output_log
output_log
2f1 (3757309da7e7)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 2050 (ID=0x25ad)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\MoonSharp.Interpreter.dll (this message is harmless)
Loading C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\Managed\
MoonSharp.Interpreter.dll into Unity Child Domain
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\System.Core.dll (this message is harmless)
- Completed reload, in 0.041 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: C:\Users\User\Downloads\Alphys NEO\UNITALE_Alpha_0.2.1a_Data\
Managed\System.dll (this message is harmless)
Setting up 3 worker threads for Enlighten.
Thread -> id: 1b600 -> priority: 1
Thread -> id: 1ae90 -> priority: 1
Thread -> id: 1b654 -> priority: 1
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.913000 ms
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 271.
Total: 0.165800 ms (FindLiveObjects: 0.011600 ms CreateObjectMapping: 0.017200 ms
MarkObjects: 0.128600 ms DeleteObjects: 0.007900 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 271.
Total: 0.161100 ms (FindLiveObjects: 0.011300 ms CreateObjectMapping: 0.009100 ms
MarkObjects: 0.134200 ms DeleteObjects: 0.005700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 2497.
Total: 3.513100 ms (FindLiveObjects: 0.083200 ms CreateObjectMapping: 0.094600 ms
MarkObjects: 3.289600 ms DeleteObjects: 0.044900 ms)
Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 2345.
Total: 6.902900 ms (FindLiveObjects: 0.063100 ms CreateObjectMapping: 0.094000 ms
MarkObjects: 6.694400 ms DeleteObjects: 0.050400 ms)