObjects: 0.050000 ms)

Platform assembly: D:\SoccerPhysicsWin\SoccerPhysics_Data\Managed\System.dll (this


message is harmless)
UnloadTime: 2.070200 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.085000 ms (FindLiveObjects: 0.088800 ms CreateObjectMapping: 0.041500 ms
MarkObjects: 0.403800 ms DeleteObjects: 0.005500 ms)

UnloadTime: 1.898400 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.092200 ms (FindLiveObjects: 0.083800 ms CreateObjectMapping: 0.032900 ms
MarkObjects: 0.414600 ms DeleteObjects: 0.005000 ms)

UnloadTime: 2.324100 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.115000 ms (FindLiveObjects: 0.084900 ms CreateObjectMapping: 0.029800 ms
MarkObjects: 0.432200 ms DeleteObjects: 0.005300 ms)

UnloadTime: 2.780400 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.087700 ms (FindLiveObjects: 0.082600 ms CreateObjectMapping: 0.035400 ms
MarkObjects: 0.395500 ms DeleteObjects: 0.009100 ms)

UnloadTime: 2.181200 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.099600 ms (FindLiveObjects: 0.082700 ms CreateObjectMapping: 0.038300 ms
MarkObjects: 0.428800 ms DeleteObjects: 0.005100 ms)

UnloadTime: 2.325600 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.315100 ms (FindLiveObjects: 0.100300 ms CreateObjectMapping: 0.086800 ms
MarkObjects: 0.527000 ms DeleteObjects: 0.007300 ms)

UnloadTime: 2.687700 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.116800 ms (FindLiveObjects: 0.091300 ms CreateObjectMapping: 0.047100 ms
MarkObjects: 0.404100 ms DeleteObjects: 0.005900 ms)

UnloadTime: 2.359100 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.117800 ms (FindLiveObjects: 0.083900 ms CreateObjectMapping: 0.049400 ms
MarkObjects: 0.417700 ms DeleteObjects: 0.005100 ms)

UnloadTime: 3.072200 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.109400 ms (FindLiveObjects: 0.083000 ms CreateObjectMapping: 0.058300 ms
MarkObjects: 0.416600 ms DeleteObjects: 0.005100 ms)

UnloadTime: 2.594600 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.296200 ms (FindLiveObjects: 0.129800 ms CreateObjectMapping: 0.145400 ms
MarkObjects: 0.404700 ms DeleteObjects: 0.005300 ms)

UnloadTime: 2.260400 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.127600 ms (FindLiveObjects: 0.086900 ms CreateObjectMapping: 0.056500 ms
MarkObjects: 0.415200 ms DeleteObjects: 0.005800 ms)

UnloadTime: 2.317400 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.121200 ms (FindLiveObjects: 0.098300 ms CreateObjectMapping: 0.053400 ms
MarkObjects: 0.414800 ms DeleteObjects: 0.005400 ms)
UnloadTime: 2.243600 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.151200 ms (FindLiveObjects: 0.088400 ms CreateObjectMapping: 0.028600 ms
MarkObjects: 0.458500 ms DeleteObjects: 0.012100 ms)

UnloadTime: 2.150600 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.183400 ms (FindLiveObjects: 0.084300 ms CreateObjectMapping: 0.027200 ms
MarkObjects: 0.510900 ms DeleteObjects: 0.005100 ms)

UnloadTime: 2.393100 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.317700 ms (FindLiveObjects: 0.098500 ms CreateObjectMapping: 0.029500 ms
MarkObjects: 0.511800 ms DeleteObjects: 0.009800 ms)

UnloadTime: 2.142800 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.181100 ms (FindLiveObjects: 0.099000 ms CreateObjectMapping: 0.028200 ms
MarkObjects: 0.494900 ms DeleteObjects: 0.005800 ms)

UnloadTime: 2.249600 ms
Discarding unnecessary tk2dUIManager instance.
(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.332000 ms (FindLiveObjects: 0.095600 ms CreateObjectMapping: 0.028300 ms
MarkObjects: 0.521300 ms DeleteObjects: 0.005500 ms)

UnloadTime: 1.835900 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.224200 ms (FindLiveObjects: 0.087300 ms CreateObjectMapping: 0.027400 ms
MarkObjects: 0.483400 ms DeleteObjects: 0.006000 ms)

UnloadTime: 1.810100 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.395000 ms (FindLiveObjects: 0.103800 ms CreateObjectMapping: 0.037100 ms
MarkObjects: 0.699300 ms DeleteObjects: 0.005900 ms)

UnloadTime: 1.990100 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.155000 ms (FindLiveObjects: 0.084000 ms CreateObjectMapping: 0.027600 ms
MarkObjects: 0.488600 ms DeleteObjects: 0.005900 ms)

UnloadTime: 1.808500 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.177100 ms (FindLiveObjects: 0.085000 ms CreateObjectMapping: 0.028600 ms
MarkObjects: 0.509000 ms DeleteObjects: 0.005100 ms)

UnloadTime: 2.522400 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.143600 ms (FindLiveObjects: 0.085600 ms CreateObjectMapping: 0.027500 ms
MarkObjects: 0.454200 ms DeleteObjects: 0.005200 ms)

UnloadTime: 1.984200 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.301900 ms (FindLiveObjects: 0.084500 ms CreateObjectMapping: 0.134800 ms
MarkObjects: 0.489700 ms DeleteObjects: 0.005900 ms)

UnloadTime: 2.366800 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.155500 ms (FindLiveObjects: 0.086200 ms CreateObjectMapping: 0.028500 ms
MarkObjects: 0.464100 ms DeleteObjects: 0.007100 ms)

UnloadTime: 2.283500 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.167800 ms (FindLiveObjects: 0.084200 ms CreateObjectMapping: 0.027000 ms
MarkObjects: 0.504800 ms DeleteObjects: 0.004800 ms)

UnloadTime: 2.213200 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2904.
Total: 1.220400 ms (FindLiveObjects: 0.102900 ms CreateObjectMapping: 0.060500 ms
MarkObjects: 0.492200 ms DeleteObjects: 0.005600 ms)

UnloadTime: 2.407000 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 938.
Total: 1.082100 ms (FindLiveObjects: 0.026900 ms CreateObjectMapping: 0.025000 ms
MarkObjects: 0.242100 ms DeleteObjects: 0.237200 ms)

UnloadTime: 0.884800 ms
Discarding unnecessary tk2dUIManager instance.

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/
UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 980.
Total: 0.818000 ms (FindLiveObjects: 0.027400 ms CreateObjectMapping: 0.023000 ms
MarkObjects: 0.218200 ms DeleteObjects: 0.003500 ms)

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