Creating A Solid Part From A Sketch
Creating A Solid Part From A Sketch
Creating A Solid Part From A Sketch
4.
5. Select the limit type from:
a. Dimension
b. Up to next
c. Up to last
d. Up to plane
6. type in the length if required
7. Check the extrude direction arrow
8. Click on OK to create the part design.
9.
Working with features
1. The part design task uses intelligent design features.
2. The features contain information about their context as well as their shape
3. For example a hole feature can only be created once you have created a
part body
a. Hole feature requires an attatchment face and driving dimensions.
b. A hole is a negative feature- it is automatically subtracted from the
main part body.
4. Other features include pad, revolve, pocket, groove, thread, rib, slot,
stiffner.
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5. When a new feature is added to a solid part it is automatically combined
with the exsiting part.
Modifying a part
1. All parts created in part design can be edited at any time in the life of the
part.
2. The parameters used to create a feature can be acesed by double clicking on
the feature definition in the product specification tree or on the part
geometry.
3. For example to change the height of a pad you should double click on the pad
node in the specification tree.
4. The original feature dialogue will appear on the screen.
5. Change the values and click on OK.
6. When you have modified the feature parameters the part will automatically
update. The part turns red briefly to indicate that it is out of date.
Assembly design
1. The assembly design application allows you to create a product model from a
number of separate parts.
2. The parts in a product assembly are not joined together, but assembled as
they would be in a physical assembly.
3. The product assembly structure is hierarchical and allows you to model
complex product relationships.
4. Constratins can be applied between the parts in assembly to define
relationships between them.
5. Product structure tools
6.
a.
b.
c.
d.
e.
f.
g.
h.
i.
j.
k.
7. Move toolbar
a. Manipulate
b. Snap
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c. Explode and assembly
8. Constraints toolbar
9.
a.
b.
c.
d.
e.
f.
Coincidence
Contact
Offset
Angular
Anchor
Fix together
2.
a. In the example shown, the product is called Product1
b. The product contains three components CRIC_FRAME, CRIC_BRANCH_3
AND CRIC_BRANCH_1.
a. The product and the components do not contain any geometry.
3. Geometry is stored in parts inside the component definitions.
4. The constraints branch shows the constraints that have been created to
define the relationships between the components in the product structure.
Steps for creating an assembly
1. Create a new CATProduct using File>New>Product.
2. Use the product structure tools to lay out the main assembly structure.
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3. Use Insert Exsiting Component or Insert New Part to create
geometry in the assembly.
4. Use constraints to capture the design relationships between the various
parts in the assembly.
Saving assembly information
1. Assembly information is stored in a file with the extension CATProduct.
2. The CATProduct file contains only information relating to the product
assembly.
3. The detailed geometric information about the parts in the assembly is
referenced to the original .CATPart files.
Warning:
a. If you copy a .CATProduct file it will still point to the original part
files.
b. To copy an entire assembly use File>Save All as.. specify a new
location for the .CATProduct file, then click on the Propagate button.
More advanced part design
1. Boolean operations
2. Transforming parts
3. Assigning material
4. Calculating mass properties
Using Boolean operations
1. To use the traditional Boolean operations approach to solid
modeling you must create multiple bodies within a part.
2. Create additional bodies by selecting the function
Insert>Newbody
3. Boolean operations ( join, subtract, intersect) can only be
applied between the main partbody and other bodies in the
same part.
Transforming parts
1. Solid features can be transformed using the transform
functions
2.
3. Features can be mirrored, translated, rotated and scaled.
4. Patterns are used to created rectangular or circular arrays
of features.
Assigning materials
1. To assign a material click on the Materials Icon on the toolbar.
2. Select a material from the material library.
3. Click on the part you wish to assign the material to, then click on Apply
Material and OK. The material will appear on the properties branch in the
spec. tree.
Note: you may need to change the option settings.
To make the parameters branch of specification tree visible. To do this
select
Tools>Options>Infrastructure>Product Structure
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Specification tree > parameters.